# LVL twig-Blockafloater.ini # Edited with NeoLemmix Editor V1.27n-A # SuperLemmini level releaseRate = 99 numLemmings = 60 numToRescue = 60 timeLimitSeconds = 180 numClimbers = 1 numFloaters = 1 numBombers = 1 numBlockers = 1 numBuilders = 2 numBashers = 2 numMiners = 1 numDiggers = 1 xPosCenter = 1520 yPosCenter = 160 style = brick maxFallDistance = 126 width = 3200 height = 320 topBoundary = 8 bottomBoundary = 20 leftBoundary = 0 rightBoundary = -16 # Objects # ID, X position, Y position, paint mode, flags, object-specific modifier (optional) # Paint modes: 0 = full, 2 = invisible, 4 = don't overwrite, 8 = visible only on terrain (only one value possible) # Flags: 1 = upside down, 2 = fake, 4 = upside-down mask, 8 = horizontally flipped (combining allowed) object_0 = 0, 1656, 230, 4, 0, 0 object_1 = 1, 1612, 8, 0, 0, 0 object_2 = 9, 1656, 262, 4, 0, 0 object_3 = 1, 1256, 102, 0, 0, 0 object_4 = 4, 1720, 226, 8, 0, 0 object_5 = 3, 1316, 236, 8, 0, 0 object_6 = 6, 1544, 232, 0, 0, 0 object_7 = 4, 1582, 16, 8, 0, 0 object_8 = 7, 1195, 239, 4, 0, 0 # Terrain # ID, X position, Y position, modifier # Modifier: 1 = invisible, 2 = remove, 4 = upside down, 8 = don't overwrite, # 16 = fake, 32 = horizontally flipped, 64 = no one-way arrows (combining allowed) terrain_0 = 51, 1420, 80, 0 terrain_1 = 51, 1534, 184, 0 terrain_2 = 40, 1566, 296, 0 terrain_3 = 40, 1528, 14, 0 terrain_4 = 40, 1564, 284, 0 terrain_5 = 41, 1808, 202, 0 terrain_6 = 41, 1732, 254, 0 terrain_7 = 41, 1784, 218, 0 terrain_8 = 26, 1456, 300, 0 terrain_9 = 51, 1514, 176, 0 terrain_10 = 51, 1562, 176, 0 terrain_11 = 51, 1610, 176, 0 terrain_12 = 51, 1658, 176, 0 terrain_13 = 51, 1704, 176, 0 terrain_14 = 34, 1718, 224, 0 terrain_15 = 33, 1718, 240, 0 terrain_16 = 33, 1718, 256, 0 terrain_17 = 32, 1718, 284, 0 terrain_18 = 51, 1708, 300, 0 terrain_19 = 26, 1518, 300, 0 terrain_20 = 34, 1730, 224, 0 terrain_21 = 33, 1730, 238, 0 terrain_22 = 33, 1730, 256, 0 terrain_23 = 32, 1730, 284, 0 terrain_24 = 51, 1468, 126, 0 terrain_25 = 51, 1708, 80, 0 terrain_26 = 51, 1708, 32, 0 terrain_27 = 26, 1756, 300, 0 terrain_28 = 26, 1820, 300, 0 terrain_29 = 26, 1644, 300, 0 terrain_30 = 26, 1582, 300, 0 terrain_31 = 51, 1412, 282, 0 terrain_32 = 51, 1490, 154, 0 terrain_33 = 51, 1412, 234, 0 terrain_34 = 7, 1264, 186, 0 terrain_35 = 13, 1396, 182, 0 terrain_36 = 7, 1160, 186, 0 terrain_37 = 34, 1313, 234, 0 terrain_38 = 33, 1313, 250, 0 terrain_39 = 32, 1313, 284, 0 terrain_40 = 34, 1325, 234, 0 terrain_41 = 33, 1325, 252, 0 terrain_42 = 32, 1325, 284, 0 terrain_43 = 51, 1444, 106, 0 terrain_44 = 6, 1336, 186, 0 terrain_45 = 6, 1316, 186, 0 terrain_46 = 26, 1158, 300, 0 terrain_47 = 26, 1286, 300, 0 terrain_48 = 26, 1348, 300, 0 terrain_49 = 34, 1158, 198, 0 terrain_50 = 33, 1158, 254, 0 terrain_51 = 32, 1158, 284, 0 terrain_52 = 33, 1158, 210, 0 terrain_53 = 33, 1158, 222, 0 terrain_54 = 33, 1158, 146, 0 terrain_55 = 32, 1158, 170, 0 terrain_56 = 33, 1158, 114, 0 terrain_57 = 34, 1160, 108, 2 terrain_58 = 33, 1325, 246, 0 terrain_59 = 33, 1313, 260, 0 terrain_60 = 33, 1860, 256, 0 terrain_61 = 32, 1860, 284, 0 terrain_62 = 33, 1860, 224, 0 terrain_63 = 33, 1860, 192, 0 terrain_64 = 51, 1398, 58, 0 terrain_65 = 33, 1860, 160, 0 terrain_66 = 33, 1860, 128, 0 terrain_67 = 34, 1864, 122, 2 terrain_68 = 54, 1398, 30, 0 terrain_69 = 58, 1452, 186, 0 terrain_70 = 58, 1315, 186, 0 terrain_71 = 7, 1264, 186, 0 terrain_72 = 51, 1632, 300, 0 terrain_73 = 33, 1578, 30, 0 terrain_74 = 32, 1578, 64, 0 terrain_75 = 33, 1590, 32, 0 terrain_76 = 32, 1590, 64, 0 terrain_77 = 33, 1590, 26, 0 terrain_78 = 33, 1578, 40, 0 terrain_79 = 51, 1702, -16, 0 terrain_80 = 40, 1510, 22, 0 terrain_81 = 33, 1504, -10, 0 terrain_82 = 26, 1566, 312, 2 terrain_83 = 19, 1580, 6, 6 terrain_84 = 8, 1392, 234, 2 terrain_85 = 51, 1660, 80, 0 terrain_86 = 51, 1612, 80, 0 terrain_87 = 51, 1564, 80, 0 terrain_88 = 8, 1564, 68, 2 terrain_89 = 26, 1222, 300, 0 terrain_90 = 7, 1216, 186, 0 #Steel # X position, Y position, width, height, flags (optional) # Flags: 1 = remove existing steel steel_0 = 1512, 176, 112, 48 steel_1 = 1702, 0, 48, 128 steel_2 = 1492, 154, 48, 48 steel_3 = 1468, 126, 48, 48 steel_4 = 1444, 106, 48, 48 steel_5 = 1420, 80, 48, 48 steel_6 = 1398, 58, 48, 48 steel_7 = 1396, 30, 32, 32 steel_8 = 1412, 234, 48, 88 steel_9 = 1632, 300, 48, 48 steel_10 = 1708, 300, 48, 48 steel_11 = 1624, 176, 112, 48 steel_12 = 1640, 176, 112, 48 steel_13 = 1564, 80, 150, 48 #Name and author name = blockafloater author = Twig