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Lemmings Boards => Contests => Topic started by: IchoTolot on October 01, 2017, 10:16:26 AM

Title: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 01, 2017, 10:16:26 AM
All levels (12 NeoLemmix level and 2 Lix level): https://www.dropbox.com/s/omrarzi9admtr49/Contest13Levels.zip?dl=1

  - The .lvl levels can be loaded with the Neolemmix Player. The .txt level needs to be put into Lix's levels folder, then it can be loaded inside the program.

NeoLemmix levels in NXP Pack form: https://www.dropbox.com/s/wqzfmenmfmet9la/Contest13LevelCollection.nxp?dl=1

  - The pack can be loaded with the Neolemmix Player.

Music: https://www.dropbox.com/s/2vtwh51j7n7seuz/Contest13Music.zip?dl=1

  - The music must be put inside the music folder of the NeoLemmix player. If the folder doesn't exists, create it.

The Lix levels: https://www.dropbox.com/s/zsg7qkvqaf2bnhn/Contest13LixLevels.zip?dl=1

  - The .txt levels needs to be put into Lix's levels folder, then they can be loaded inside the program.

Rule 1 Levels (Level uses tileset mixing)

Flopsy's "The Mobius Space Race" (V6)
Nessy's "Excavation Site" (V2)
nin10doadict's "Frozen factory" (V2)
Raymanni's "Cataclysm" (V1)
Proxima's "Oh No! More Tame Levels" (V3)
Simon's "Key to the Sacred Kingdom" (V9)
Colorful Arty's "Crystal Enclosure" (V1)


Rule 2 Levels (Level has at least 2 different solutions)

IchoTolot's "Mount Lemmerest" (V2)
nin10doadict's "Power Core" (V12)


Rule 3 Levels (Level uses a non original (L1,L2,L3) tileset)

bsmith's "Colorful August" (V2)
Colorful Arty's "Expedition to the Moon Sancturary" (V1)
Flopsy's "You Get What You Deserve!" (V4)
IchoTolot's "Awakening of Aggressions" (V1)
mobius's "Temple of Doom" (V2)


Playing Phase will be closed on 31th of Oktober!
Updates will close on 28th of Oktober!

Note: This topic is for posting your comments, replays, etc for the levels. If you wish to post an update to your level, or enter a late submission, please do so in the Updates Topic instead.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Nepster on October 01, 2017, 02:23:25 PM
This contest we have a lot of extremely beautiful levels. :thumbsup:

bsmith's "Colorful August" (click to show/hide)



IchoTolot's "Mount Lemmerest" (click to show/hide)

mobius's "Temple of Doom" (click to show/hide)

Nessy's "Excavation Site" (click to show/hide)

nin10doadict's "Frozen factory" (click to show/hide)
nin10doadict's "Power Core" (click to show/hide)

Raymanni's "Cataclysm" (click to show/hide)

Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Flopsy on October 01, 2017, 04:36:07 PM
Rule 1: https://www.youtube.com/watch?v=V6TeBrkF9gE
Rule 2: https://www.youtube.com/watch?v=CyYPgnEPXPY
Rule 3 (part 1): https://www.youtube.com/watch?v=YsT0Bz3H2BM (bsmith and Arty's levels)
Rule 3 (part 2): https://www.youtube.com/watch?v=5iQRVusYTys (IchoTolot and Mobius's levels)

General remarks
Spoiler (click to show/hide)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Colorful Arty on October 01, 2017, 04:39:22 PM
In response to Nepster:

Spoiler (click to show/hide)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Ryemanni on October 01, 2017, 04:52:33 PM
Flopsy, you can reduce the lag in my level by deactivating the high quality minimap. :(
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Nessy on October 01, 2017, 07:07:34 PM
Comments for Nepster (click to show/hide)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: nin10doadict on October 01, 2017, 07:22:12 PM
Well I was going to record my attempts at these... Then I looked at them.
NOPE :o NOPE :lem-shocked: NOPE :lem-mindblown:
These are all way too hard for me. All I can do is just say "oh wow these look pretty." So I won't be voting on them.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Nepster on October 01, 2017, 07:28:05 PM
2) I didn't know that too many lemmings was frowned upon. I can reduce the number of lemmings to 30 or 40 no problem :)
No, it isn't generally frowned upon. That's just my personal opinion. Some people like huge lemmings crowds and some (like me) prefer a minimalistic approach.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Nessy on October 01, 2017, 08:26:39 PM
No, it isn't generally frowned upon. That's just my personal opinion. Some people like huge lemmings crowds and some (like me) prefer a minimalistic approach.

