Lemmings Forums

NeoLemmix => Community Edition => Game Bugs & Suggestions => Topic started by: chroda on August 01, 2025, 11:15:18 AM

Title: [+][BUG][PL] Alarm sounds when not needed
Post by: chroda on August 01, 2025, 11:15:18 AM
NeoLemmix CE 1.0.1
The following is based on three game files with a Time Limit of 2 seconds, available as attachments
test_1.94_.nxlv
test_2.00_.nxlv
test_2.06_.nxlv   
     
If a Time Limit is assigned to a level, and the assigned value is exceeded, an alert lasting approximately 2 seconds is heard, similar to the sound of an alarm clock.

Except that...

If we run test_1.94_.nxlv: no alarm clock sound and the message "Superb! You rescued every Lemming..."  "Your time taken is 0.01. 94" is displayed.
It makes sense.

If we run test_2.06_.nxlv: alarm clock sound for about 2 seconds and no display "
It makes sense.

If we run test_2.00_.nxlv:
The result is: "Superb! You rescued every Lemming..."  "Your time taken is 0.02. 00"
and we hear the alarm clock sound for about 2 seconds, indicating that the Time Limit has been exceeded, which contradicts the result displayed.
It doesn't make sense; we should not hear the alarm clock sound in this specific case.

Can this be fixed?
Title: Re: [?][BUG][PL] the alarm clock is too much
Post by: WillLem on August 01, 2025, 06:05:57 PM
I'm aware of this one, I'll aim to get it fixed in the next update.