Lix version 1015-08-24 profiling results from 2015-08-25 00:49:37.
Unit of time: 1 us == 1 microsecond == 1/1000 of a millisecond.
At 60 frames per second, 1 frame takes 16666 us.
                                       avg/us   min/us   max/us   amount
DrawingTarget.al_set_target_bitmap()        6        0     2000     9626
al_lock_bitmap() readwrite               4143        0    10000       28
al_unlock_bitmap() readwrite                0        0        0       28
demo-bitmap-using-holding               15208    14000    34001      251
demo-bitmap-using-holding-large         18286    17000    28001       21
demo-prim-triangle-calls                57276    49002    84004      121
demo-prim-triangle-list                  6181     5000    14000      226
demo-prim-triangle-list-large            7410     6000    16000       39
demo-prim-triangle-list-more            26384    23001    71004      128
game 193 gadgets, 200 gadgets            2805     2000     7000      453
                                       avg/us   min/us   max/us   amount
game 27 gadgets, Any Way You Want         216        0     2000      369
game 3264 gadgets, 3500 gadgets         22035    18001    46002      173
game 8 gadgets, Downward Reduction         42        0     1000      585
game clear screen to color                 25        0     1000     1580
game counts gadgets, basic loop           250        0     1000        4
game draws debugging text                 665        0    16000     1580
game draws land to map                     15        0     1000     1580
game draws map to screen                   20        0     1000     1580
game draws one gadget                       7        0     8000   666744
game entire drawing to map               3344        0    46002     1580
                                       avg/us   min/us   max/us   amount
game entire impl_game_draw()             4031        0    47002     1580
                                       avg/us   min/us   max/us   amount
