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Other Lemmings Projects => Other Projects => Topic started by: UltimateLemmings on September 08, 2026, 12:10:37 PM

Title: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on September 08, 2026, 12:10:37 PM
(https://iili.io/nBbFOwF.jpg)

I've been building Ultimate Lemmings: an unofficial native macOS project bringing classic Lemmings, Oh No! More Lemmings, the Xmas and Holiday releases, Lemmings 2: The Tribes, and Lemmings 3 into one connected app.

It started with wanting to play Lemmings again. It has grown into something closer to how I remember playing it: sitting with other people, arguing over solutions, taking turns, making spectacular mistakes and cheering when we finally get everyone home.

It's now at 1.5.0. There are more than 6,000 fan levels, a proper level browser, playlists, a frankly unreasonable amount of music, and increasingly elaborate ways to recover from the terrible decision you just made. I may have got slightly carried away.

How is this different from an emulator or another Lemmings engine?

An emulator runs the original game executable inside a recreated machine. Ultimate Lemmings reads the original game data and runs its own native engines. That lets the games share menus, profiles, controls, QoL and saved-game flows, while retaining their different gameplay systems.

The aim is to preserve the original puzzles and character while making the whole experience comfortable to play today. Original campaigns, the sequels, rarely seen Macintosh artwork, shared play and modern controls, all in one place.

Community engines have already done enormous work keeping Lemmings alive, so of course I'm not claiming every convenience here is a new invention. What makes this project different is the combination, and the emphasis on returning to these games with someone sitting beside you.

(https://iili.io/nBbfoqG.jpg)


Original 2x artwork - the way you imagined it in your mind!


The soundtrack has also got completely out of hand

495 versions of 210 tunes. Amiga modules, recordings from other ports, composer recordings and fan remixes. Apparently just getting the original music working was not going to be enough. This has blown the current package out to 1.7Gb, so the extra soundtracks will be optional downloads starting with 1.6.0 (on launch or in settings).


There are HOW many levels?


Built for taking turns

Hot Seat and player profiles exist because that is how I played Lemmings as a kid: alternating attempts with my cousins, sisters and friends.

There are separate player profiles, persistent shared saves, clear turn ownership, paused handovers and explicit retry choices. You can leave a shared game, play solo and come back without losing your shared progress.

Handovers now accept keyboard actions too, and the game stays paused until the next player is ready. No lemmings marching off a cliff while someone is still getting comfortable.

It gives that old "your turn—let's see you do better" experience a proper home in the game.


More comfortable to play, without losing the plot


THERE'S MORE??

Player profiles. Three-star level ratings. Personal bests. Career awards. Local records. Replays. Reasons to go back and rescue just ONE more lemming.

And yes, there is Game Center leaderboard integration, but that currently needs a separate development-signed build for registered Macs. The public download uses local records. DM me if you want to be on the Game Center test track.

OKAY SO YOU KNOW HOW ...this game is an advanced trolley problem? In addition to all the meta-goals above, it will also assign you a philosopher based on your playstyle per level. Useful? No. Utilitarian? You betcha!

Where it stands: 1.5.0 (!)

The Classic campaign and all 60 Oh Yes! conversions are complete, with 352 verified winning routes. Lemmings 2 and Lemmings 3 are playable previews: L2 has preserved wins for 73 of 120 levels, and L3 for 41 of 90. They still need wider comparison with the original engines.

There is also NeoLemmix preview work, including improved level rendering and a reader for current .nxrp replay files. Full replay and gameplay compatibility is unfinished. Fencer, Laserer, skill pickups and several other mechanics are still unsupported.

Since 1.1 RC2, there have also been plenty of fixes to the less exciting things that matter when you actually sit down to play: disappearing sequel cursors, pause keys toggling twice, speed buttons, clicks behind bridge builders, liquid under bridges, missing hints and rescue targets, and the black window on a fresh installation.

Startup and menus are faster too. With 516 saved runs on my development Mac, finding the newest save went from 6.1 seconds to 0.26 seconds. Returning to a campaign avoids repeated setup, and transition saves no longer block play.

The app checks for signed updates. From 1.5, you get the release notes and choose when to install. This is a universal Mac app for Intel and Apple silicon, running macOS 12.3 or later. The 1.5 download also covers Monterey. An iPhone or iPad app is not included in this release.

Things I'd love you to try

Bring an existing save across. Play Hot Seat with someone. Make a playlist. Try the targeting aids in a horrible crowd. Rewind the mistake you were absolutely certain was a brilliant idea. Switch artwork and soundtracks. See how it feels with your controller.

If something breaks, please include your Mac model, macOS version, game and level, and whether you were using a mouse, keyboard or controller. Intel and older-macOS reports are especially useful. Long sessions, sustained fast-forward, HDR and multiple displays still need wider testing, as do complete VoiceOver and physical-controller journeys.

