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NeoLemmix => NeoLemmix Main => Archived Bugs & Suggestions => Topic started by: Proxima on June 19, 2020, 12:16:32 PM

Title: [SUG] Zombies in CPM
Post by: Proxima on June 19, 2020, 12:16:32 PM
In this topic (https://www.lemmingsforums.net/index.php?topic=4963.0), an image was posted showing regular lemmings, neutrals and zombies in CPM. It occurs to me: the zombies are hard to distinguish from regular lemmings. I would suggest making them green (dark for without permanent skills, light for with). Green tends to be associated with poison and infection in video games.
Title: Re: [SUG] Zombies in CPM
Post by: namida on June 19, 2020, 09:51:24 PM
There is a further color not shown in that pic for selected lemming. Assuming it doesn't conflict with that (I don't remember off-hand), this could be considered.
Title: Re: [SUG] Zombies in CPM
Post by: Dullstar on June 19, 2020, 10:54:57 PM
Ah, sorry. I didn't realize there was another color for that, so I didn't think to include it.

Green would work if it doesn't conflict. Purple could work, too, for the same reasoning Proxima has stated for green.
Title: Re: [SUG] Zombies in CPM
Post by: namida on January 03, 2021, 03:48:24 AM
Any further input on this? If not, I'll change the non-athlete zombies to some shade of green, and leave all others as-is.
Title: Re: [SUG] Zombies in CPM
Post by: namida on January 04, 2021, 07:34:40 AM
Okay so it's not quite "leave all others" as is (specifically, other zombie variants will have changed - non-zombies of all kinds will still remain as-is), due to the exact way it works. But, implemented in a89a731.