Lemmings Forums
NeoLemmix => Bugs & Suggestions => Closed => Topic started by: namida on November 22, 2020, 06:41:50 PM
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Normally, once the laserer hits steel (or hits nothing, due to the beam going outside of the level or reaching its maximum range), the laserer will revert to a walker a few frames later.
This might work fine with one-way arrows, but I don't remember specifically coding for it, so this needs to be checked.
I can say for sure that the laserer cannot destroy wrong way one-way arrows. I recall testing this 100%. It's simply a question of "will the revert-to-walker kick in properly?"
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Okay, confirmed, no bug here - it works as it should.