Lemmings Forums

NeoLemmix => Bugs & Suggestions => Closed => Topic started by: Crane on September 27, 2019, 01:09:38 AM

Title: [SUGGESTION][DISCUSSION] New skill: Shielder
Post by: Crane on September 27, 2019, 01:09:38 AM
So as randomly suggested on Discord, I have an idea for a new skill, the Shielder.

The lemming deploys a large tower shield (either medieval-style or a riot shield) then begins pushing slowly forward, as if trying to shove a heavy box by pushing their shoulder into it.  Any lemmings in front of the Shielder get turned around - in effect it's a moving Blocker, but it only affects lemmings in one direction (lemmings coming from behind the Shielder are not affected).

The idea behind the skill is that it's a new means of crowd control, specifically they can sweep an entire section of floor from one end to the other, as a means of compressing a crowd to get through a trap, say, and it also has the secondary use of slowing an individual lemming down for a long period.  It's also a unique, special and potentially cruel way of dealing with zombie lemmings (e.g. pushing them all into a pool of water!).

Questions that I haven't figured out an answer to yet:

I'm sure there's a few other edge cases that I haven't thought about, but how does it look on the surface?
Title: Re: [SUGGESTION][DISCUSSION] New skill: Shielder
Post by: namida on September 27, 2019, 05:21:00 AM
I wonder if "Shover" might be a better name for it?

As I mentioned on Discord, I'd at least say that on the surface this idea sounds like it has potential.

I feel a large object like this would limit movement ability, and I in fact wonder if they should be able to move upwards at all; I especially don't think they should be able to move upwards heights that require a transition to Ascender for a walker to do.

If we interpret the shielder as a moving, one-sided blocker, then it makes sense for the builder or basher etc hitting the shield to just turn around and continue as normal. Blocker-blocker interaction is of course undefined, but in this case, I think the logical answer is - blocker remains in position, both turn to face away from each other. Following on from this, it'd then make sense for two Shielders / Shovers interacting, to both turn around.
Title: Re: [SUGGESTION][DISCUSSION] New skill: Shielder
Post by: Crane on September 27, 2019, 11:48:13 AM
The main thing is that the shield is an integral part to the tool. A lemming just shoving with their shoulder wouldn't be immune to zombies (I'm sure a level can be built to show this interaction).

I envisioned the Shielder as being able to traverse slightly bumpy terrain, or a floor that is very slightly sloped, but I agree that if they have to become an Ascender (or a Faller if going the other way) they stop using their tower shield and revert to being a Walker.

Of course, the name is a very minor detail. I'm glad it has assume potential though.
Title: Re: [SUGGESTION][DISCUSSION] New skill: Shielder
Post by: Strato Incendus on September 27, 2019, 12:14:18 PM
This is basically what the intimidation part of Ghost Lemmings used to do. ;) Maybe give that a try? Link is in my signature!

If we want to isolate this behaviour, rather than simply bringing Ghosts back, I'd suggest "Pusher" as a skill name. Seems even more straightforward than Shover, I think ;).
Title: Re: [SUGGESTION][DISCUSSION] New skill: Shielder
Post by: Crane on September 27, 2019, 04:12:54 PM
The other thing about the Shielder/Shover/Pusher is how they move... instead of moving at a regular pace, they move in slightly jerky motions, much like a Basher.  They stand mostly still, and then push forward a bit at a walker's pace while taking a step, then they brace themselves for a few frames and then push again.  That way it conveys that it's a lot of effort.  From a technical standpoint, when the Lemming moves forward, they move at the same pace as a Walker, so if a lemming gets turned around during this time, they don't fall between the Shielder and their shield and cause infection if one of them is a zombie (or potentially cause a situation where a lemming might escape the Shielder's barricade).
Title: Re: [SUGGESTION][DISCUSSION] New skill: Shielder
Post by: namida on April 10, 2020, 07:21:27 PM
This suggestion has been closed (as a rejected suggestion) as per the results of the poll in the "Final New Skill" topic: https://www.lemmingsforums.net/index.php?topic=4686.0