Why I'm still working on it

I cannot emphasise enough how well this game has held up.

We are playing it NOW, laughing out loud at how we are fkking up levels and solutions, then cheering when something finally works. The Hot Seat features came directly out of those evenings. It is pure joy to play still and I am sad this IP was left on the vine to die (we speak not of the current gacha mobile games).

For me, this is as much fun in 2026 as it was in 1992. Lemmings is a ridiculously good game, and I want more people to have that experience again.

Download Ultimate Lemmings (https://github.com/ErikVeland/Lemmings/releases/latest)

Intel and Apple silicon • macOS 12.3 or later, including Monterey
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on September 08, 2026, 12:29:34 PM
I am of course open to porting this back to Windows/Linux or other platforms once in a good state. I'm also currently exploring the best ways of distributing this without stepping on licensing and copyright toes. Ultimately no copyrighted material will be distributed, but a smooth end player experience is the ultimate goal for people for whom emulation is a step too hard.
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on September 08, 2026, 12:32:23 PM
As for personal features that I am adding that I always wished were in the game, I am adding per level stats and leaderboards - my goal as a kid was always to max out the saved lemmings. Now this will be built in to each solution: The maximum possible saved lemmings versus your effort.

Of course any and all of these modern QoL features will be optional, but I bet you you'll be going back and min/maxing them all ;)

Oh yeah, and I'll be adding a Retry button for each level even if you finished it  :lix-evil:
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on September 08, 2026, 12:42:49 PM
Some wild ideas I had

Open to suggestions...
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on September 11, 2026, 12:25:05 PM
Okay so hey

(https://iili.io/nf7A4iN.jpg)
(https://iili.io/nf7Amx4.jpg)
(https://iili.io/nf7RwX4.jpg)
(https://iili.io/nf75f2t.jpg)
(https://iili.io/nf75uG2.jpg)
(https://iili.io/nf750jj.jpg)
(https://iili.io/nf75MGV.jpg)
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: Bradley J on September 11, 2026, 01:03:21 PM
This looks awesome! :thumbsup: Very nice work. I really like the various choices of Lemmings games and that's really a lot of great memorable levels! :) Keep up the amazing work on it.
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on September 12, 2026, 08:46:01 AM
Thank you! I was hoping this would resonate with OG players. I have been having such a good time actually PLAYING these games as well as developing the port, and they truly do hold up so much. My favourite bolted on feature has been the hot seat multiplayer where my partner and I can take turns for each level/failure and have each of our wins and stats counted separately. It's how I remember playing it with my friends and family members back in the day, so I am glad to incorporate it into the actual game play as a core feature.

Everyone I have shown it to who has never played it instantly get it which is so great to see. My friend's five year old son has been playing it all day and is figuring it all out by himself!
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: Guigui on September 13, 2026, 10:37:04 AM
This looks very interesting indeed, incredible job.
Though I'm sorry to be the first one to ask this : is it possible to run it on a Windows or Linux based computer ?
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on September 14, 2026, 12:19:28 AM
Quote from: Guigui on September 13, 2026, 10:37:04 AMThis looks very interesting indeed, incredible job.
Though I'm sorry to be the first one to ask this : is it possible to run it on a Windows or Linux based computer ?
I'll be looking at Windows and Linux ports after I've completed Mac and iOS. For now it remains a Mac beta only.
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: spaceagemeats on September 20, 2026, 04:10:19 PM
Thank you for doing this! I'd always hoped someone might attempt porting OG Lemmings to modern platforms. The fact it's out for the Mac first is a total bonus.

Been playing over the weekend and it's great! Happy to test any new versions as they come out.
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on September 23, 2026, 02:43:38 AM
Quote from: spaceagemeats on September 20, 2026, 04:10:19 PMThank you for doing this! I'd always hoped someone might attempt porting OG Lemmings to modern platforms. The fact it's out for the Mac first is a total bonus.

Been playing over the weekend and it's great! Happy to test any new versions as they come out.
Thank you so much for your feedback! RC1 is now out with full completion tests for all classic levels (minus the 6020 fan levels - but they assumedly will work!).

Please let me know how you are finding the modern features such as three star ratings, stats, HD nukes, vari-speed etc!

I got some ideas for more QoL in 1.1 so any suggestions or feedback are more than welcome!
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: spaceagemeats on September 23, 2026, 01:14:12 PM
Quote from: UltimateLemmings on September 23, 2026, 02:43:38 AMThank you so much for your feedback! RC1 is now out with full completion tests for all classic levels (minus the 6020 fan levels - but they assumedly will work!).

