Lemmings Forums

Lix => Lix Main => Topic started by: Simon on May 28, 2014, 01:37:54 AM

Title: Preparing June 2014 release
Post by: Simon on May 28, 2014, 01:37:54 AM
Hi,

I'll be on a conference in early June. Release will come sometime after that.

We're replacing matt/beach exits and hatches. Level builders might make a copy of their Lix dir, download (link) this complete archive of images/ and extract over the copied dir. Effects:
Matt's proposal for new water isn't used so far, it's strangely blocky/pixelled. Amanda has some great water/tar as work in progress, will see what happens.

For more info, ask geoo in the channel!

-- Simon
Title: Re: Preparing June 2014 release
Post by: ccexplore on May 28, 2014, 02:38:14 AM
I don't remember Matt's set off top of my head so presumably these are probably all sensible changes.  But my first obvious n00b impression would be, "no one is considering an actual new replacement palm tree?"  ??? What if someone had created a tropical-themed level?  Cactus replacement might look odd in that context.

Out of curiosity (and topic), are you traveling to anyplace interesting with your conference?
Title: Re: Preparing June 2014 release
Post by: Simon on May 28, 2014, 08:29:59 AM
Conference is in Metz/France, even thouh mon français is très suck. Tickets aren't booked with extra vacation in mind, hm, and I don't think anyone of us lives near there.

I'm of course good with putting another palm tree in if someone makes one.

-- Simon
Title: Re: Preparing June 2014 release
Post by: RubiX on May 28, 2014, 08:36:18 PM
Ok, im on days off now so i'll update all my single/multi content today or tommorow.
Rub
Title: Re: Preparing June 2014 release
Post by: Clam on May 29, 2014, 10:22:45 AM
Beach changes amount to 5 levels and 10 objects for me - and two of those levels are in CSTame. Not a problem :)

On the other hand, my level directories are in a somewhat chaotic state, with edits, WIP stuff and re-ratings... :-\ Hopefully I have time this weekend to sort it, we'll see.

---

I don't remember Matt's set off top of my head so presumably these are probably all sensible changes.  But my first obvious n00b impression would be, "no one is considering an actual new replacement palm tree?"  ??? What if someone had created a tropical-themed level?  Cactus replacement might look odd in that context.

Courtesy of NaOH (and drawn after you made that post):


Same shape, but more shiny 8)
Title: Re: Preparing June 2014 release
Post by: Clam on June 08, 2014, 06:01:02 AM
Updated my levelset for this release.
Title: Re: Preparing June 2014 release
Post by: Simon on June 30, 2014, 08:18:26 AM
Release will be done during [Wednesday, end of week[.
People have now been waiting on simple bug fixes for two months? NaOH's editor bugfix has been completely independent from the physics. This is ridiculous shipping time, even more so for open source. This must change in the future.

Maybe physics changes should not go in the main branch, instead they get merged when appropriate. UI bug fixes must be shippable immediately without forcing all users to update. Release early, release often.

-- Simon