# LVL Abandoned Building Site.rlv # Created with RetroLemmini Editor Version 1.3 # RetroLemmini Level Version 13 # Level stats name = Abandoned Building Site author = hrb264 version = 13 releaseRate = 50 maxReleaseRate = 99 lockReleaseRate = False numLemmings = 50 numToRescue = 50 timeLimitSeconds = 0 numClimbers = 25 numFloaters = 25 numBombers = 0 numBlockers = 0 numBuilders = 25 numBashers = 10 numMiners = 25 numDiggers = 2 xPosCenter = 400 yPosCenter = 160 superlemming = False forceNormalTimerSpeed = True maxFallDistance = 126 classicSteel = False autosteelMode = 1 style = bubble width = 2000 height = 320 topBoundary = 8 bottomBoundary = 20 leftBoundary = 0 rightBoundary = -16 music = tune3 # Objects # ID, X pos, Y pos, paint mode, flags, (optional) object-specific modifier # Paint modes (one value only): 0 = full, 2 = invisible, 4 = no overwrite, 8 = only on terrain # Flags (combining allowed): 1 = inverted, 2 = fake, 4 = inverted trigger, 8 = flipped, 16 = rotated object_0 = 7, 630, 93, 4, 0, 0, brick object_1 = 6, 1213, 139, 4, 0, 0, brick object_2 = 6, 1365, 199, 4, 0, 0, rock object_3 = 5, 1445, 228, 4, 0, 0, brick object_4 = 5, 1446, 249, 4, 0, 0, brick object_5 = 5, 1447, 272, 4, 0, 0, brick object_6 = 5, 1560, 270, 4, 0, 0, brick object_7 = 7, 1743, 191, 4, 0, 0, dirt object_8 = 1, 549, 208, 4, 0, 0, dirt object_9 = 1, 939, 32, 4, 0, 0, dirt object_10 = 5, 126, 199, 4, 0, 0, brick # Terrain # ID, X pos, Y pos, flags # Flags (combining allowed): 1 = invisible, 2 = eraser, 4 = inverted, 8 = no overwrite, 16 = fake, 32 = flipped, 64 = no one-way, 128 = rotated terrain_0 = 1, -13, 269, 0, dirt terrain_1 = 0, 28, 256, 0, dirt terrain_2 = 1, 58, 282, 0, dirt terrain_3 = 1, 94, 272, 0, dirt terrain_4 = 10, 77, 246, 0, dirt terrain_5 = 10, 145, 232, 0, dirt terrain_6 = 10, 229, 217, 0, dirt terrain_7 = 29, 388, 298, 0, dirt terrain_8 = 29, 479, 296, 0, dirt terrain_9 = 14, 553, 276, 0, dirt terrain_10 = 6, 105, 239, 0, dirt terrain_11 = 9, 142, 234, 0, dirt terrain_12 = 41, 287, 227, 0, dirt terrain_13 = 36, 211, 231, 0, dirt terrain_14 = 35, 328, 215, 0, dirt terrain_15 = 11, 577, 263, 0, dirt terrain_16 = 11, 605, 255, 0, dirt terrain_17 = 0, 622, 270, 0, dirt terrain_18 = 21, 127, 235, 0, dirt terrain_19 = 22, 480, 286, 0, dirt terrain_20 = 3, 658, 288, 0, dirt terrain_21 = 37, 660, 255, 0, dirt terrain_22 = 38, 686, 265, 0, dirt terrain_23 = 41, 691, 252, 0, dirt terrain_24 = 2, 629, 155, 0, brick terrain_25 = 2, 665, 155, 0, brick terrain_26 = 16, 646, 178, 0, brick terrain_27 = 0, 625, 177, 0, brick terrain_28 = 19, 591, 191, 2, dirt terrain_29 = 15, 678, 262, 0, dirt terrain_30 = 36, 687, 150, 0, dirt terrain_31 = 36, 704, 163, 0, dirt terrain_32 = 36, 711, 175, 0, dirt terrain_33 = 2, 688, 282, 0, brick terrain_34 = 12, 733, 276, 0, dirt terrain_35 = 16, 751, 239, 0, brick terrain_36 = 16, 780, 269, 0, brick terrain_37 = 14, 626, 279, 0, brick terrain_38 = 2, 602, 255, 0, brick terrain_39 = 16, 777, 209, 0, brick