Oh okay, but I still might reduce the number of lemmings because the current number doesn't really add anything to the solution and it doesn't prevent any backroutes.
By the way (click to show/hide)

Comments for Flopsy (click to show/hide)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 01, 2017, 09:08:48 PM
To write it in here as well: All updates to this point have been included in the zip archive and nxp. :)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Flopsy on October 03, 2017, 12:48:00 PM
Just an addition note to those who have been watching my videos on the contest levels.

I do intend on re-attempting the levels this time when all updates are done and dusted. I'll wait until updates stop coming in for a few days before I do so.

I also intend on re-attempting IchoTolot's R3 submission as well since I was unable to solve that one first time round.

I've also updated my feedback to include Icho's and Mobius's R3 levels as well in the post above :)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: nin10doadict on October 04, 2017, 06:13:04 PM
Joke review of the contest entries is up.
https://www.youtube.com/watch?v=ZJW7p5Lgq-4&feature=youtu.be
Don't take it seriously. It's a joke. :D
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 04, 2017, 06:25:24 PM
Joke review of the contest entries is up.
https://www.youtube.com/watch?v=ZJW7p5Lgq-4&feature=youtu.be
Don't take it seriously. It's a joke. :D

You should probably add that it contains spoilers for my R3 level, if someone wants to solve it theirselves. ;P
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: joshescue18 on October 07, 2017, 02:31:04 AM
Can you give me a hint on Rule 2 level by IchoTolot?
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: joshescue18 on October 07, 2017, 03:10:02 AM
I solved some of the levels.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: joshescue18 on October 07, 2017, 11:10:36 PM
Here are more solutions.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Colorful Arty on October 08, 2017, 12:42:42 AM
Nice job Josh!

Spoiler (click to show/hide)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: joshescue18 on October 08, 2017, 01:17:48 AM
I solved Simon's level.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 08, 2017, 08:20:42 AM
Here are more solutions.

Both of my levels are intended! :thumbsup: Great job! :thumbsup:

You found solution 2 of my R2 level which starts on the right bottom side and ends in the left top exit. There is another one that starts on the left bottom side and ends in the top right exit, which I consider to be slightly harder ;) Can anyone find this solution as well?

Also josh's solving time encourages me to place this as planned in the beginning section of rank 4 in United.

Also expect my solution videos to be coming soon now. ;)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Simon on October 08, 2017, 10:04:47 AM
Quote from: joshescue18
I solved Simon's level.

joshescue18: Thanks for solving! It's a backroute and I'll fix it these days, but it's ingenious. Your idea is worthy of its own level.

-- Simon
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Flopsy on October 08, 2017, 12:59:34 PM
Both of joshescue's solutions to my levels are backroutes.

Another update for me
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Simon on October 08, 2017, 02:32:27 PM
SacredKingdom v3 is in first post with fix against Josh's backroute.

-- Simon
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Ryemanni on October 08, 2017, 04:50:49 PM
Here are some replays so far, four to be exact. :-[

nin10doadict - Power Core (click to show/hide)
bsmith - Colorful August (click to show/hide)
mobius - Temple of Doom (click to show/hide)

Now it's time to tackle the harder levels... :XD:
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: mobius on October 08, 2017, 05:21:55 PM
https://www.twitch.tv/callmebronco4511/videos/all

streamed the contest #13, (in two parts) about half of the levels, solved some of them. Had fun; thanks to those who came :D

didn't solve: Nessy's level or BSmiths level but made some interesting progress on them.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Forestidia86 on October 08, 2017, 06:20:05 PM
Two slightly different solutions for Simon's level ("Key to the Sacred Kingdoms" V3).
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Nessy on October 08, 2017, 06:38:28 PM
https://www.twitch.tv/callmebronco4511/videos/all

streamed the contest #13, (in two parts) about half of the levels, solved some of them. Had fun; thanks to those who came :D

didn't solve: Nessy's level or BSmiths level but made some interesting progress on them.

