Sound name | In-game use | Suggested change |
chain | Pillar chain trap | - |
changeop | Panel selection | Turn volume down |
chink | Hitting steel | - |
die | Off-screen lemming death | Turn volume down |
door | Hatch open | - |
electric | Crystal electricity trap / Various teleporters | - |
exitopen | Locked exit opening | - |
explode | Bomber pop | - |
failure | Postview level fail | - |
fire | Fire trap | - |
glug | Water drown | - |
landmine | Landmine trap | - |
letsgo | Level start | - |
mousepre | Skill assign | - |
ohno | Bomber/nuke pre-pop | - |
oing2 | Button being pressed / Pickup being collected | Turn volume down |
slurp | Rock vine/lizard trap (vine/lizard) | - |
splash | Swimmer entering water | Turn volume down |
splat | Splat fall | - |
success | Postview level pass | - |
tenton | Dirt ten-tons trap/Snow icicle trap | - |
thud | Dirt rock trap | - |
thunk | Various traps | - |
timeup | Alarm for time run-out | Turn volume down |
ting | Builder brick run-out | - |
vacuusux | Bubble sucker trap | - |
weedgulp | Rock vine/lizard trap (lemming) | - |
wrench | Disarmer wrench | - |
yippee | Lemming exit | - |
zombie | Lemming becoming a zombie | Turn volume down |
The most bothersome sound to me is the zombie sound. Especially when it plays at the start of a level; I'm never ready for it. I think it could use a quieting down.
The most bothersome sound to me is the zombie sound.
I think the falling off the level aah/eep noise is loud, so that can probably be turned down too?
Also, something that just occurred to me, and, unless it's already been done and I somehow missed it, that is do you think there should be different sounds for, say, female lemmings like Lemminas and Millas
thunk - Some traps use this sound
ting - This is just the sound for the final 3 bricks of a platformer/builder
ting - This is just the sound for the final 3 bricks of a platformer/builder
Actually, that sound is "chink." I think "ting" is something else (or maybe it's a builder sound from a different game, like L2 or L3?)
I checked and "chink" is actually the sound that plays when a digger/basher/miner hits steel. I also rechecked "ting," and it is indeed the sound for when a builder/platformer is down to the final 3 bricks :P
The "chink" sound plays for the last 3 builder bricks only in some of the later versions of L1, such as the Windows and PS1 versions