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Other Lemmings Projects => Lemmini => Topic started by: Turrican on May 28, 2021, 08:42:09 PM

Title: Turrican's Remix Pack
Post by: Turrican on May 28, 2021, 08:42:09 PM
Hi! After a long time , here is my first level pack , called "Turrican's Remix Pack".

  It contains 20 levels , divided in 2 ranks. The levels have already made their appearance in the "Turrican's Superlemmini projects" thread , but now , it's time to appear in a levelpack too. 2 of these levels have been made by me , and the other 18 levels , have been made by other authors for Lemmix , and I have converted them to Superlemmini. You will find the pack , as an attachment in the bottom of this post.

Here is the list with all the authors , whose levels appear in this pack and which level belongs to each of them:
Spoiler (click to show/hide)

  Also, I have attached the replays of the solutions of the levels . The replays that I had attached in the "Turrican's Superlemmini projects" thread , don't work with the levels here in the pack , so if you want to view the replays of the solutions , use the relays , that I have attached here.

About the music:

Here is the link for my Dropbox , where you can download the music tracks for the levels of the pack:

https://www.dropbox.com/s/139006m12paemao/Turrican%20projects.rar?dl=1

   It contains a folder , called "Turrican projects". You need put that folder , inside the music folder.

  All except one of the music tracks , have appeared also in the "Turrican's Superlemmini projects" thread . But , as I said here , there is a music track that hasn't appeared in that thread. If you have downloaded already all the other tracks in the "Turrican's Superlemmini projects" thread , and you don't want to re-download them again from my Dropbox, here is the link for that music track:

https://modarchive.org/index.php?request=view_by_moduleid&query=108047

EDIT : I have uploaded the version 1.01 of the pack. It contains updated versions of Wild 4 and Wicked 6.


                                                                        Here are some pictures from some of the levels in the pack:

                                  (https://i.imgur.com/rjFDY9I.jpg)
                                                                                                  "Fortress 13" by H0ru5
                                 

                                                                     (https://i.imgur.com/aZJvFZK.jpg)
                                                                                    "Everything you don't need" by Geoo
                                 

(https://i.imgur.com/OtiVw7J.jpg)
                                                                                            "The Crystal Coves" by Turrican                                                            

Title: Re: Turrican's Remix Pack
Post by: WillLem on April 13, 2022, 02:15:11 PM
Finished the Wild rank today. There are some really well-designed levels in here. One or two of them rely a bit too much on obscure trickery for my tastes, but for the most part this is a good compilation of playable levels. It's good that there aren't too many as well; I appreciate the chance to complete a pack quite quickly.

Some feedback on individual levels:

Wild feedback (click to show/hide)

Looking forward to the Wicked rank next! Will there be a Crazy rank of easier levels and a Havoc rank of even more difficult ones, or are you leaving this pack at just the two ranks?
Title: Re: Turrican's Remix Pack
Post by: Turrican on April 14, 2022, 03:22:04 PM
Finished the Wild rank today.

All of your solutions are intended or acceptable alternatives! Great job! :thumbsup:

More feedback :
Spoiler (click to show/hide)

 Looking forward for your solutions for the Wicked rank!

About the ranks of the pack : I won't add more ranks in the pack. Currently I an working on the creation of "Turrican's Remix Pack 2" , so all my current Superlemmini projects will be put there.

Generally , I use Wild and Wicked as the names of the ranks in my packs , but there also be variations of that. For example my Neolemmix pack , contains also a bonus rank with three levels , and "Turrican's Remix Pack 2" , may also , contain a Crazy rank.
 
Title: Re: Turrican's Remix Pack
Post by: kaywhyn on June 14, 2022, 11:17:32 AM
Hi Turrican,

I have solved all the pack, so my replays are attached! Also, you're already aware, but in case anyone else wants to, link to my LP: https://www.youtube.com/playlist?list=PLbp2m4KlFpJsp7-pnViWIEMivCGt4XF1Y (https://www.youtube.com/playlist?list=PLbp2m4KlFpJsp7-pnViWIEMivCGt4XF1Y). Enjoy! :P

General Feedback

Turrican's Remix pack is a pack for Superlemmini where Turrican collects levels from various authors and puts them in this collection. I am familiar with all the authors, except for Wihu61 and Horu5. I have never played levels by them before despite having played many 10-level packs for Dos back in the days. There were also several levels I have played here before, so in those cases it was just a matter of me remembering how to solve it. In any case, the levels pretty much got harder as you got deeper in each rank, although it's different from other packs in that a lot of the levels aren't made by Turrican but rather are levels from various level designers. There's also at least one level that needed to be adapted in order to work on Superlemmini, as some levels were originally Lemmini/Lemmix and whose solution relies on a glitch exclusive to one of those engines, and glitches for the most part got eliminated from Superlemmini and hence needed to change in order to recreate the solution as closely as possible to the intended one.