Sorry I couldn't make it to the livestream :(, but I saw a little bit of your attempts on my contest level and I have a few comments:
Spoiler (click to show/hide)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: joshescue18 on October 08, 2017, 09:15:15 PM
Here are more solutions.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 09, 2017, 12:21:06 AM
I've finally uploaded my video-solutions to the current versions of the levels. The last one of these containing the solutions to my levels, including both of my R2 solutions.

Link to the first video: https://www.youtube.com/watch?v=FkUvRrp7JEQ&list=PLKR1N9oJTTlKa23xOtzcGO4-6cPUwhhia&index=27
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: joshescue18 on October 09, 2017, 12:57:55 AM
I finished Nessy's level.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: mobius on October 09, 2017, 01:06:24 AM
solved BSmith's level on my own. Was semi-hard but have skills leftover.

I will work on my own level and update it in a few days.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Nessy on October 09, 2017, 02:30:43 AM
I finished Nessy's level.

Nice job joshescue18! You got the intended solution :thumbsup:.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Simon on October 09, 2017, 10:24:08 AM
SacredKingdom: Forestidia86 (two replays) and Icho (video) found the same backroute in 3 variations. This backroute is easiest in v3, but looks already possible in v1 and v2.

v5 in first post.

-- Simon
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Forestidia86 on October 09, 2017, 12:39:27 PM
A solution for V5 of Simon's level. Sorry, if it's another backroute. It felt somehow like that but I used all skills.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Simon on October 09, 2017, 12:50:58 PM
Forestidia86: This v5 solution is much closer already. But the builders feel too hackish to let it stand. I'll try to reduce the number of builders, and already have a rough idea how to fix.

Don't apologize for finding backroutes -- the backroutes are in the level whether you find them or not. :lix-evil: Getting this many replays is great feedback for me.

-- Simon
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Forestidia86 on October 09, 2017, 01:20:14 PM
Solution for V6 of Simon's level. Felt less hackish.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: mobius on October 09, 2017, 11:55:23 PM
my thoughts so far:

Quick key of difficulties terminology I may use:
easy - moderate - difficult - super difficult - savage difficult

Arty's levels:
Crystal Enclosure-
Spoiler (click to show/hide)

Expedition to the Moon Sanctuary -
Spoiler (click to show/hide)


Ichos levels:

mount lemmerest
Spoiler (click to show/hide)

Awakening of Agressions
Spoiler (click to show/hide)

Nessys level:
Spoiler (click to show/hide)

Raymanni:
Spoiler (click to show/hide)

BSmith:
Spoiler (click to show/hide)


Simon:
Spoiler (click to show/hide)

Flopsy
Spoiler (click to show/hide)

I haven't given all of them a thorough playing yet. Even if I don't solve all of them myself I am happy I actually was able to participate this time and can vote.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: joshescue18 on October 10, 2017, 02:18:16 AM
Here's another solution to Flopsy's Rule 1 level.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Flopsy on October 10, 2017, 02:51:24 AM
Here's another solution to Flopsy's Rule 1 level.

This is intended, at last :)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 10, 2017, 04:38:21 PM
We've got a new Lix entry from Proxima to Rule 1! :):lix-smile:

The link to all levels and the one to the lix levels should include it now.

Have fun playing it!
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Forestidia86 on October 10, 2017, 05:25:38 PM
Have solved Proxima's Lix level V1 ("Oh No! More Tame Levels").
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Ryemanni on October 10, 2017, 06:06:43 PM
Here are my replays for both of the Lix levels. I finally managed to beat Simon's level too. :lix-smile:
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 10, 2017, 07:01:17 PM
Resolved stuff! :)

Resolved Simons V6 level, Flopsy's R1 (this one seems really overfixed by now sadly, I would maybe roll it back to an earlier version and change the skillset) and R3 level.

