Like in this thread
http://www.lemmingsforums.net/index.php?topic=2798.new;topicseen#new
I have Released a NeoLemmix version of the Marble set by Matt
Anyways
Simon has given permission (IIRC) to convert tiles from Lix to NeoLemmix
This thread is here is for anyone to release a neolemmix converted lix set
in the gstool i recommend you set the resolution to double (Lemmini, Lix)
that way the traps dont show lemmings growing to be killed
oh and name the tilesets acordingly (creator_name, i recommend the creator's name be the one who created the graphics for the set)
anyways list of sets to be converted (Alphabetical order)
Strike through means its been converted
Amanda (IIRC NaOH)
Forest
Occult
geoo
Abstract
Construction
Nopales
Sandstone
Shadow
Matt
Beach
Bricks
Carnival
Earth
Goldmine
Marble
Oriental
Underworld
Winter
Proxima
Tile and Spheres
Raymanni
Gore
Lab
Toys
Simon
Brick
Desert
Earth
Tapir
Wood
As I mentioned before, I strongly recommend waiting until after the big update for this, because at this point, terrain will be as simple as copying the files and resizing them to half their size. If we do it currently, then for the conversion to V1.43n-F, we have to load all the pieces (incluidng objects, for this one) into an existing-format graphic set, only to then give them all names again (and need an extra translation table) when the new update comes out.
This isn't me saying "you're not allowed to go ahead with this now" - if you want to do it, go ahead - but I am going to say that if you do so now, I will not handle the update to the new version's formats myself because I have warned you that doing it now will mean such a thing will be extra work; you (or someone else) will need to do it.
At Proxima's request, I've converted his Lix tileset to NeoLemmix. This will be the only other Lix graphic set conversion for now; it's best that I wait until the big update to the new graphic set format.
EDIT: Moved the entrance trigger area down by a few pixels.
Updates to Matt's Marble set and Proxima's Tile graphic set.
Fixed the trigger areas of the exits as lemmings end up walking past the exits. This happened for some reason after I upgraded to v1.47n.
I have converted the Toys tileset by Raymanni
(Update: How did i have two one way left arrows? seriously?)
I converted the Winter tileset :lix-wink:
Edit:I forgot to set the steel pieces to actually be steel F***
And NaOH's forest set