# LVL The Awesome level returns!.ini # Edited with NeoLemmix Editor V1.43n-C # SuperLemmini level releaseRate = 50 numLemmings = 100 numToRescue = 100 timeLimitSeconds = 360 numClimbers = 20 numFloaters = 20 numBombers = 0 numBlockers = 20 numBuilders = 0 numBashers = 20 numMiners = 20 numDiggers = 20 xPosCenter = 1060 yPosCenter = 160 style = DMA maxFallDistance = 126 width = 3200 height = 320 topBoundary = 8 bottomBoundary = 20 leftBoundary = 0 rightBoundary = -16 forceNormalTimerSpeed = true music = Turrican projects/awesome_ingame_1.mod # Objects # ID, X position, Y position, paint mode, flags, object-specific modifier (optional) # Paint modes: 0 = full, 2 = invisible, 4 = don't overwrite, 8 = visible only on terrain (only one value possible) # Flags: 1 = upside down, 2 = fake, 4 = upside-down mask, 8 = horizontally flipped (combining allowed) object_0 = 2, 820, 8, 4, 0, 0 object_1 = 6, 2502, 8, 4, 0, 0 # Terrain # ID, X position, Y position, modifier # Modifier: 1 = invisible, 2 = remove, 4 = upside down, 8 = don't overwrite, # 16 = fake, 32 = horizontally flipped, 64 = no one-way arrows (combining allowed) terrain_0 = 2, 720, 0, 0 #Steel # X position, Y position, width, height, flags (optional) # Flags: 1 = remove existing steel #Name and author name = The Awesome level returns\! author = Turrican # NeoLemmix Editor Data