Also Proximas R1 level is solved. Liked the mash up here, but I could have backrouted it, as I've got some stuff left ;)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 10, 2017, 07:35:14 PM
Resolved Proxima's level. :)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Forestidia86 on October 10, 2017, 07:36:02 PM
Solution to V2 of Proxima's Lix level. Had skills left.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 10, 2017, 08:38:13 PM
Resolving of both solutions to nin10doadict's R2 level.

Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Nessy on October 10, 2017, 09:01:08 PM
Just wanted to make a quick post about a solution I found to bsmith's level that I think might be a backroute. It is attached below.

I also attached my solutions to both updated Lix contest levels:
Comments (click to show/hide)

Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: joshescue18 on October 10, 2017, 09:22:29 PM
I solved Proxima's level.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: mobius on October 10, 2017, 09:49:41 PM
solved "Oh no more tame levels"

Spoiler (click to show/hide)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 10, 2017, 10:00:55 PM
Resolved V3 of Proxima's level. :)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Forestidia86 on October 10, 2017, 10:07:44 PM
Solution to Proxima's Lix level V3.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: joshescue18 on October 10, 2017, 11:34:05 PM
I resolved both of the Lix levels.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: nin10doadict on October 10, 2017, 11:34:54 PM
Updated Power Core again. At least V3 was closer to having the right side solution work entirely as planned... V4 should shut down the trick that's backrouting the left side route and hopefully enforce the right side solution too.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 11, 2017, 09:10:50 AM
Updated Power Core again. At least V3 was closer to having the right side solution work entirely as planned... V4 should shut down the trick that's backrouting the left side route and hopefully enforce the right side solution too.

Resolved the level. :)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Simon on October 11, 2017, 12:25:07 PM
Two solutions to Proxima's v3 attached.

I should meet with Icho in 1-2 weeks and play the NL levels. I have sorely neglected that.



joshescue18: Wow, very precise execution -- but sadly still the old backroute. I thought I had fixed that. v7 makes it much clearer that this should be impossible.

Nessy: This is very close, beautiful idea, I've considered whether I'll let it stand. But I'd rather keep this idea for a separate level, and fix SacredKingdom one more time.

-- Simon
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Forestidia86 on October 11, 2017, 03:18:05 PM
Solved V7 of Simon's level.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 11, 2017, 03:32:47 PM
Solved V7 as well, but this just seems like the old known backroute. ;P
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Simon on October 11, 2017, 03:52:12 PM
Forestidia is very close, similar to Nessy's solution. Over the next days, I'll see whether this has a simple fix. If I don't find any fix, I'll be happy to accept this alternative.

Icho has revived the good old backroute. :8():

-- Simon
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: nin10doadict on October 11, 2017, 03:55:53 PM
I'm going to start calling Icho "Old Reliable" because he's really good at breaking things. By all means, keep it up! ;)
Power Core V5 is ready. I plan to keep tweaking this until it is backroute free.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 11, 2017, 04:04:47 PM
I'm going to start calling Icho "Old Reliable" because he's really good at breaking things. By all means, keep it up! ;)
Power Core V5 is ready. I plan to keep tweaking this until it is backroute free.

Only solution 1 broke the other one is still working. Resolved the broken one.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: bsmith on October 11, 2017, 06:14:21 PM
Nice job IchoTolot, you backrouted my level so hard I don't know how to fix it.  That steel block was supposed to stop a backroute, not add one.
My intended solution is similar to the solution by joshescue18 earlier in this thread.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Nepster on October 11, 2017, 06:25:45 PM
Five new solutions to updated NeoLemmix levels. The solutions should be for relatively recent versions, but due to the rather frequent backroute-fixes, don't be surprised if I am one (or even) two version behind.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 11, 2017, 06:41:52 PM
Nice job IchoTolot, you backrouted my level so hard I don't know how to fix it.  That steel block was supposed to stop a backroute, not add one.
My intended solution is similar to the solution by joshescue18 earlier in this thread.