Please let me know how you are finding the modern features such as three star ratings, stats, HD nukes, vari-speed etc!

I got some ideas for more QoL in 1.1 so any suggestions or feedback are more than welcome!

star ratings have been great. its a nice touch and has definitely resulted in my retrying a level or two to get a better rating. haven't tried any of the HD graphics yet, but will today.

btw, re: RC1, is there any sort of upgrade path I should be following to retain my current stats/progress? or are those stored elsewhere, so replacing the app won't effect anything?

edit: also looks like the download link is broken.
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on September 23, 2026, 03:27:09 PM
Ultimate Lemmings — new stable download link (RC1 → 1.1 RC3)

Hey everyone — did not expect the RC1 build to take off like it did, thank you all for playing and for the feedback. The original Dropbox link died under the traffic, so downloads have moved to a proper, permanent home on GitHub Releases:

Download Ultimate Lemmings (https://github.com/ErikVeland/Lemmings/releases/latest)

Signed and notarized by Apple, so Gatekeeper won't hassle you after unzipping. Requires macOS 13 or later — this build drops macOS 12 (Monterey) support, so if you're on 12.x, stay on the old RC1 for now.

What's new since the RC1 you already have:

Let me know if anything's off with the new build, thanks again for going way harder on this than I expected! 20 thousand views on threads wtfffff
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: spaceagemeats on September 23, 2026, 03:40:44 PM
already noticed a few bugs with this latest version.

for whatever reason, I can't switch back to classic controls. further more, when using modern controls, my cursor disappears when trying to use the bottom menu bar. i can still interact with buttons, however, I can't see what I'm interacting with.

(I'm on a M3 Macbook Air running MacOS Golden Gate, btw)
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on September 23, 2026, 11:49:47 PM
Looking into the bugs now, but when you say "classic control" do you mean you unchecked Modern keyboard control, clicked "used OG settings" in gameplay, or just clicked "old school" on first launch?
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on September 23, 2026, 11:55:19 PM
Quote from: spaceagemeats on September 23, 2026, 01:14:12 PMbtw, re: RC1, is there any sort of upgrade path I should be following to retain my current stats/progress? or are those stored elsewhere, so replacing the app won't effect anything?
Progress wasn't saved through some of the betas as the engine was still being tuned, but from RC1 all progress will be saved. Progress is also saved in case of failure, crashes, quits etc. You should have full confidence in your progress being saved both for solo and hot seat sessions!
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on September 24, 2026, 09:27:05 AM
Ultimate Lemmings — 1.1 RC3 is up, Monterey is back

1.6.0 released, see below

Good news if you're on macOS 12: RC1 briefly required macOS 13 and dropped Monterey. That's reverted. This build is back to macOS 12.3 or later, with its own dedicated notarized Monterey archive alongside the standard one on the release page. Grab the "-monterey" zip if you're on 12.x, otherwise the standard one is for you.

What's new since the RC1 you already have:

Still open from RC1, unrelated to any of the above:

Sorry, this should fix the awful cursor from RC1 and 2!
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: spaceagemeats on September 24, 2026, 05:29:47 PM
Quote from: UltimateLemmings on September 23, 2026, 11:49:47 PMLooking into the bugs now, but when you say "classic control" do you mean you unchecked Modern keyboard control, clicked "used OG settings" in gameplay, or just clicked "old school" on first launch?

exactly. I clicked the "use OG settings" button and it does nothing. retains the modern controls (including the new circle effect when trying to select a Lemming.) weirder still, I thought maybe I just need to relaunch the game. well, when I did that, and went to settings, not only is the OG settings button off, but also the cursor vanishing on the settings screen. so that's not great.

as for what I clicked during "first launch," I choose "old school." however, that was with beta 32. when I launched RC1, I wasn't presented with any options. but perhaps it inherited my settings from the last version, and that's caused the issue?

edit: hmm, RC3 isn't even launching for me.
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on September 26, 2026, 03:13:13 AM
Okay, some big news!

First of all apologies for the broken builds and bad cursors. The cursor is now back and better than ever! Colour changing four corner presicion reticule, with attached skill icon and lemmings counter. It prioritises the correct lemming going in the right direction, so far fewer punching the air or lost builders! This is an optional QoL, so you can turn it back to classic hard mode if you want.

(https://forums.macrumors.com/attachments/screenshot-2026-09-26-at-12-34-34-png.2671452/)

Automated updates, so you won't have to come back here for new downloads! Though please come back and give feedback!

(https://forums.macrumors.com/attachments/screenshot-2026-09-26-at-12-35-01-png.2671454/)

Level select with Cover Flow! Select any unlocked level, or unlock them all in settings!

