I of searched and searched for an editor over the years with no success (the basic game and Oh NO were finally played through).That sounds sooooo familiar. A few of Lemmings forumers have gone through the same, including me. :P
But then through some random Youtube search I found Pieuws, Dodochacalo's and Lacktardos custom levels for Lemmini. I downloaded Lemmini and played DoveLems which (and the single custom levels of course) opened my eyes in terms of what is possible with Lemmings.
Can you run this with superlemmini?
Hopefully soon becuase i don't want to deal with the basher glitchCan you run this with superlemmini?
No, but maybe I'll try to port to NeoLemmix/SuperLemmini after some time.
Hopefully soon becuase i don't want to deal with the basher glitch
Definitely seems like a good pack! However, one thing I would point out - the background on level 7 (I think), "City Builders", makes it VERY hard to see the cursor...
I'm in rating 2 level 8: Knights of Honor. So far really enjoyable stuff, I had high expectations for this pack and they've been nicely fulfilled! :thumbsup: So much effort put in every level, playing experiences are guaranteed to be superior to sparsely detailed levels in many other levelpacks. So far maybe even a bit too many too large levels, to some extent it could turn out to be tiring.
In my opinion the difficulty is really high already, and if you compared in your starter post those difficulties to the original Lemmings, then I'd disagree. :P I think the game goes Mayhem already in the first rating, 4 last levels were pretty tough. All the levels (except for maybe level 2) have been also Mayhem or higher tier in my opinion in the second rating. So, I don't know how hard this is exactly going to get, or if the rest of the ratings are going to be close to each other in terms of difficulty.
I love to see the different tilesets though, and there seems to be quite equal amounts of those, which is always an issue I respect a lot. :) And did I already mention that the music is splendid too, I feel so pumped up for these challenges with all these new tunes, like used in rating 1 level 28: Morituri te salutant!
I am currently waiting for Nepsters last replays of rank 4...Then please be aware that you might have to wait for another week, because I decided first to work on my level for the ongoing contest and then to update my NepsterLems levels, before playing the rest of Lemmings Reunion.
In my opinion the difficulty is really high already, and if you compared in your starter post those difficulties to the original Lemmings, then I'd disagree. :P I think the game goes Mayhem already in the first rating, 4 last levels were pretty tough. All the levels (except for maybe level 2) have been also Mayhem or higher tier in my opinion in the second rating. So, I don't know how hard this is exactly going to get, or if the rest of the ratings are going to be close to each other in terms of difficulty.The biggest change in difficulty occurs between rank 1 and 2 (at least for the ranks I have already covered). Afterwards there is only a slight increase in difficulty. And actually I found the second half of rank 2 somewhat easier than the first. So while I agree that the levels are not Tricky, your current opinion of rank 2 may be slightly off when considering the whole rank.
Then please be aware that you might have to wait for another week, because I decided first to work on my level for the ongoing contest and then to update my NepsterLems levels, before playing the rest of Lemmings Reunion.
I'm playing this on Superlemmini (maybe that's the problem?) and the lemmings won't go into the exit. Everything else is working fine though.
Ok well thanks anyway, guys. Unfortunately I haven't used NeoLemmix in a little while because the more recent update made it WAY more complicated than it used to be.