(http://www.neolemmix.com/old/levelimg/lpdos/0128.png)
Mild 28 - The Descending Pillar Scenario
80 Lemmings
50% (40) to be Saved
Release Rate 1
7 minutes
20 of everything
Good:A nice change in difficulty after two levels of slightly increased difficulty. Another multiple solution level. I like the title too and how it refers to Taxing 11 "The Ascending Pillar Scenario".
Bad:However, the title is somewhat misleading, since you do not necessarily have to descend down the pillars when you can just dig and mine down from the top.
You do need to descend the pillars in Medi 30 "Consider Everything...", though.
Concerning Mild 28: The spoiler is not absolutely correct, unless
... you count going down one pillar as "descening the pillars".
Mild 29: We All Die Someday (but hopefully not today ;))
(http://www.neolemmix.com/old/levelimg/lpdos/0129.png)
Lemmings: 30
Save: 70% = 21 lemmings
Release Rate: 50
Time: 5 minutes
Skills: 20 of everything
Good: A breather level before the final Mild-level in the rarely used rock style of ONML.
Okay: Watch out for the trap!
Bad: One of the less inspired levels, where most solutions will rely heavily on building. The level is not really an eye-candy with the uniform gray-brown of the rocks.
Mild 28:
Hm, at least that's how I solved Medi 30 IIRC, but I didn't know you needed only one pillar. But then again, I solved that level back in the LPDOS days. I should play it again.
(http://www.neolemmix.com/old/levelimg/lpdos/0130.png)
Mild 30 - You Just Lost the Game!!!
50 lemmings
50% (25) to be saved
Release Rate 50
5 Minutes
20 of each skill
Good: Indeed, this is a solid way to end the Mild rank; there are many obstacles to get around, and there are no easy solutions. We finally get our first Snow level of this rank, too! It's also a challenge to get 100% on this one.
Bad: There really isn't anything bad about this level.