# LVL custom 15.ini # Edited with Alpha version of Lemmings Level Editor releaseRate = 80 numLemmings = 2 numToRescue = 2 timeLimit = 2 numClimbers = 2 numFloaters = 0 numBombers = 0 numBlockers = 0 numBuilders = 0 numBashers = 4 numMiners = 4 numDiggers = 4 xPos = 1000 style = Crystal # Objects # id, xpos, ypos, paint mode (), upside down (0,1) # paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) object_0 = 0, 1503, 258, 0, 0 object_1 = 8, 1504, 244, 0, 0 object_2 = 1, 2007, 179, 0, 0 object_3 = 1, 678, 203, 0, 0 # Terrain # id, xpos, ypos, modifier # modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) terrain_0 = 36, 1241, -4, 0 terrain_1 = 0, 1548, 139, 0 terrain_2 = 0, 1602, 85, 0 terrain_3 = 0, 1649, 37, 0 terrain_4 = 0, 1183, 30, 0 terrain_5 = 0, 1126, 86, 0 terrain_6 = 0, 1065, 145, 0 terrain_7 = 0, 2072, 212, 0 terrain_8 = 0, 1187, 245, 0 terrain_9 = 1, 1442, 231, 0 terrain_10 = 36, 754, 3, 0 terrain_11 = 36, 1699, 6, 0 terrain_12 = 0, 703, 247, 0 terrain_13 = 33, 1504, 286, 0 terrain_14 = 1, 2009, 211, 0 terrain_15 = 33, 1548, 284, 0 terrain_16 = 28, 2123, 138, 0 terrain_17 = 12, 661, 229, 0 terrain_18 = 7, 1183, 146, 0 terrain_19 = 7, 1071, 108, 0 terrain_20 = 7, 1571, 79, 0 terrain_21 = 7, 1538, 27, 0 terrain_22 = 7, 1070, 34, 0 terrain_23 = 7, 1660, 155, 0 terrain_24 = 7, 1850, 260, 0 terrain_25 = 7, 868, 266, 0 terrain_26 = 7, 1109, 244, 0 terrain_27 = 7, 619, 47, 0 terrain_28 = 7, 2043, 85, 0 terrain_29 = 7, 701, 116, 0 terrain_30 = 7, 1617, 212, 0 terrain_31 = 7, 2002, 37, 0 terrain_32 = 7, 2193, 67, 0 terrain_33 = 7, 1348, 251, 0 terrain_34 = 7, 1192, 192, 0 #Steel # id, xpos, ypos, width, height #Name name = The night crawlers