(https://forums.macrumors.com/attachments/screenshot-2026-09-26-at-12-37-10-png.2671455/)

Create and save playlists! From any level across any pack, even Lemmings 2 and Lemmings 3 - or the 6000+ fan made levels. Want a random pack? Create a shuffled ten level pack, or just go endless shuffle across any or ALL packs!

Every. Single. Soundtrack. Across. Every. Single. Port! (Plus fan-remixes). This has blown out the package to 1.7Gb, so the next version will have these as optional downloads on launch or in settings (ala Logic soundpacks).

What else is new in Ultimate Lemmings 1.5.0 since 1.1 RC2?

Level browser and playlists

Controls and targeting

Soundtrack

Menus, performance and fixes

NeoLemmix preview

NeoLemmix work improves level rendering and adds a reader for current .nxrp replay files. Full replay and gameplay compatibility remains unfinished. Fencer, Laserer, skill pickups and several other mechanics are still unsupported. Lemmings 2 and Lemmings 3 also remain previews.

Turn off prioritise builder in settings as it doesn't work as expected in this build (blocks other lemmings from being selectable whilst being unselectable themselves). This is fixed in the upcoming 1.6.0 build (below)

Download Ultimate Lemmings (https://github.com/ErikVeland/Lemmings/releases/latest)
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: Strato Incendus on September 26, 2026, 12:34:51 PM
As someone who grew up mainly playing the MacOS version of Lemmings, thank you for all of your effort!  :thumbsup:  Yes, the graphics did indeed seem better on Mac. But I could never quite put my finger on what made the difference.

MacOS 13 (Ventura) is already the latest OS my current 2018 iMac supports, though, so I don't know how long I will be able to run this (assuming the hardware demands for even a remade Lemmings game aren't so high that an iMac from 2018 with fully upgraded 64 GB of RAM wouldn't be able to run it).
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on September 26, 2026, 12:56:30 PM
Quote from: Strato Incendus on September 26, 2026, 12:34:51 PMAs someone who grew up mainly playing the MacOS version of Lemmings, thank you for all of your effort!  :thumbsup:  Yes, the graphics did indeed seem better on Mac. But I could never quite put my finger on what made the difference.

MacOS 13 (Ventura) is already the latest OS my current 2018 iMac supports, though, so I don't know how long I will be able to run this (assuming the hardware demands for even a remade Lemmings game aren't so high that an iMac from 2018 with fully upgraded 64 GB of RAM wouldn't be able to run it).
Thank you fellow MacOS player. I thought I was the only one!

But yes, when I present this to other players the first thing they say is that this is how they remembered playing it in their mind (unless they have continued playing it into the present like most people here on these boards have of course). I will of course continue to support this for older machines and operating systems for as long as possible. So anybody with older setups please let me know how performance goes. I don't want to drag you down just because we can do fancy HDR flashes and explosions these days!
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: spaceagemeats on September 26, 2026, 06:32:33 PM
Looking forward to updating this afternoon! Again, thanks for continuing to do this!
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on September 27, 2026, 01:03:53 AM
Ultimate Lemmings 1.6.0 is out.

If you already have 1.5

The update is already waiting for you. 1.5 shows the release notes and asks before it installs. You keep every soundtrack you already had. All 495 versions come with the update, so you do not download any of them again. Your saves, profiles, playlists and Hot Seat games carry across.

The DJ learned to count


A much smaller download, if you are new

The fresh download is now 150 MB instead of almost 2 GB. It includes the 54 essential versions: the original modules and the Professor Mariarti theme. The other 441 versions are in 18 optional libraries, 1.81 GB altogether. Pick the ones you want on first launch, or later in Settings > Audio > Download soundtracks. You can keep playing while they download.

For modern QoL (optionally), we now have a reward system:

Level skips

Everyone has a level. You know the one.

Every third level you finish with three stars, without rewind or undo, earns you a skip. Fail a campaign level and Skip level appears next to Try again. The skipped level stays unbeaten: no stars, no medal. Go back and beat it later and you get the skip back.

It works in all three games. Finales cannot be skipped. In Hot Seat, the player who failed pays for the skip and the turn passes on, so nobody can skip their way into keeping the seat. Old school mode hides skips along with the other modern help.

Precision Zoom


Sessions, and a few quality-of-life bits


Fixed



Where it stands

The Classic campaign and all 60 Oh Yes! conversions still have verified winning routes for every level: 352 in total, all re-checked against this release's engine. Lemmings 2 and Lemmings 3 are still playable previews that need wider comparison with the original games.

This is a universal app for Intel and Apple silicon, running macOS 12.3 or later.

Things I'd love you to try

Update from 1.5 and check that your soundtrack is all still there. Earn a skip and use it on your nemesis level. Zoom in on a horrible crowd. Try the new pause in a quiet moment. Download a soundtrack library you have never heard.

