Lemmings Forums

NeoLemmix => NeoLemmix Styles => Topic started by: mobius on October 21, 2017, 10:59:23 PM

Title: orig. graphic set issues
Post by: mobius on October 21, 2017, 10:59:23 PM
The new formats version.
When selecting original pillar style from the [new] editor; some of the L2 pieces, the diagonal wooden pieces have not had their transparency set correctly and show large white squares around them.
Title: Re: orig. graphic set issues
Post by: Nepster on October 22, 2017, 09:32:22 AM
This will be fixed in the next update. Thanks for reporting.
Title: Re: orig. graphic set issues
Post by: mobius on October 23, 2017, 10:26:40 PM
the blue and yellow staff from the Egyptian tileset has the same problem.

Btw; this is listed as an object; is this correct?
Title: Re: orig. graphic set issues
Post by: IchoTolot on October 23, 2017, 10:51:14 PM
the blue and yellow staff from the Egyptian tileset has the same problem.

Btw; this is listed as an object; is this correct?

Yes the staff is still an object as it got a complete new selfmade animation to be recognisable as a decoration object from me. Reference: https://www.lemmingsforums.net/index.php?topic=3209.0

The transparence thing is a new bug in the newest version as it seems and needs fixing.
Title: Re: orig. graphic set issues
Post by: mobius on October 26, 2017, 01:11:38 AM
the highlight box of the Brick's exit is way too large. Not sure if this actually matters or not but it's an oddity.