Lemmings Forums

NeoLemmix => Bugs & Suggestions => Closed => Topic started by: Proxima on January 18, 2020, 02:39:17 PM

Title: [BUG][PLAYER] 12.8: Lemming count incorrectly turns red
Post by: Proxima on January 18, 2020, 02:39:17 PM
To reproduce: Play a level with 10 lemmings, 10 required (e.g. Fun 4).

The lemming count turns red as soon as one lemming is saved.

My understanding is that the lemming count should only turn red when there are not enough lemmings remaining to solve the level. I assume the engine is testing whether the remaining lemmings are less than the original save requirement, not taking into account that some lemmings have already been saved.
Title: Re: [BUG][PLAYER] 12.8: Lemming count incorrectly turns red
Post by: namida on January 18, 2020, 06:24:31 PM
Your understanding of what should happen is correct, and your guess as to why this happens is the same as mine.
Title: Re: [BUG][PLAYER] 12.8: Lemming count incorrectly turns red
Post by: namida on January 19, 2020, 01:08:55 AM
Fixed in commit 45daaba.