If something breaks, please tell me your Mac model, macOS version, game and level, and whether you were using a mouse, trackpad, keyboard or controller. Trackpad and Magic Mouse zoom reports are especially welcome, and so are reports from Intel Macs and older macOS versions.

Download Ultimate Lemmings (https://github.com/ErikVeland/Lemmings/releases/latest)

New players: UltimateLemmings-1.6-build51-slim.zip (150 MB)
Upgrading by hand: UltimateLemmings-1.6-build51.zip (1.9 GB, every soundtrack included)
Intel and Apple silicon • macOS 12.3 or later
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: spaceagemeats on September 27, 2026, 12:37:49 PM
downloaded 1.6, so far so good! game booted. cursor issues are gone as well. will let you know if I encounter any other bugs. I also have a Mac Studio M2 Max, so will test on there as well.
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on September 28, 2026, 03:12:21 AM
1.6.0 is so full of joy and whimsy. My partner is laughing her ass off just from the music pitch rising and the vinyl stops. Working on fixing the difficulty gradient next (also NeoLemmix (!) )
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on September 29, 2026, 12:40:23 AM
Ultimate Lemmings 1.7.1 is out: the NeoLemmix update

Two big additions since 1.6.0: NeoLemmix levels now come in the box, and there I've taken upon me to "fix" the 35 year old difficulty curve: a new guided path (https://www.lemmingsforums.net/index.php?topic=7613.0) through the whole Classic library. 1.7.1 is a quick hotfix on top of 1.7.0, so update even if you already have 1.7.0.

NeoLemmix, included


Oh My! All Lemmings! — a learning path through Classic

The all-games campaign is now a journey of 507 levels: 317 official levels and 190 selected fan levels, ordered from Fun to Expert by what each level asks of you, not by which game it came from. This is a ML assisted effort to create a smoother gradient so you don't smash headfirst into a difficulty wall as a beginning player from either classic or oh no levels. Through making sure that each and every level is solvable I have also assigned them a difficulty rating and training score - so skills are naturally introduced and taught by play as you start off, as well as more advanced techniques later on. More urgently it creates a real intermediary stretch, something that was sorely missing in the original runs.


Other changes since 1.6.0


Fixed in 1.7.1


Downloads

Download Ultimate Lemmings (https://github.com/ErikVeland/Lemmings/releases/latest)

Thanks

The NeoLemmix levels and styles come from NeoLemmix Community Edition (https://github.com/Willicious/NeoLemmixCommunityEdition) and the NeoLemmix community. Huge respect to everyone who has kept those levels and that engine alive. The included styles are the original DMA sets, and the NeoLemmix licence ships inside the app.
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on September 30, 2026, 08:28:35 AM
New in 1.7.3

Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: spaceagemeats on September 30, 2026, 04:11:30 PM
will there be an option in the future to have the old school square pointer available when selecting lemmings? i kinda miss it compared to the new modern selecter.
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on October 02, 2026, 03:42:05 AM
1.7.6 is out! This release also includes the improvements from the unpublished 1.7.4 and 1.7.5 builds.


More fan-level evidence and a refreshed learning journey
Lemmings 2 and Lemmings 3
Music and spatial sound

The aim is a modest uplift for headphones and larger speakers while keeping the original Amiga character. Music remains stereo; gameplay positioning is camera-relative, without head tracking. Replay audio remains mono, and Lemmings 2 does not yet have a mapped exit cheer.


A little more drama for the nuke
With HD Effects enabled, Classic and Lemmings 2 nuke countdowns briefly hollow out the music, with restrained bass supporting those wonderfully comic explosions. A little "the oxygen just left the room" before the pop. Undo restores the mix.

Home, Goal and help
Fresh sessions and clearer selection

Download
Use Check for Updates, or download the full-soundtrack build here:
Ultimate Lemmings 1.7.6 (https://github.com/ErikVeland/Lemmings/releases/latest)
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on October 03, 2026, 09:47:40 AM
Quote from: spaceagemeats on September 30, 2026, 04:11:30 PMwill there be an option in the future to have the old school square pointer available when selecting lemmings? i kinda miss it compared to the new modern selecter.
You know what? YES

Optional old school selector is back in 1.7.8! Along with some other fixes and updates

Ultimate Lemmings 1.7.8 — new since 1.7.6

A quick roundup of 1.7.7 and 1.7.8:

The 159 MB slim download offers missing optional soundtracks and recognises existing downloads. Current players can use Check for Updates.

Both downloads are notarised. L2/L3 remain Preview; NeoLemmix remains Beta.

Download Ultimate Lemmings 1.7.8 (https://github.com/ErikVeland/Lemmings/releases/latest)
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: spaceagemeats on October 04, 2026, 09:14:28 PM
amazing. thank you!
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on October 05, 2026, 12:31:32 AM
Ultimate Lemmings 1.7.9 is out!

