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Other Lemmings Projects => SuperLemmix => SuperLemmix Bugs & Suggestions => Topic started by: WillLem on June 19, 2024, 05:48:36 PM

Title: [✓][SUG] Replay Edit dialog now has "Go To Replay Event" button/hotkeys
Post by: WillLem on June 19, 2024, 05:48:36 PM
Clicking the button, or pressing [Enter], [Space], or double-clicking the replay event itself will skip the game to that replay event. Surrounding events are unaffected, and remain in the replay list so that other events can be subsequently skipped to.

(https://i.imgur.com/dZIn0pK.png)

Implemented in Commit 87af92086
Title: Re: [FEAT] Replay Edit dialog now has "Go To Replay Event" button/hotkeys
Post by: Simon on June 22, 2024, 12:53:08 PM
In hindsight, this is such a natural feature. Well done implementing it first!

In August 2023, I wrote about such a feature in Implement Rewind to Last Assignment Like NL (https://www.lemmingsforums.net/index.php?topic=6491.msg100576#msg100576). I haven't gotten around to do it. Did you have new insights in the meantime?

What's your opinion about the exact physics update to which to jump? There are three candidates:
Hard to say what's good. #1 feels unnatural during design, but kaywhyn likes it best. #2 feels logical during design, but it isn't necessarily the best. #3 has the advantage that we can use regular assignment highlighting to show what's going on, but we can't airclick anymore to erase the assignment.

-- Simon
Title: Re: [FEAT] Replay Edit dialog now has "Go To Replay Event" button/hotkeys
Post by: WillLem on June 22, 2024, 08:35:26 PM
Quote from: Simon on June 22, 2024, 12:53:08 PM
What's your opinion about the exact physics update to which to jump?

EDIT: Tested this just now and it jumps to the frame before the assignment is made (so, option 2 in your list?)

Should it be any different? What are your reasons for wanting the 2 extra frames @kaywhyn?