IchoTolot re Epsilon 6 (click to show/hide)
Correction: IchoTolot doesn't like hidden traps! :P Sometimes they are unavoidable by design (boulder trap in the Dirt tileset, grappling trap in the Purple tileset, and so on). I don't think people have come so far yet as to not use these traps at all anymore in new levels (because then Nepster would have culled them, I guess :evil: ).
I guess the general consensus among all forum members is, though: "Don't make traps hidden unless it is absolutely inevitable."
If a trap requires it to be hidden it's a badly designed trap! This fact isn't going to change regardless of how many people don't mind them.
And Arty and GigaLem have both made use of hidden traps and/or exits in their respective packs. ;) I think GigaLem has changed his stance on hidden traps pretty drastically since then, though, whereas Arty, in one of his SEB Lems LPs with GigaLem as a guest, said just recently that now with clear physics mode, there is no reason to complain about hidden traps ;) .
The main issue with GigaLems is that it's only available for NeoLemmix 1.43, which does not have clear physics yet. That is what makes hidden traps infuriating! :D So of course, back when you joined the forum, everyone told you not to hide your traps because there was no clear physics mode yet! ;)
That's not a fact; that's your opinion ;) . One can also easily make the case that it's a very cleverly designed trap!
I also solved Delta 1. This feels extremely backroutey, but I can't see any other way to solve it.
PS. Is anyone else bothered by the fact that the four crushers in the level Easy when you know how aren't aligned with the four pipe columns above?
That never made any sense to me as a kid.
Hello
I've just downloaded the level pack and extracted the files into the levels folder.
I get the attached error message when i try to run a level. What am I missing?
Hello
I've just downloaded the level pack and extracted the files into the levels folder.
I get the attached error message when i try to run a level. What am I missing?
Did you get the styles set that comes with NeoLemmix?
The installer from the mainpage https://www.neolemmix.com/ should get both: player + styles.
Otherwise if you got NeoLemmix from https://www.neolemmix.com/?page=neolemmix or another source you need to download the "NeoLemmix Styles" as well and extract them inside your NeoLemmix folder. Then you can actually see all the different styles inside your "styles" folder.
These styles represent all the different landscapes you can encounter in levels and their objects and terrain pieces are stored in pngs.
After you got these styles the player will actually find all landsacpes and you won't encounter any more missing objects in this pack. ;)
8 Equivalent Exchange - Tricky level, the platformers really run out quickly on this one too. Working out how to get to the bottom left exit is a challenging part given the laserer skill is all you have. I wasn't able to find a solution that preserved enough platformers that had the two sides of the map cross over, but I did find one where each side solved on their own. I'm guessing this is probably not fully intended, given the title hints at at least some interaction between the two crowds.