If you can look past the fact there's no backwards framestepping or rewinding, I can definitely recommend this pack! Even though I'm now very used to NL in playing custom content, I still very much enjoy coming back to both Lemmini and Superlemmini from time to time to play and solve packs on. This is especially the case because of how I'm a diehard traditionalist when it comes to the game: classic 8 skills, time limit on every level, etc. After all, we had to make do without the convenience tools and features of NL when we played the game all those years ago :P

Wild Rank Feedback

Other than Wild 4 and Wild 8, I haven't played any of the levels in this rank before, so they were pretty much all new to me. Very nice assortment of levels in this rank! I found Wild 10 to be the hardest one, although that's likely because I overcomplicated the solution and did some parts suboptimally.

Detailed Feedback on the Levels (click to show/hide)


Wicked Rank Feedback

Like Mike's Lemmings, Turrican's pack for NL, the difficulty pretty much resets with the Wicked rank, although it already starts off pretty hard. This rank was quite slow going, where a lot of the time I could only get one or two levels solved at a time in each video. I have previously played Wicked 2, Wicked 9, and Wicked 10

Detailed Feedback on the Levels (click to show/hide)


Overall, a great pack that I absolutely enjoyed, especially playing levels by authors who I never heard of before, as well as some new levels by some designers I'm familiar or heard by name :thumbsup: Thank you for this pack, Turrican, and I look forward to your second one, if that's being planned! :)
Title: Re: Turrican's Remix Pack
Post by: Turrican on June 15, 2022, 03:39:31 PM
As I also , said to you , in your youtube video , Great job solving the pack ! :thumbsup:

Now , i will try to realease a version of Wicked 6 that fixes your backroute , and a version of Wild 4 , that fixes the issues with steel and the ledge near the exit.

About Wicked 7 : I tested the steel properties of the original version of the level and here is what I found ( I will post here some pictures of the steel pieces of the level. The thin red lines you will see in each picture represents the steel properties of each piece ) :

(https://i.imgur.com/Nyz9ETr.png)

(https://i.imgur.com/bRXRUK8.png)

(https://i.imgur.com/kK9tsMz.png)

From these pictures if you reduce the width of the steel properties , of the steel piece , in the first picture , by four pixels , it will perfectly allign with the steel piece. That makes me wonder if Tseug had made it wider , in order to block some backroute.

In comparison,  if you reduce the width of the steel properties , of the steel pieces , in the second and third picture , they will become more narrow , than the steel pieces.
Title: Re: Turrican's Remix Pack
Post by: Turrican on July 14, 2022, 05:24:34 PM
I have uploaded the version 1.01 of the pack. It contains updated versions of Wild 4 and Wicked 6.

About the new versions of the levels :

Wild 4 - "All that a Basher can Do" : The ledge , near the exit area is more visible now , and the basher assignment at the final part of the solution , is easier too.

Wicked 6 - "Stroke at Retirement Age" : It contains a backroute fix.
Title: Re: Turrican's Remix Pack
Post by: WillLem on August 19, 2022, 06:35:16 PM
I will post here some pictures of the steel pieces of the level. The thin red lines you will see in each picture represents the steel properties of each piece

Just a quick tip: if you press F7 (to turn on steel rendering) and then F4 (to bring steel rendering to the foreground), you can see the blue square steel areas as semi-transparent overlays, making it much easier to edit steel areas in 1.43:

(https://i.imgur.com/kUFa0J5.png)
Title: Re: Turrican's Remix Pack
Post by: Turrican on September 05, 2022, 03:49:25 PM
Just a quick tip: if you press F7 (to turn on steel rendering) and then F4 (to bring steel rendering to the foreground), you can see the blue square steel areas as semi-transparent overlays, making it much easier to edit steel areas in 1.43:

I know that the steel properties of the level can be more precise , but one of the reasons, that sometimes , this happened to these old levels , is because the author of the level , wanted to block backroutes.

So , this is the reason that I don't touch the level for now. If I will make the steel properties more precise, I will do some testing for backroutes first.