# LVL custom extra21 lem broken challenge 2.ini # Edited with Alpha version of Lemmings Level Editor releaseRate = 80 numLemmings = 50 numToRescue = 50 timeLimit = 2 numClimbers = 0 numFloaters = 1 numBombers = 0 numBlockers = 0 numBuilders = 5 numBashers = 3 numMiners = 0 numDiggers = 0 xPos = 1000 style = Dirt # Objects # id, xpos, ypos, paint mode (), upside down (0,1) # paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) object_0 = 1, 1213, 23, 0, 0 object_1 = 0, 1242, 272, 0, 0 object_2 = 7, 1242, 259, 0, 0 object_3 = 5, 708, 297, 0, 0 object_4 = 5, 898, 296, 0, 0 object_5 = 5, 591, 300, 0, 0 object_6 = 5, 1385, 296, 0, 0 object_7 = 5, 1605, 294, 0, 0 object_8 = 5, 1501, 294, 0, 0 object_9 = 5, 876, 295, 0, 0 object_10 = 5, 590, 294, 0, 0 # Terrain # id, xpos, ypos, modifier # modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) terrain_0 = 23, 1337, 225, 0 terrain_1 = 23, 1337, 181, 0 terrain_2 = 23, 1337, 139, 0 terrain_3 = 43, 1483, 240, 0 terrain_4 = 0, 1713, 291, 0 terrain_5 = 43, 1432, 190, 0 terrain_6 = 23, 1245, 139, 0 terrain_7 = 29, 1384, 268, 0 terrain_8 = 29, 1458, 268, 0 terrain_9 = 29, 1532, 268, 0 terrain_10 = 23, 1337, 272, 0 terrain_11 = 23, 1201, 139, 0 terrain_12 = 23, 1156, 139, 0 terrain_13 = 23, 1293, 139, 0 terrain_14 = 29, 1253, 301, 0 terrain_15 = 43, 1381, 140, 0 terrain_16 = 29, 1017, 85, 0 terrain_17 = 29, 870, 86, 0 terrain_18 = 44, 1578, 249, 0 terrain_19 = 29, 943, 85, 0 terrain_20 = 43, 1105, 88, 0 terrain_21 = 29, 1153, 300, 0 terrain_22 = 42, 715, 103, 0 terrain_23 = 37, 1228, 137, 0 terrain_24 = 42, 662, 155, 0 terrain_25 = 30, 770, 86, 0 terrain_26 = 42, 555, 258, 0 terrain_27 = 0, 358, 288, 0 terrain_28 = 42, 610, 205, 0 terrain_29 = 0, 521, 284, 0 terrain_30 = 0, 362, 249, 0 terrain_31 = 30, 833, 300, 0 terrain_32 = 29, 1023, 301, 0 terrain_33 = 30, 1243, 301, 0 terrain_34 = 36, 1167, 141, 0 terrain_35 = 37, 1271, 141, 0 terrain_36 = 37, 1309, 139, 0 terrain_37 = 37, 1350, 174, 0 terrain_38 = 37, 1351, 221, 0 terrain_39 = 37, 1349, 263, 0 terrain_40 = 31, 781, 248, 0 terrain_41 = 31, 873, 248, 0 terrain_42 = 31, 937, 248, 0 terrain_43 = 31, 1012, 248, 0 #Steel # id, xpos, ypos, width, height steel_0 = 1207, 142, 40, 40 steel_1 = 1160, 143, 40, 40 steel_2 = 1246, 144, 40, 40 steel_3 = 1295, 142, 40, 40 steel_4 = 1339, 143, 40, 40 steel_5 = 1343, 190, 40, 40 steel_6 = 1340, 231, 40, 40 steel_7 = 1339, 272, 40, 40 #Name name = Lem Broken dock challenge 2