I was about to post my feedback and then my internet connection crashed and I lost it all. :XD:
Anyway, this pack was pretty good. I do have a few things to say, though...
The first few levels were nice intros and fairly easy. It ramped up pretty nicely, too.
Level 7 seems incomplete, because you can just ignore the lemmings that are trapped and still win the level easily. I feel like you should have to save them.
Level 9 could be made a bit more interesting if you had to save all of the lemmings. The pillars don't touch the ceiling though, and I'm not sure why the release rate is locked.
The decoration is a little samey. Many of the levels were built mostly out of rectangular blocks, and there were some pieces I didn't see at all. If you're going to restrict yourself to just one tileset, you should try to make the levels look a bit more varied, I think. ;)
Hearing your chiptune cover for level 9 was refreshing; you should use your chiptunes for all the levels! :thumbsup:
My replays are attached.
Very nice levels :) I posted my replays below.
"Doomed" - Same comment as nin10doadict: you can ignore the trapped lemmings and still pass the level. I don't know if that is intentional or not.
"Only Way To Home" - I can pass this level without the cloners, but once again I don't know if that is intentional or not.
"Suspended Over Lava" and "You Must Be Quick" were my favorites :)
My replays are attached.
Feedback:
I liked the first seven levels.
The first level is a good introduction.
I am sure my solution for level 2 is a backroute.
Saving 100% on level 3 was fun, although I don't think my solution is intended.
Went two different ways to solve level 4.
I managed to find a solution for level 5 that did not use the miner. Possible talisman?
Level 6 is a great use of the timer.
Saving 100% on level 7 is the best puzzle in this pack.
I don't like the last two levels, they seem boring.