Well, as I had skills left over + saved a lem more than needed and the solution is tricky too: There is always the trick in fixing the level by making my route intended and cut the other ones. ;)
I've done that method a few times by now. Cutting 2 platformers and a blocker and raise the save requirement by 1 could even make this harder.

Nepster: You found the intended 2nd solution to my R2 level. :thumbsup:
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: nin10doadict on October 12, 2017, 02:09:39 AM
Finally nailed down one of the solutions. Icho placed a stoner slightly differently than I did but still had to use everything so I'm satisfied. But I really thought that adding another flamethrower would stop that one backroute. Apparently on the first frame that a Lemming walks off of a ledge he cannot be burned by fire. Not sure why that is, but so it goes...
V6 takes a different approach to seal this backroute. Hopefully this one works.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 12, 2017, 09:52:58 AM
Finally nailed down one of the solutions. Icho placed a stoner slightly differently than I did but still had to use everything so I'm satisfied. But I really thought that adding another flamethrower would stop that one backroute. Apparently on the first frame that a Lemming walks off of a ledge he cannot be burned by fire. Not sure why that is, but so it goes...
V6 takes a different approach to seal this backroute. Hopefully this one works.

This time solution 2 broke while solution 1 was still ok. Only a minimal change had to happen (one stoner needed to be a few pixels lower) to make it work again.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Forestidia86 on October 12, 2017, 10:35:36 AM
Just another solution to Simon's V7 level, which I think is a backroute since
Spoiler (click to show/hide)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Nepster on October 13, 2017, 07:07:14 PM
Attached solutions to the two Lix levels.
Simon's level (click to show/hide)
Proxima's level (click to show/hide)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: nin10doadict on October 14, 2017, 01:13:35 AM
Nudged the hazard over in Power Core because you could still sneak around it. I really hope this finishes the job. I'm starting to develop a vendetta toward my own level.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 14, 2017, 09:08:39 AM
Nudged the hazard over in Power Core because you could still sneak around it. I really hope this finishes the job. I'm starting to develop a vendetta toward my own level.

Solution 2 needed resolving, but I still think this is unintentional. :P
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: nin10doadict on October 14, 2017, 09:45:56 PM
Saw no easy fix for that except to redesign that ending area.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 14, 2017, 11:03:49 PM
Solved V8 of the level. :)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: nin10doadict on October 15, 2017, 08:03:34 PM
I ignored my gut feeling that the tiny passage could break something. I shouldn't have. :devil: Patched.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 15, 2017, 08:26:40 PM
Resolved. :)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: nin10doadict on October 16, 2017, 06:27:49 PM
Killed your backroute with fire. :evil:
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 16, 2017, 06:39:29 PM
Killed your backroute with fire. :evil:

Revived it through fire and flames. ;)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Simon on October 17, 2017, 02:02:16 AM
Simon_r1v8 in update topic (https://www.lemmingsforums.net/index.php?topic=3442.msg66877#msg66877)

Simon_r1v7 by Forestidia (click to show/hide)
Simon_r1v7 by Nepster (click to show/hide)

-- Simon
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Forestidia86 on October 17, 2017, 02:20:39 AM
I have a solution for Simon's renewed level (V8).
If that's intended I think I would have never gotten to that idea in the original level.  It feels somehow out of the box.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Simon on October 17, 2017, 02:32:03 AM
Forestidia: That's practically the intended solution. Well done!

Forestidia, small detail (click to show/hide)

-- Simon
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Forestidia86 on October 17, 2017, 02:45:24 AM
Concerning the small detail: That way it doesn't seem that odd for me anymore like how I did it in my solution. I practically tried around until I saw that this could work out.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Simon on October 17, 2017, 02:59:17 AM
Okay, cool! Thanks for the frequent tries through all the iterations. Happy that you found the intended route.

I'd like to keep the small level. Even if I have to decorate it for the tileset-mixing rule, unless backroutes appear, I'll keep its functionality.

