Lemmings Forums

NeoLemmix => NeoLemmix Main => Archived Bugs & Suggestions => Topic started by: Nepster on November 10, 2017, 04:16:13 PM

Title: New platformer and stacker animation [SUGGESTION]
Post by: Nepster on November 10, 2017, 04:16:13 PM
Raymanni produced new platformer and stacker animations. Huge thanks :thumbsup::thumbsup:
    (https://imgur.com/5h3dAa6.gif) (https://i.imgur.com/MlEwte7.gif)

I love the new stacker animation and would like to replace the current default one with this one. Anyone who disagrees?

But the new platformer sprite doesn't fully convince me. The lemming movement seems a bit weird. Opinions?
Title: Re: New platformer and stacker animation [SUGGESTION]
Post by: Ryemanni on November 10, 2017, 04:21:28 PM
I wasn't sure about the platformer either. I wanted to keep the two feet pixels at the bottom instead of making him lie on his belly, like in L2, but the motion at the moment reminds me of a some hunchback monster. :P

I'm eager to try more/different animations, so any feedback is appreciated. :)
Title: Re: New platformer and stacker animation [SUGGESTION]
Post by: Colorful Arty on November 10, 2017, 04:27:58 PM
I like the stacker animation, but I see no difference between the new and old platformer animations.
Title: Re: New platformer and stacker animation [SUGGESTION]
Post by: Nessy on November 10, 2017, 05:37:48 PM
Nice work Raymanni on these animations :thumbsup:. Just like everyone else I love the stacker animation. I like the platformer animation, but  the transition from sprite to sprite is less smooth than the stacker animation. Maybe instead of having him lie on his belly the lemming can be on his knees or on all fours? Having him in that position would lower the distance between the brick and the bridge, but I don't know if that would look good.
Title: Re: New platformer and stacker animation [SUGGESTION]
Post by: Ryemanni on November 10, 2017, 08:12:19 PM
I made a new version based on Nessy's suggestion. :) This time the Lemming is on his knees and uses his hands to move forward.
Title: Re: New platformer and stacker animation [SUGGESTION]
Post by: Nepster on December 03, 2017, 12:48:19 PM
I finally created an animation for Raymanni's improved platformer. In my opinion it is much better than the first attempt.
  (https://i.imgur.com/r3kOWve.gif)

Moreover I created an alternative panel sprite for the swimmer, to make it clearer what this skill does:
  (https://i.imgur.com/EGx0bQE.png)
I also wanted a better disarmer panel sprite with some trap image, but couldn't create a good one.
Title: Re: New platformer and stacker animation [SUGGESTION]
Post by: IchoTolot on December 03, 2017, 02:14:37 PM
These both look really good!  :thumbsup::thumbsup:

A nice improvement!
Title: Re: New platformer and stacker animation [SUGGESTION]
Post by: SQron188 on December 03, 2017, 02:22:14 PM
I like those two as well as the rest of the animations and pictures here! Well done!
Title: Re: New platformer and stacker animation [SUGGESTION]
Post by: Ryemanni on December 03, 2017, 02:35:22 PM
That swimmer panel looks great! :laugh:

I was actually thinking about suggesting a new disarmer animation, because I don't like how it's the same as the digger animation.
I might make one, but I would need some ideas on how it should look. Should the Lemming use a screwdriver, crank, wrench, or perhaps a welder? Should the lemming wear a yellow construction helmet? ;)
Title: Re: New platformer and stacker animation [SUGGESTION]
Post by: Nepster on January 21, 2018, 02:51:10 PM
All proposed animations have been included in the stable NeoLemmix version 12.0.0, so I locked this thread.

Nevertheless I am very much in favor of having a new disarmer animation at some point in the future. When you get to start working on it, please open a new thread for it. Perhaps it will then get a bit more visibility.