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Other Lemmings Projects => Other Projects => Topic started by: HPWsoft on August 16, 2026, 06:07:08 PM

Title: Fizzles – Level 7 “The Mushroom Forest” is now playable
Post by: HPWsoft on August 16, 2026, 06:07:08 PM
Update: Level 7 is now playable

Hi everyone,

I've released a new community test build of Fizzles.

The downloadable versions for Windows and Android now include Levels 1–7. The Web version will remain on the stable Levels 1–5 build for the time being.

What's new in this version
Level 7: The Mushroom Forest
a stronger focus on the Digger mechanic
a large mushroom is part of the puzzle itself and can be dug through
digging permanently changes the terrain
new balancing for all four difficulty settings
various technical and visual improvements

The early levels introduced the basic abilities step by step. Level 6 was the first larger puzzle to combine several of them.

Level 7 takes this one step further: the terrain itself now becomes an important part of the solution.

There are many places where you can dig, but not every route will get the Fizzles safely to the exit. The challenge is to find a suitable path through the mushroom while rescuing enough Fizzles along the way.

That also makes Level 7 particularly useful for community testing and balancing at the moment.

I'm especially interested in feedback about
the difficulty of the four difficulty settings
whether the intended solution is understandable and discoverable
whether unsuccessful alternative solutions fail in a way that feels logical and fair
Digger and Blocker behaviour
mouse and touch controls
terrain and collision behaviour after digging
performance, especially on older Android devices
technical issues or unexpected situations
Available versions
Windows: Levels 1–7
Android: Levels 1–7
Web browser: Levels 1–5
Play and download

https://hpwsoft.itch.io/fizzles

More information and community links

https://hpwsoft.com/fizzles/community/

Fizzles is now being developed with Godot 4.7.1 and continues to follow its basic principles:

No ads, no tracking, and no account required.

Thanks again to everyone who has tested previous builds and provided feedback. Especially with the later levels, this feedback is becoming increasingly valuable for improving difficulty, clarity, balancing, and technical details.

Future levels will also be released gradually as community test builds.

Test keyboard shortcuts

The following shortcuts are available for testing:

1 – Load Level 1 directly
2 – Load Level 2 directly
3 – Load Level 3 directly
4 – Load Level 4 directly
5 – Load Level 5 directly
6 – Load Level 6 directly
7 – Load Level 7 directly
R – Restart the current level
Esc – Quit the game

On Android phones and tablets, these shortcuts can also be used with an external USB or Bluetooth keyboard.