1.7.9 adds Macintosh artwork and Classic-style controls to matching NeoLemmix levels, more verified Classic fan-level wins, and further Lemmings 3 fixes.

Download and release notes (https://github.com/ErikVeland/Lemmings/releases/latest)
Choose the slim download for a new installation, or use Check for Updates in the app.
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on October 05, 2026, 11:51:07 AM
Ultimate Lemmings 1.8 is out!

A small Mac polish release, which should fix Intel macs not being able to start it and also:

L2/L3 completion moves to 1.9; both remain Preview. NeoLemmix remains Beta.

Use Check for Updates, or download 1.8 here (https://github.com/ErikVeland/Lemmings/releases/latest).
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on October 07, 2026, 05:45:51 AM
1.8.1 anchors the HD effects so nukes stay in place when the camera moves, NeoLemmix now plays SFX and has the correct keymapping for rate including double tap to min/max (-/=). Pixels now stay sharp in any view or zoom. And the speedup of the music after the nuke now has the correct comedic timing. More fixes for Lemmings 3 completion ability towards its 1.9 milestone target.
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on October 08, 2026, 09:14:59 AM
Ultimate Lemmings 1.8.3 — Worldwide Records

New since 1.8.1:


Download 1.8.3 (https://github.com/ErikVeland/Lemmings/releases/latest)
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on October 08, 2026, 10:01:58 AM
Sorry about that boring summary, basically: MORE FUN, MORE JOY, MORE RECORDS!
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: lemmkeev20 on October 08, 2026, 06:33:24 PM
Quote from: UltimateLemmings on October 08, 2026, 10:01:58 AMSorry about that boring summary, basically: MORE FUN, MORE JOY, MORE RECORDS!

honestly i really wonder where did you got the macintosh styles ??? ?

(its beacuse i want to use them in neolemmix)
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: spaceagemeats on October 09, 2026, 05:42:09 PM
truly awesome work! thank you, again, for doing this and continuing to improve the experience.

btw, for whatever reason, the in-app update feature is very hit and miss for me. i suspect its because sometimes I click the download icon, thinking it will do something. after which when I click "Check for Update" from the menu bar... nothing happens. restarting the game fixes the issue (if I go straight to "Check for Update" from the menu bar.)
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on October 10, 2026, 01:14:17 AM
Quote from: lemmkeev20 on October 08, 2026, 06:33:24 PM
Quote from: UltimateLemmings on October 08, 2026, 10:01:58 AMSorry about that boring summary, basically: MORE FUN, MORE JOY, MORE RECORDS!

honestly i really wonder where did you got the macintosh styles ??? ?

(its beacuse i want to use them in neolemmix)
They were extracted from the Macintosh ports Lemmings, Oh No! More Lemmings, and the four Holiday/Xmas Lemmings.

I would love for you to backport them to NeoLemmix. Already looks great with NeoLemmix levels (though unmatching assets still use the 1x graphics it still looks great), so I have packaged them up for you: Macintosh Graphics (https://gist.githubusercontent.com/ErikVeland/8f65594838836d25ef65106345b52834/raw/968e4b0829214e0a8d2bfd9d70c4ec931877fabf/Macintosh-Graphics-NeoLemmix-2026-10-09.zip)
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: lemmkeev20 on October 10, 2026, 02:32:56 AM
Quote from: UltimateLemmings on October 10, 2026, 01:14:17 AM
Quote from: lemmkeev20 on October 08, 2026, 06:33:24 PM
Quote from: UltimateLemmings on October 08, 2026, 10:01:58 AMSorry about that boring summary, basically: MORE FUN, MORE JOY, MORE RECORDS!

honestly i really wonder where did you got the macintosh styles ??? ?

(its beacuse i want to use them in neolemmix)
They were extracted from the Macintosh ports Lemmings, Oh No! More Lemmings, and the four Holiday/Xmas Lemmings.

I would love for you to backport them to NeoLemmix. Already looks great with NeoLemmix levels (though unmatching assets still use the 1x graphics it still looks great), so I have packaged them up for you: Macintosh Graphics (https://github.com/ErikVeland/Lemmings-Macintosh-Graphics/releases/download/macintosh-graphics-2026-10-09/Macintosh-Graphics-NeoLemmix-2026-10-09.zip)

thanks  :thumbsup:
however when pressing the link, unafortunately for me it appears that it says ¨not found¨ :'( (https://github.com/ErikVeland/Lemmings-Macintosh-Graphics/releases/download/macintosh-graphics-2026-10-09/Macintosh-Graphics-NeoLemmix-2026-10-09.zip)(file:///C:/Users/keyla/Downloads/Sin%20t%C3%ADtulo.png)

yes, i am not joking, that is the actual website :'(
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on October 10, 2026, 05:17:14 AM
Ultimate Lemmings 1.9.1 — The Tribes and hotfixes

1.9.1 is out! Here's what's changed since 1.8.3, including the 1.8.4, 1.8.5 and 1.9 updates.

