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NeoLemmix => NeoLemmix Main => Archived Bugs & Suggestions => Topic started by: namida on January 19, 2016, 03:54:28 AM

Title: [EDITOR] [BUG] [TODO] Checked state of "Rotate" sometimes incorrect
Post by: namida on January 19, 2016, 03:54:28 AM
Status: Fixed for next update.
Title: Re: [EDITOR] [BUG] [TODO] Checked state of "Rotate" sometimes incorrect
Post by: namida on January 19, 2016, 03:55:12 AM
When selecting multiple terrain pieces at once, the Rotate checkbox may not be in the correct state (most commonly, it's greyed-checked when it should be plain checked). Haven't thoroughly investigated what combinations lead to what results yet.

This does not have any impact on the level itself; just a display error in the piece properties box.
Title: Re: [EDITOR] [BUG] [TODO] Checked state of "Rotate" sometimes incorrect
Post by: namida on January 21, 2016, 02:39:03 PM
Fixed for next update.