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Lix => Lix Main => Topic started by: Simon on October 10, 2017, 03:11:16 AM

Title: Sporadic development on Lix until end of 2017
Post by: Simon on October 10, 2017, 03:11:16 AM
Hi,

I have to get my real life back into shape, and finish the PhD for good. That means I want to push myself to work on that every day for several hours. That means that I won't hack Lix as intensively as I have been recently.

I had great rhythm in August and September 2017, releasing every week with 5+ issues fixed. This has brought Lix into a reasonable shape, I'm really happy with it. D Lix has every important feature from C++ Lix, multiplayer works, the 0.9 physics and tilesets don't need any urgent patching.

(http://www.lixgame.com/etc/github-2017-09.png)

If I want to let it drift, now is the ideal time. I expect the drift to last until end of year, but who knows. Even if I develop more sporadically for a while, I'll keep my old rhythm for some things:
-- Simon