1.9.1 hotfixes

The sequels

More of the original Macintosh feel

Finding levels and keeping your progress

The Joy Update's sound and music improvements


The download icon and Check for Updates now share a recoverable flow after repeated clicks, cancellation or a busy update, so you can retry without restarting.

Intel and Apple silicon, macOS 12.3+. NeoLemmix remains Beta. Original-engine fidelity and sequel ending checks continue.

Download 1.9.1 and read the release notes (https://github.com/ErikVeland/Lemmings/releases/tag/v1.9.1)

For a fresh install, choose the slim download; it includes the original Mac music and essential soundtracks. Existing players can use Check for Updates.

Thanks for the reports and feedback — they helped shape this update!
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on October 10, 2026, 05:49:47 AM
Okay so I have never played Lemmings 3 The Chronicles before this port. And I am absolutely baffled by the UI. How am I meant to know that THIS is jump?

(https://iili.io/nMxhCS2.png)
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on October 10, 2026, 06:21:08 AM
Quote from: lemmkeev20 on October 10, 2026, 02:32:56 AM
Quote from: UltimateLemmings on October 10, 2026, 01:14:17 AM
Quote from: lemmkeev20 on October 08, 2026, 06:33:24 PM
Quote from: UltimateLemmings on October 08, 2026, 10:01:58 AMSorry about that boring summary, basically: MORE FUN, MORE JOY, MORE RECORDS!

honestly i really wonder where did you got the macintosh styles ??? ?

(its beacuse i want to use them in neolemmix)
They were extracted from the Macintosh ports Lemmings, Oh No! More Lemmings, and the four Holiday/Xmas Lemmings.

I would love for you to backport them to NeoLemmix. Already looks great with NeoLemmix levels (though unmatching assets still use the 1x graphics it still looks great), so I have packaged them up for you: Macintosh Graphics (https://github.com/ErikVeland/Lemmings-Macintosh-Graphics/releases/download/macintosh-graphics-2026-10-09/Macintosh-Graphics-NeoLemmix-2026-10-09.zip)

thanks  :thumbsup:
however when pressing the link, unafortunately for me it appears that it says ¨not found¨ :'( (https://github.com/ErikVeland/Lemmings-Macintosh-Graphics/releases/download/macintosh-graphics-2026-10-09/Macintosh-Graphics-NeoLemmix-2026-10-09.zip)(file:///C:/Users/keyla/Downloads/Sin%20t%C3%ADtulo.png)

yes, i am not joking, that is the actual website :'(
Apologies, I made that link private on GitHub instead of a secret, but public link. This one should hopefully work (https://gist.githubusercontent.com/ErikVeland/8f65594838836d25ef65106345b52834/raw/968e4b0829214e0a8d2bfd9d70c4ec931877fabf/Macintosh-Graphics-NeoLemmix-2026-10-09.zip).
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on October 10, 2026, 06:22:30 AM
This one is "sufficiently advanced" by now @namida, would it be possible to get a separate board by any chance?  :thumbsup:
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: lemmkeev20 on October 10, 2026, 11:59:55 AM
Quote from: UltimateLemmings on October 10, 2026, 06:22:30 AMThis one is "sufficiently advanced" by now @namida, would it be possible to get a separate board by any chance?  :thumbsup:

its fixed now :D

however how do i set it up? so i can perfectly use it  ???
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on October 10, 2026, 12:32:04 PM
Quote from: lemmkeev20 on October 10, 2026, 11:59:55 AM
Quote from: UltimateLemmings on October 10, 2026, 06:22:30 AMThis one is "sufficiently advanced" by now @namida, would it be possible to get a separate board by any chance?  :thumbsup:

its fixed now :D

however how do i set it up? so i can perfectly use it  ???
Not sure what you mean? Are you a NeoLemmix contributor or developer? I can't help you any further than provide you with the resources to backport it to NL.
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: lemmkeev20 on October 10, 2026, 12:56:39 PM
Quote from: UltimateLemmings on October 10, 2026, 12:32:04 PMNot sure what you mean? Are you a NeoLemmix contributor or developer? I can't help you any further than provide you with the resources to backport it to NL.

nothing of that, just a silly neolemmix player that is working on its first pack: X-tralems (no promotion)

btw about the set up, im talking about the animations, folders and that

what i mean is that i want to set up the macintosh styles folders with the terrain, animated objects and that

basically putting the folders in where should they go like the trap animations, lemming animations for the theme section, hatch and goal animations and that

thats what i mean :D
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on October 12, 2026, 12:09:31 AM
Ultimate Lemmings 1.9.2 is out!

