Played through the levels and I say they are all 100% community pack worthy. :)
I attached my solutions.
Some feedback:
Bubble Bath + Is There a Pilot in the Rocket _: I would remove the timers here as they provide nothing to the solution. Otherwise those classics are still fine. :)
FC Lems screwed by the refs + Shadows in the Sky: Excellent levels! :thumbsup: I only thing I would change here is giving them both 1 or 2 extra blocker+digger+basher. I don't think this will result in backroutes and it does not punish minimal different solutions that use a digger instead of a blocker somewhere. Especially as the levels can be a bit longer and users may have to redo the whole thing because of that (happened to me as well :P).
Reachable Heights: Very nice level again, but I have skills left over it could be a slight backroute.
The Crystal Coves + The Space Outpost: Nothing to complain here, these are nice levels. :)
Thank you for playing the levels! :thumbsup:
Your solutions are intended , or acceptable alternatives!
"Reachable Heights" is a relatively "open ended" level in terms of it's solution. Your solution has only some small differences compared to the intended one, so it counts as intended too.
Also your solution for "FC Lems screwed by the refs" is an acceptable alternative.
In that level , only the trick at the beginning of the solution is enforced. You used a different method in the middle of your solution, but at that part of the level , the solution becomes more "open ended" , so your solution counts as an acceptable alternative.
Also , about the changes you have suggested , I can implement them. I will upload (probably tomorrow) , updated versions of the levels , which will implement the changes , you have suggested. For "FC Lems screwed by the refs" and "Shadows in the Sky" , how many extra blockers/diggers/bashers , would you suggest me to add?
Here are my levels "Cyberlems 2555 - Part 1" , and "Cyberlems 2555 - Part 2" .
In "Cyberlems 2555 - Part 1" , you will be able to research, most of the key skill assignments, that you will need in order to solve Part 2.
Both levels contain, several visual hints on their terrain, that will help you to properly find, the correct skill assigments, that you will need , in order to solve both levels.
Here are some instructions, of how to use these properly markers:
There are small orthogonal shapes in yellow colour, that hint the exact position. of the builders. You need to place the builders stair in such a position , that it will cover exactly all the yellow pixels.
Also in the two checkerboard squares on the bottom part of , the level , there are two orthogonal (right-angled) triangles in yellow colour, that will help you ensure , that the exact height, of the miner tunnels , that you have found is the correct one. If your miner's tunnels are correct, the miners will remove all the pixels above the hypotenuse angles , of these triangles, but none of the yellow pixels of the triangles.
The levels also, contain , several other changes on their terrain , that makes them , a bit easier, compared to the original version.
I have also attached the replay of the solutions, of both of the levels.
Link for the music track , both of the levels: https://modarchive.org/index.php?request=view_by_moduleid&query=137852
For the music track , create a folder , called "Turrican projects" in your music folder , and put the music track inside that folder.
I have upladed also the version 1.01 , of the original "Cyberlems 2555". It contains, several of the Qol improvements of "Cyberlems 2555 - Part 2" .
I have uploaded also, the version 1.03 of "Chocolate Rush" (it has now , a time limit), and the version 1.01 - "A Place Lost In the Aether" (it contains a small terrain change).
Link for "Chocolate Rush" : https://www.lemmingsforums.net/index.php?topic=4734.msg95824#msg95824
EDIT : I have uploaded the vesrsion 1.01 of "Cyberlems 2555 - part 1" , and "Cyberlems 2555 - part 2". It contains , a small change on both levels ( the bulders that provided as a pick-up skill have been reduced from 6 to 5 ). I have uploaded also , the updated replays of the solutions of the levels.
Here is how the levels look :
(https://i.imgur.com/Lf8veXS.png)
Cyberlems 2555 - Part 1
(https://i.imgur.com/jBLOUYO.png)
Cyberlems 2555 - Part 2