-- Simon
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 17, 2017, 08:15:14 AM
Ok, V8 solved and here is some feedback regardless of not confirming to any one of the rules:

This has to be the intended solution as there's nothing else left that you even can do and here begin the problems on why I think V7 was the way superior version:

- The entropy of the level is extremely low. If you don't assign a skill on a designated spot you will be roasted, so the solution is served to you on a silver plate and it makes the level extremely easy.
  This leads to the next problem:

- Getting roasted if you do nearly anything is not very fun to play. Lemmings and Lix I would say is also for a bigger part trying out different approaches even if they fail. Here you get immidiatly roasted and that really sucks out the fun of trying out different things.

- The level feels cramped together. Miniatures in general have this problem, but here it is more severe. Everything is in such a tight space covered in fire that is not really that good looking and you've got no room to do anything (related to the problems before).

- The looks of the level went from beautiful to meh. In the V7 version we had a nice looking landscape with water and plants, now we've got a tiny cramped together structure with tons of fire on it.

The most important point:
- The backroutes were often similar to the intended way I must say and I think getting the crowd contained in general made the level interesting and was the heart of the level (not the exact intended way). The different ways you could approach and accomplish the problem made this a good level. Now you can't do anything and it feels empty and boring. Scrap the exact intended way and keep the alternatives! This is a case where the intended way holds back the level big time and only causes horrible overfixing, minimising of entropy and a cramped together design, while trowing away the approach and fun side of the level with the alternatives.

That's why I think V7 was by far the superior version and I would keep that a million times over V8. :8():
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Nepster on October 17, 2017, 08:24:04 PM
Another backroute for Simon, this time for V8. Btw, I disagree with IchoTolot and prefer the miniature.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: nin10doadict on October 18, 2017, 01:17:54 AM
Well, I didn't know you could having a lemming be touching the ground yet still in a falling state, thus allowing instant use of a stoner to form a wall that touches the ground. Can't fix that, but I can find other ways to prevent you from using it.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 18, 2017, 07:36:12 AM
Well, I didn't know you could having a lemming be touching the ground yet still in a falling state, thus allowing instant use of a stoner to form a wall that touches the ground. Can't fix that, but I can find other ways to prevent you from using it.

Resolved the level, both solutions needed adjustments. I think this might be it, but now the start execution is really annoying. For the first stoner extreme precision and timing is needed as you want the exact ammount of lems to pass but still have enough of a gap between them, because of the teleporter. Would lower the RR here by a bit to ease the execution.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: nin10doadict on October 18, 2017, 10:40:23 PM
Looks like it finally has the solutions I'm going for. Yes, the execution at the start is now very fiddly, but if I turn down the release rate too much then it allows the old backroute to come back again.
That said, it can be lowered a bit without letting the backroute reappear. It's still a little fiddly (I think the left side is the harder side now thanks to having to use a different skill), but it's better. Hopefully I won't have to make any more changes after this.
Thank you Icho for being so patient with the testing! :D
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 19, 2017, 04:12:47 PM
Much better on the execution side, this little change was enough for me! :)

Thank you Icho for being so patient with the testing! :D

That's what I do. ;)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 23, 2017, 03:50:50 PM
Only 2 days until updates close!

If you want to do more changes, now is the time! :)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 26, 2017, 06:55:29 AM
Updates have closed now!

The update topic is locked and the rest of the month is reserved for you to play the latest versions of the entries. :)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Nessy on October 26, 2017, 05:08:29 PM
Hi, sorry that this took so long but I may have finally figured out the second intended solution to Colorful Arty's "Crystal Enclosure" (a solution that does not go through the ceiling). I have attached that replay below.

Comments (click to show/hide)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Colorful Arty on October 26, 2017, 05:23:18 PM
Holy miner physics Batman! That is an impressive solution! :lem-mindblown:

Spoiler (click to show/hide)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Nessy on October 26, 2017, 05:55:20 PM
Yep just as I predicted: I over-complicated the heck out of it :evil:. Sorry about that. I went back and I believe I found the true intended way of getting through the terrain. The replay is attached below.

Spoiler (click to show/hide)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Proxima on October 26, 2017, 05:59:16 PM
I'm sorry, what happened to this rule (from the main contest topic (https://www.lemmingsforums.net/index.php?topic=3359.0))?