Changes since 1.9.0
Download Ultimate Lemmings 1.9.2 (https://github.com/ErikVeland/Lemmings/releases/latest)
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on October 13, 2026, 12:08:10 AM
Ultimate Lemmings 1.9.4 is out!

This update makes rescue celebrations less distracting, fixes saved Golden Path sessions, and adds clearer replay information.

Changes since 1.9.2

Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on October 13, 2026, 01:04:13 AM
👀

(https://instagram.fbne6-1.fna.fbcdn.net/v/t51.82787-15/847745476_17988609297097834_5582298027699804660_n.jpg?stp=cp6_dst-jpegr_e35_tt6&_nc_cat=102&_nc_map=urlgen_bucketless&ig_cache_key=NDAwNjY3OTEyMDQxODc5ODYzNA%3D%3D.3-ccb7-5&ccb=7-5&_nc_sid=58cdad&efg=eyJ2ZW5jb2RlX3RhZyI6IkZFRUQueHBpZHMuMzA3Mi5oZHIucmVndWxhcl9waG90by5DMyJ9&_nc_ohc=v6cPTyIRvc8Q7kNvwGIE4Fi&_nc_oc=AdoDhuLhil6Sala-dO3vEh3bDPDFIGAIpxw3x8yaH6R3h1wG0efD5qXeNx9pn49kxfg&_nc_ad=z-m&_nc_cid=0&_nc_zt=23&se=-1&_nc_ht=instagram.fbne6-1.fna&_nc_gid=HcOKSaak-AB7kIshZDTLYg&_nc_ss=7a22e&oh=00_AQOsFkYR4826jGM-GWmQ0gNealEpn0qEF6FBNU-t-BB7Ig&oe=6AD35A01)
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: spaceagemeats on October 13, 2026, 01:34:39 AM
my iPad is ready!
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on October 13, 2026, 10:49:21 AM
Quote from: spaceagemeats on October 13, 2026, 01:34:39 AMmy iPad is ready!
Just waiting for Apple approval and I'll sent a TestFlight link out. I specifically made iOS a 2.0 milestone because I wanted to NAIL down the full computer experience first and not get caught in the weeds of having to deal with multiple platforms at once. That said I am absolutely THRILLED at how well this game translates to touch devices. I knew it would work on iPad from playing that Cavemen clone back in the day (that sadly went away). But to play this on an iPhone in VERTICAL format and just have it be FUN is amazing to me. It's not only viable, it is a delight! Zooming in and out, the selection mechanics, every little QoL feature I added on top, the soundtracks. I can't wait for you all to try it out!

It has absolutely passed the girlfriend test, even with a wonky UI she was just as keen to Hot Seat on my phone out at her own birthday lunch! What an incredibly timeless game this truly is!
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on October 14, 2026, 02:25:14 AM
Ultimate Lemmings 1.9.6 is out!

This update focuses on audio, pixel effects, performance and saved sessions. Here is what has changed since 1.9.4.

Audio and effects

Performance, saves and journeys

iPhone, iPad and profile sync — work in progress

The next private iOS 2.0 beta build is prepared, with clearer Hot Seat player identity, a more useful pause screen, shared stone controls and the full soundtrack collection. Build 13 has not yet been uploaded to TestFlight. It covers the Classic family and fan packs; Lemmings 2, Lemmings 3 and NeoLemmix are not playable in that build.

Further fixes let matching saved profiles recover their latest progress in testing builds, including Hot Seat progress. Those changes are not in the published 1.9.6 app. Live cross-device sync still needs device verification.

Download and update

Universal Mac app for Apple silicon and Intel, macOS 12.3 or later. Downloads are signed and notarised. The slim download includes essential music, with optional soundtrack libraries available separately. Automatic updates retain the full soundtrack.

The Tribes is Complete. Chronicles and NeoLemmix remain Beta (L3 now has 100% verified routes however!)

Download Ultimate Lemmings 1.9.6 — build 81 (https://github.com/ErikVeland/Lemmings/releases/latest)

Existing users can use Check for Updates. I would welcome feedback on music loops, repeated rewind and saved Hot Seat sessions.
Title: Re: [BETA] Ultimate Lemmings - a new 2D Lemmings engine for Apple Silicon devices
Post by: UltimateLemmings on October 15, 2026, 06:42:48 AM
We are out of beta with 2.0 - Mac, iPhone, iPad, Apple TV! NEW THREAD (https://www.lemmingsforums.net/index.php?topic=7637.0)