From Mobius on Discord:
Quote from: mobiuswhen a skill assigner is chosen (climber for example) when playtesting the level the graphic cycles through all the skill graphics rapidly
Example video: https://youtu.be/uV9tAGGQS7Y
I've been unable to replicate this bug in SuperLemmix 3.0.2.
@Mobius - could you provide steps to reproduce this bug as seen in your example video?
I open up a new level or existing level (in any style, I've tried it with the native style, same thing), add a skill assigner to level, select skill, playtest and this happens. Also the object doesn't not work; does not actually assign said skill.
Quote from: mobius on June 14, 2026, 10:02:32 PMI open up a new level or existing level ... add a skill assigner to level, select skill, playtest and this happens
Which version of SuperLemmix are you using? Also, which version of the Editor?
Turned out I had an old version of SuperLemmix and simply updating fixed the issue. Sorry for the waste of time.
Quote from: mobius on June 14, 2026, 11:52:44 PMTurned out I had an old version of SuperLemmix and simply updating fixed the issue. Sorry for the waste of time.
No worries, always better to report and be sure than not to report at all.
Closing this as resolved.