Lemmings Forums

NeoLemmix => Bugs & Suggestions => Closed => Topic started by: namida on December 10, 2021, 10:17:48 PM

Title: [BUG][PLAYER] Fatal fall distance incorrect for interrupted permanent skills
Post by: namida on December 10, 2021, 10:17:48 PM
Yep, this again, much like every time a new transition into falling becomes possible. Yay.

I've created a test level for experimenting with this in, but haven't really done much more than that yet.
Title: Re: [BUG][PLAYER] Fatal fall distance incorrect for interrupted permanent skills
Post by: namida on December 15, 2021, 03:23:25 AM
Fixed in commit aec7f31.