Lemmings Forums

NeoLemmix => Bugs & Suggestions => Closed => Topic started by: namida on September 07, 2019, 09:13:07 PM

Title: [BUG][PLAYER][DEV] Inconsistent results from replay checker
Post by: namida on September 07, 2019, 09:13:07 PM
This bug only seems to apply to the current in-development source code. I cannot reproduce this issue on the current stable version.

If I run a replay test without playing any level first, I get different results than if I play a level and then run the test. So far I have only confirmed this on Doomsday Lemmings, specifically the ready-for-V12.7.0 version, which means it's possible this is related to zombies. It could also be related to preplaced lemmings, as Doomsday Lemmings makes very heavy use of those.
Title: Re: [BUG][PLAYER][DEV] Inconsistent results from replay checker
Post by: namida on September 08, 2019, 02:32:05 AM
On further examination, I have found cases where replays consistently fail under the tester, even though they pass when actually tested in-game.

Again, this is exclusively an issue with the in-development code. This bug does not, as far as I'm aware, happen in the current stable release.
Title: Re: [BUG][PLAYER][DEV] Inconsistent results from replay checker
Post by: namida on September 08, 2019, 03:47:22 AM
Confirmed that it's definitely not a bug that's present in the stable version, and fixed in commit 69ba9d3.