I'm not sure if anyone knows the answer to this but...
How does release rate work? Just of curiosity.
Well, in layman's terms, the higher it is, the shorter the delay between individual lemmings exiting the trapdoors. In terms of a mathematical equation, I confess I'm not entirely sure. I'm not sure how much of a help this is, but:
- Lemmings come out about twice as fast at 50 than they do at 01.
- Lemmings come out about twice as fast at 80 than they do at 50.
- Lemmings come out about twice as fast at 99 than they do at 88.
I haven't tried it in other versions, but on a custom level in WinLemm once, I accidentally set the release rate to about 250 or so, which caused the lemmings to come out extremely bunched up. I think there was only a single frame's delay between each lemming, so at an educated guess, I think it is related to how many frames pass between each lemming, something in the form of a(b - x), where a and b are constants (a might be simply 1) and x is the release rate. And if b - x is zero or negative, then it naturally pegs at 1 frame due to the way it is programmed.
I may be way off, of course, but that's just from a programmer's and mathematician's observation.
It's (107 - x)/2. In other words, a release rate of 99 is four frames between spawns, and every RR decrease of 2 is one additional frame. Decreasing the RR by 1 has no effect, so an even RR is exactly equivalent to the odd number one higher.
This means that RR 91 is eight frames (half as fast as 99). RR 1 is 53 frames; RR 50 (or 51) is 28.
Nice one Proxima - thanks.