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NeoLemmix => NeoLemmix Main => Topic started by: namida on December 24, 2024, 08:54:52 PM

Title: NeoLemmix V12.14.0 Released
Post by: namida on December 24, 2024, 08:54:52 PM
Unlike the three years between 12.12.0 and 12.13.0, this update follows just a few months behind 12.13.0 - and this will be NeoLemmix's final version, with no further updates other than to user-created custom styles. (However, there is a fork, NeoLemmix Community Edition (https://www.lemmingsforums.net/index.php?board=45.0), that strives to continue improving UI aspects of NeoLemmix while retaining 100% physics / data / replay compatibility with official NeoLemmix 12.14.0.)

There are no major new features here; this update simply fixes a couple of physics bugs relating to the Fencer and the Shimmier. As such there is also no corresponding editor update; the existing version will still work.

Changelog, V12.13.0 -> V12.14.0
> Fixed bug: Sliders can be assigned Shimmiers right at the bottom of the level, and shimmy under the level.
> Fixed bug: Fencers sometimes stop at steel without turning around when they should turn.

Download: https://www.neolemmix.com/download.php?id=600 (permalink to V12.14.0)
Styles: https://www.neolemmix.com/download.php?program=52 (link will always point to the latest styles download)
Editor: https://www.neolemmix.com/download.php?id=591 (permalink to V1.42)
Alternatively - the SuperLemmix (https://www.lemmingsforums.net/index.php?topic=6180.0) editor is based off the NeoLemmix editor and retains NeoLemmix support, but is actively being developed and has some useful new features.

You do not need to download the styles here - you can download them as needed in-game instead. This link is provided for the convenience of users who wish to download all styles in one go and/or do not wish to enable online features in NeoLemmix. Additionally, the L1 and ONML styles are included in the main download.

Game source code (Delphi): https://bitbucket.org/namida42/neolemmixplayer/
Editor source code (C#): https://bitbucket.org/namida42/neolemmixeditor/

If you are upgrading from V12.12.X or earlier, please set up in a new folder (you can copy over your Levels and Settings folders). If you are upgrading from V12.13.0 or from V12.14.0-RC builds, you can just extract over the top of it but in this case do not extract the "settings" folder (otherwise you will lose your last-updated timestamps for the style manager). NeoLemmix will show a warning message if upgrading from V12.13.0 this way, but it is safe to ignore it.

What do I need to do with my existing content?
As is always the case with a major version update, you should run a mass replay check on your levels to verify that your solutions still work, and fix any replays (or levels, if necessary) that have broken. Breakage is only likely to occur in levels that use the Fencer (there is also a Shimmier fix but it is extremely unlikely that any real-world replays, especially intended solution ones, have made use of the relevant bug).

Custom styles should not need any special attention for this update.
Title: Re: NeoLemmix V12.14.0 Released
Post by: kaywhyn on December 24, 2024, 10:26:27 PM
The download link is for 12.13, not 12.14
Title: Re: NeoLemmix V12.14.0 Released
Post by: namida on December 24, 2024, 10:39:36 PM
Oops. I copy-pasted the links from the previous topic but forgot to update them. (Any "get the latest version" link would still have worked, as would finding it directly from the NL website.) Fixed now.
Title: Re: NeoLemmix V12.14.0 Released
Post by: Lehnah on December 25, 2024, 11:29:39 PM
Wow, the final version! Thanks so much for all the work you've put into this. It's amazing being able to replay there games.
Title: Re: NeoLemmix V12.14.0 Released
Post by: Solus on January 10, 2025, 06:57:17 AM
Thank you for all the work. Last update? So what will comes next? The Lost Vikinx?  :)
Title: Re: NeoLemmix V12.14.0 Released
Post by: weirdybeardy on January 10, 2025, 11:00:51 AM
Firstly, hello. Secondly, Happy New Year. Thirdly, massive thanks to namida and this entire community for building and supporting NeoLemmix up to this final official version.  :thumbsup: NLX is a work of wonder.

In 2025 I'm hoping to get back into the forums a bit more, and hopefully create some new levels. 2024 was a difficult and stressful year for me, so fingers crossed this year will be better.  :lemming:  :lemming:  :lemming:

Thanks again, all. And thanks again, namida.
Title: Re: NeoLemmix V12.14.0 Released
Post by: MASTER-88 on April 16, 2025, 11:44:51 PM
I have still 12.12.5 version. Just wonder is there some big changes happen? 3 levels Armani Replays was broken my 12.12.5 version, even im not moved any objects. Maybe Armani post accidentally wrong replays or there is some minor changes happen which broke some replays.

Im not really want goes go same situation what i have make Custom +2 when i technically have build all levels again match newer version. This shit take me 2 months.
Title: Re: NeoLemmix V12.14.0 Released
Post by: WillLem on April 17, 2025, 12:48:15 PM
Quote from: MASTER-88 on April 16, 2025, 11:44:51 PMIm not really want goes go same situation what i have make Custom +2 when i technically have build all levels again match newer version.

That's what Mass Replay Check is for. You can check a batch of replays to see if there's been any breakage. It makes the whole process a bit easier.

It's usually only a small handful of levels/replays that are affected between versions so shouldn't take too long to fix.

It's worth doing because even if you don't update, chances are most other users will. Ideally everybody would be on the same version.
Title: Re: NeoLemmix V12.14.0 Released
Post by: namida on April 18, 2025, 12:41:50 AM
You don't have to rebuild the levels. Just double-check that they're still solvable - which as WillLem says, can be done very quickly by running a mass replay check, assuming that you've kept a collection of solution replays for your level (and if not, why not?).
Title: Re: NeoLemmix V12.14.0 Released
Post by: MASTER-88 on April 18, 2025, 03:36:00 AM
Yeah Armani actually told me, there is just very minor changes about sliders compared 12.12.5 version. Yes its just look 3 those armani replays broken with this reason.

Yeah its look very minor ones. When i build custom +2 with oldest neolemmings version i technically need moved every objects match newer version. Heck yeah this take long time.

Yes i have to load new version and check out things. My all other packs are builded 12.12.5 version and intented match about it.