Lix version 1015-08-24 profiling results from 2015-09-08 06:03:36.
Unit of time: 1 us == 1 microsecond == 1/1000 of a millisecond.
At 60 frames per second, 1 frame takes 16666 us.
                                       avg/us   min/us   max/us   amount
DrawingTarget.al_set_target_bitmap()       15        0    15625    10090
al_lock_bitmap() readwrite              11718        0    31250       28
al_unlock_bitmap() readwrite                0        0        0       28
demo-bitmap-using-holding               50781    46875    78125      100
demo-bitmap-using-holding-large         53571    46875    78125        7
demo-prim-triangle-calls               233530   187500   281250       37
demo-prim-triangle-list                 28787    15625    46875      165
demo-prim-triangle-list-large           31250    15625    46875       13
demo-prim-triangle-list-more           130937   109375   171875       50
game 193 gadgets, 200 gadgets           16329        0    31250      266
                                       avg/us   min/us   max/us   amount
game 27 gadgets, Any Way You Want         729        0    15625      257
game 3264 gadgets, 3500 gadgets         94254    62500   140625       31
game 8 gadgets, Downward Reduction        140        0    15625      558
game clear screen to color                112        0    15625     1112
game counts gadgets, basic loop             0        0        0        4
game draws debugging text                2852        0    62500     1112
game draws land to map                     42        0    15625     1112
game draws map to screen                   28        0    15625     1112
game draws one gadget                      45        0    15625   163925
game entire drawing to map               7011        0   140625     1112
                                       avg/us   min/us   max/us   amount
game entire impl_game_draw()             9920        0   140625     1112
                                       avg/us   min/us   max/us   amount