Quote
- Update phase deadline will extend such that it's 72 hours from the time of the last update, with no limits on how much it may extend.

As I've mentioned in chat, I'm on a training course at the moment, and today was the only day I could work on my level. If I'm not allowed to update (which would be unfair, when the rules say the deadline should be extended) then I'll have to ask for my level to be withdrawn.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 26, 2017, 07:07:31 PM
I'm sorry, what happened to this rule (from the main contest topic (https://www.lemmingsforums.net/index.php?topic=3359.0))?

Quote
- Update phase deadline will extend such that it's 72 hours from the time of the last update, with no limits on how much it may extend.

As I've mentioned in chat, I'm on a training course at the moment, and today was the only day I could work on my level. If I'm not allowed to update (which would be unfair, when the rules say the deadline should be extended) then I'll have to ask for my level to be withdrawn.

Totally missed that rule, but I think for the next contest I will simplify this and remove it, so only a static deadline is there. We've already got enough extension rules which make the overall pogress unnessesarily complicated.
I'll unlock the update topic again and extend the deadline once more until Saturday 28th and make this the final date!
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Nessy on October 27, 2017, 04:07:51 PM
Well it took me long enough but I finally solved all the contest levels :) I have attached my replies below for completion, but none of them are backroutes so don't worry.

Additional comment: I have included both intended solutions to IchoTolot's "Mount Lemmerest", but I still haven't figured out the second solution to nin10doadict's "Power Core". Will post again when I do.



nin10doadict's "Frozen factory" (click to show/hide)

Raymanni's "Cataclysm" (click to show/hide)




IchoTolot's "Mount Lemmerest" (click to show/hide)

nin10doadict's "Power Core" (click to show/hide)

bsmith's "Colorful August" (click to show/hide)




mobius's "Temple of Doom" (click to show/hide)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Colorful Arty on October 27, 2017, 06:19:21 PM
Yep just as I predicted: I over-complicated the heck out of it :evil:. Sorry about that. I went back and I believe I found the true intended way of getting through the terrain. The replay is attached below.

Spoiler (click to show/hide)

Yep, that is totally intentional. Nicely done! :D
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 28, 2017, 12:50:57 PM
Ok, if nobody speaks against it now, updates have closed and until the end of the month you still have time to solve the levels. After that voting will start. :)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: IchoTolot on October 28, 2017, 01:42:08 PM
For the voting:

We've got 7 R1 levels, 5 R3 levels and only 2 R2 levels.

The normal procedure is to cut every rule down to 2 levels before merging the levels for the final vote rounds.
But as we've got only 2 R2 levels and 7 R1 levels, I wonder if it's better to cut the R2 down to 1 levels and the R1 only to 3 levels, as otherwise R2 would atomatically qualify under the top 6.

I want to have some opinions here:

Proceed as usual: Cut every rule down to 2 levels before merging the levels for the final vote rounds.
Alter the process: Cut the R2 down to 1 levels and the R1 only to 3 levels.

What would you prefer? :)
 
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Colorful Arty on October 28, 2017, 02:14:00 PM
Let's do option #2.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Nessy on October 28, 2017, 07:05:04 PM
I also say option #2 where we cut down R2 to 1 level and R1 to 3 levels. That would create a better balance.
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Wafflem on October 29, 2017, 05:34:46 AM
I mentioned that I was going to do a stream on the contest levels today, but I have something that came up, so I won't be able to do the stream after all. I'm sorry for announcing this last-minute, but I hope I can stream them after the contest is over!
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Flopsy on October 31, 2017, 07:55:21 PM
Just in case anyone missed Arty's stream of the contest levels

https://www.twitch.tv/videos/186601074 (Neo Lemmix levels)
https://www.twitch.tv/videos/186608617  (Lix levels)
Title: Re: Lemmings Forums Level Contest #13 - Playing Phase (Discussion Topic)
Post by: Colorful Arty on October 31, 2017, 07:56:45 PM
Thanks Flopsy! I'll also be porting them to Youtube in the near future