Lemmings Forums

NeoLemmix => Bugs & Suggestions => Closed => Topic started by: Proxima on January 30, 2021, 08:55:20 PM

Title: [BUG][PLAYER] Test mode opens NL window in incorrect place
Post by: Proxima on January 30, 2021, 08:55:20 PM
When I use the editor's test mode, the NL window opens at varying coordinates, instead of the ones saved in the "settings" file. I'm not sure what exactly determines the coordinates it uses, but just now I had a session where I tested several levels, and the window position was different each time.

I have also observed the NL player itself opening at the wrong coordinates, but this may just be a result of the editor saving the wrong coordinates to "settings".
Title: Re: [BUG][PLAYER] Test mode opens NL window in incorrect place
Post by: namida on January 31, 2021, 02:18:51 AM
Although the editor is required to trigger the bug, I strongly suspect the bug is in the player itself, so filing this as a player bug unless/until I find reason to do otherwise.
Title: Re: [BUG][PLAYER] Test mode opens NL window in incorrect place
Post by: namida on April 24, 2021, 07:11:35 PM
I'm not able to reproduce this. I can confirm one behavior that may seem buggy - if you're in a testplay session, and move the window, this movement will not be remembered next time you open NL. But it should simply go back to the position the window was at last time NL was run normally (ie: not in testplay mode), it shouldn't vary each time. This itself is simply due to that NL does not save settings when in testplay mode, which includes the window position.

Does there seem to be any pattern to it? (eg. is it moving by a certain amount each time, or is it the same position the first time after each "normal" session, etc?)