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Lix => Lix Levels => Topic started by: Flopsy on November 15, 2017, 11:11:14 PM

Title: Flopsy's Lix Multiplayer Levels
Post by: Flopsy on November 15, 2017, 11:11:14 PM
(https://i.imgur.com/2aoh2bS.png)
Along the Fabrics of Your Clothing (6 player version) - 3-8 players

(https://i.imgur.com/3l1EYPG.png)
Block Chaos (8 player version) - 4-8 players

(https://i.imgur.com/Hzuu53w.png)
Block Chaos (shorter) (6 player version) - 4-8 players

(https://i.imgur.com/Z15sE9E.png)
Corkscrewed (8 player version) - 4, 6 and 8 players only
Title: Re: Flopsy's Lix Multiplayer Levels
Post by: geoo on November 16, 2017, 10:49:20 AM
Just a few comments from eyeing it, and some general remarks. Of course, can't tell for sure how it plays until you've played it:

Title: Re: Flopsy's Lix Multiplayer Levels
Post by: Simon on November 16, 2017, 12:42:52 PM
I'd increase builders, too, to 30 or even 50.

Digging under hatches looks like a strong attack here. You can mitigate that by lowering hatches, putting steel under the hatches, or giving many more builders. Alternatively, you can declare hatch digging a feature of the map.

Quote
I'm hoping we can play this in the multiplayer session this weekend :)

Definitely -- I've always given priority to new maps in multiplayer sessions. Playtesting and good feedback are super important.

Next multiplayer session is Sat Nov 18 at 18:00 UTC (https://www.lemmingsforums.net/index.php?topic=3537.0).

You needn't send the map to everybody in advance. The game server relays the map to everybody. Post the maps once you'd like them included in the standard Lix download.

-- Simon
Title: Re: Flopsy's Lix Multiplayer Levels
Post by: Flopsy on November 16, 2017, 03:53:25 PM
Ok I've taken suggestions on board and I'd already added steel under the exits before you suggested it Simon :)

(https://i.imgur.com/2aoh2bSl.png)

I'll keep the levels back for now and then get feedback on them this session on Saturday before submitting them to be included in the game :)

I feel the bashers and miners need more now because they are going to be spammed now, it may even be too little for the 5 or 7 player version.

There is a version each for 3-8 players now. The odd numbered ones take the same layout as the 4P map in my first post so realistically speaking it means the 7 player level is the hardest version because you'll be passing 6 other exits and it could be easier to go up perhaps.

Diggers do oversimplify this level so I've completely removed them, the miners will encourage more conflict between players.
Title: Re: Flopsy's Lix Multiplayer Levels
Post by: Flopsy on November 18, 2017, 06:15:47 PM
Updated versions of Along the Fabrics of your Clothing

Posted to the forums since I cannot select levels in the multiplayer

EDIT - attachment removed, please download in first post :)
Title: Re: Flopsy's Lix Multiplayer Levels
Post by: Flopsy on February 11, 2018, 10:29:36 PM
(https://i.imgur.com/3l1EYPG.png)
Block Chaos

This level was played a few times in the Lix session just gone and I hope everyone enjoyed it.

The skillset is displayed and I'm interested in everyone's thoughts on this level while it is fresh in your mind :)

For those who haven't played the map, blocks of similar colours are the locations of the entrances and exits for one player.

This level is available in 4-8 player versions.
Title: Re: Flopsy's Lix Multiplayer Levels
Post by: Simon on February 11, 2018, 10:38:42 PM
Block Chaos: I'd appreciate more walkers. I habitually cancel miners with walkers. I could try to cancel with platformers.

Builder count is good; if you gave to many, the bottom hatch could force itself upwards. The point of the map is to free the bottom hatch.

-- Simon
Title: Re: Flopsy's Lix Multiplayer Levels
Post by: Colorful Arty on February 11, 2018, 11:44:51 PM
That was a really good level. My only minor complaint was the second time we played it IchoTolot was easily able to kill large amounts of my lix with only 1 of his lix. I'm not sure what one could do to prevent this however.
Title: Re: Flopsy's Lix Multiplayer Levels
Post by: Flopsy on July 10, 2018, 06:15:12 PM
Made some long awaited revisions to my existing Lix Multiplayer levels
- fixed the 6 player version of "Along the Fabrics of your Clothing" where there was a 2 pixel gap at the top of the yellow pillar which gave a disadvantage to one (or more) of the players.
- made an alternate version of "Block Chaos" for 4-8 players called "Block Chaos (shorter)" (6P version pictured at bottom of post) - this version just removes 64 pixels of vertical terrain in the level in the lower half making it easier to rescue the bottom hatches, made this an alternate rather than editing the original, to make up for this size reduction the overtime is down from 2 mins to 1 min, no changes to the skillset.
- made an entirely new level for 4, 6 and 8 players called "Corkscrewed" (8P version pictured below) - the 4 and 6 player versions are 2 and 3 rows respectively but the trapdoor distribution is different in each version so the different player versions may play differently although the skills sets are the same.

(https://i.imgur.com/Z15sE9E.png)

Corkscrewed (8 player version) - also available for 4 and 6 players.
Lixes: 100 each.
Overtime: 1 min
I'm interested in overall feedback on the skillset given that the trapdoors and exits are as follows for each player with vertical wrap.
ExitA-G-------G-C------C-ExitE
ExitB-H-------H-D------D-ExitF
ExitC-E-------E-A------A-ExitG
ExitD-F-------F-B------B-ExitH

(https://i.imgur.com/Hzuu53w.png)

Block Chaos (Shorter) (6 player version) - also available in 4,5,7 and 8 players.
Lixes: 100
Overtime: 1 min (down from 2 mins!)
Based on feedback from players, I have removed a large block of vertical height from the lower half of the level which will make saving the bottom crowd much easier to do. Overtime is reduced in this version to compensate however.
Title: Re: Flopsy's Lix Multiplayer Levels
Post by: Simon on July 10, 2018, 11:47:45 PM
Earmarked for the next release. Thanks!

-- Simon
Title: Re: Flopsy's Lix Multiplayer Levels
Post by: Nessy on July 12, 2018, 09:15:48 PM
We had a little discussion in IRC about the maps. I'll make a quick post about it here for others to see and even jump in if they wish:


<Nessy> I do like the idea of having a lot of walkers and jumpers though because it's easy to make mistakes and they kind of don't punish you for it.
...
<Flopsy> jumpers are a key part of that level, it could allow you to jump onto builder bridges above you possibly
<Nessy> I like multiplayer maps with a lot of constructive skills as well.
<Nessy> Yeah.
<Nessy> I think no blockers is good for that level because I think that's one of the main ideas of it.
<Flopsy> climbers are not very useful so they won't be missed
<Flopsy> there's hardly anything to climb except cubes
<namida_42> on the flipside though, climbers + cubers can lead to some interesting stuff
<Nessy> You have cubers though which might be useful for offensive and defensive.
<Flopsy> cubers with no bashers though
<Flopsy> means cubers are slightly more effective
<Nessy> Exactly, so they can be used defensive.
<Nessy> defensively
<Flopsy> there are still miners and fling bombers though
<Nessy> But they aren't overpowered because you do have some destructive skills.
<Flopsy> fling bombers are possibly the strongest skill in that level
...
<Nessy> Basically you won't have the cube and then immediately a bash, cube, bash, cube, bash loop
...
<Flopsy> i hate those loops, I think bashers are TOO strong in Lix