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Lemmings Boards => Level Design => Topic started by: namida on August 23, 2009, 06:01:01 AM

Title: Compiling Lemmix source code
Post by: namida on August 23, 2009, 06:01:01 AM
Hey, I've tried to get it to compile, but there's so many missing files it's not funny... >_>
Title: Re: Compiling Lemmix source code
Post by: Minim on August 23, 2009, 06:17:55 AM
I caould only compile one set only, and that's not very funny. :(
Title: Re: Compiling Lemmix source code
Post by: namida on August 23, 2009, 08:01:10 AM
Huh?
Do you even know what I'm asking? >_>
Title: Re: Compiling Lemmix source code
Post by: Pooty on August 23, 2009, 03:11:32 PM
I'm assuming you're referring to the source code to Lemmix, which I understand is written in Delphi. What sort of files are missing?
Title: Re: Compiling Lemmix source code
Post by: Dullstar on August 23, 2009, 07:35:58 PM
Hmmm...  through compiling source code, could a Linux version be made?
Title: Re: Compiling Lemmix source code
Post by: Pooty on August 23, 2009, 10:13:51 PM
Maybe, but that depends on the code and the compiler. Delphi's not my strongest point, sadly, and I get it confused with Object Pascal.
Title: Re: Compiling Lemmix source code
Post by: ccexplore on August 24, 2009, 02:01:44 AM
Hey, I've tried to get it to compile, but there's so many missing files it's not funny... >_>

Funny this coming from you, I thought you hate Lemmix.

If you can get ahold of EricLang (I know, not easy these days), maybe he can help.  At the very least, he can tell you the exact compiler setup he has (eg. which version of Delphi).

I'm also curious whether this means you actually bought some version of Delphi, and if so, how much did it cost?  Or did you manage to download a "free" copy somewhere?  I myself wouldn't mind being able to get Lemmix compiled on my computer.  If nothing else, at least I can produce a version that fixes the entrance ordering problem, for example.

Hmmm...  through compiling source code, could a Linux version be made?

Not really.  I could be mistaken, but I believe the reason it only works in Windows is because it has Windows-specific code for dealing with graphics and user interfaces widgets.  You'd need to replace all that with Linux-specific stuff instead.  That is assuming that there's a suitable Delphi compiler for Linux (possibly, but I'm just not familiar enough with the language to know).
Title: Re: Compiling Lemmix source code
Post by: Dullstar on August 24, 2009, 03:38:36 AM
Hmm...  maybe Jason's lemmings clone will be multiplatform?

P.S.  According to Wikipedia, Delphi and object pascal are the same thing.
Title: Re: Compiling Lemmix source code
Post by: namida on August 24, 2009, 05:35:25 AM
Hey, I've tried to get it to compile, but there's so many missing files it's not funny... >_>

Funny this coming from you, I thought you hate Lemmix.

If you can get ahold of EricLang (I know, not easy these days), maybe he can help.  At the very least, he can tell you the exact compiler setup he has (eg. which version of Delphi).

I'm also curious whether this means you actually bought some version of Delphi, and if so, how much did it cost?  Or did you manage to download a "free" copy somewhere?  I myself wouldn't mind being able to get Lemmix compiled on my computer.  If nothing else, at least I can produce a version that fixes the entrance ordering problem, for example.

Hmmm...  through compiling source code, could a Linux version be made?

Not really.  I could be mistaken, but I believe the reason it only works in Windows is because it has Windows-specific code for dealing with graphics and user interfaces widgets.  You'd need to replace all that with Linux-specific stuff instead.  That is assuming that there's a suitable Delphi compiler for Linux (possibly, but I'm just not familiar enough with the language to know).

"Free" copies of it aren't hard to find, obviously I can't point you in the right direction... a certain search engine is a good friend here though. It was made with Delphi 7 Professional, I don't know the exact setup beyond that.

And when did I say I hate Lemmix? How else would I have made/watched all the replays, for one...?
Title: Re: Compiling Lemmix source code
Post by: Dullstar on August 28, 2009, 05:02:55 AM
I don't mind Lemmix either.  The only part I mind is that there aren't many good Linux compatible clones!
Title: Re: Compiling Lemmix source code
Post by: namida on September 20, 2009, 12:46:41 PM
And when did I say I hate Lemmix? How else would I have made/watched all the replays, for one...?

Ah, I just clicked to what you meant. I was referring to the players, not the editor, here. I don't think the code for the editor has even been released.