terrain_40 = 15, 749, 203, 0, brick terrain_41 = 43, 628, 151, 0, brick terrain_42 = 40, 627, 241, 0, brick terrain_43 = 11, 835, 216, 0, dirt terrain_44 = 3, 815, 272, 0, dirt terrain_45 = 3, 752, 280, 0, dirt terrain_46 = 29, 890, 261, 0, dirt terrain_47 = 29, 951, 278, 0, dirt terrain_48 = 22, 693, 225, 2, dirt terrain_49 = 36, 958, 289, 0, dirt terrain_50 = 17, 984, 248, 0, brick terrain_51 = 16, 942, 281, 0, brick terrain_52 = 52, 1072, 240, 64, brick terrain_53 = 52, 1044, 268, 64, brick terrain_54 = 51, 1066, 265, 64, brick terrain_55 = 51, 1096, 228, 64, brick terrain_56 = 53, 1014, 222, 64, brick terrain_57 = 54, 333, 252, 64, brick terrain_58 = 12, 1105, 263, 0, dirt terrain_59 = 10, 1113, 203, 0, dirt terrain_60 = 25, -14, 247, 64, dirt terrain_61 = 23, 41, 252, 64, dirt terrain_62 = 25, 13, 231, 64, dirt terrain_63 = 24, -9, 206, 64, dirt terrain_64 = 24, 58, 212, 64, dirt terrain_65 = 23, 17, 190, 64, dirt terrain_66 = 23, 80, 223, 64, dirt terrain_67 = 23, -2, 153, 64, dirt terrain_68 = 29, 906, 254, 0, brick terrain_69 = 29, 915, 243, 0, brick terrain_70 = 40, 409, 269, 0, brick terrain_71 = 40, 400, 248, 0, brick terrain_72 = 40, 345, 222, 0, brick terrain_73 = 41, 574, 154, 0, brick terrain_74 = 42, 984, 213, 0, brick terrain_75 = 42, 993, 182, 0, brick terrain_76 = 42, 1005, 151, 0, brick terrain_77 = 42, 986, 119, 0, brick terrain_78 = 42, 1014, 116, 0, brick terrain_79 = 4, 1021, 194, 0, brick terrain_80 = 42, 971, 89, 0, brick terrain_81 = 13, 488, 242, 0, dirt terrain_82 = 15, 424, 243, 0, dirt_md terrain_83 = 41, 537, 181, 0, brick terrain_84 = 41, 489, 214, 0, brick terrain_85 = 18, 1209, 105, 0, dirt terrain_86 = 10, 1225, 204, 0, dirt terrain_87 = 23, 1218, 290, 64, dirt terrain_88 = 26, 1194, 292, 64, dirt terrain_89 = 25, 1146, 302, 64, dirt terrain_90 = 25, 1100, 302, 64, dirt terrain_91 = 53, 1261, 297, 64, brick terrain_92 = 12, 1385, 209, 0, brick terrain_93 = 16, 1087, 200, 0, dirt terrain_94 = 10, 1285, 247, 0, dirt terrain_95 = 16, 1387, 184, 0, brick terrain_96 = 14, 1323, 183, 0, brick terrain_97 = 52, 1573, 273, 64, brick terrain_98 = 52, 1573, 226, 64, brick terrain_99 = 52, 1572, 179, 64, brick terrain_100 = 51, 1597, 276, 64, brick terrain_101 = 54, 1599, 249, 64, brick terrain_102 = 51, 1641, 276, 64, brick terrain_103 = 2, 1573, 168, 0, dirt terrain_104 = 19, 1600, 190, 2, dirt terrain_105 = 2, 1655, 205, 0, dirt terrain_106 = 20, 1185, 185, 0, brick terrain_107 = 20, 1677, 192, 0, brick terrain_108 = 20, 1647, 176, 0, brick terrain_109 = 20, 1594, 152, 0, brick terrain_110 = 20, 1705, 197, 0, brick terrain_111 = 35, 1438, 158, 0, brick terrain_112 = 36, 1438, 96, 0, brick terrain_113 = 44, 1075, 191, 0, brick terrain_114 = 49, 1705, 247, 0, brick terrain_115 = 36, 1641, 196, 0, dirt terrain_116 = 35, 1706, 195, 0, dirt terrain_117 = 35, 1684, 162, 0, dirt terrain_118 = 37, 1626, 227, 0, dirt terrain_119 = 28, 1733, 270, 0, dirt terrain_120 = 29, 1734, 296, 0, dirt terrain_121 = 29, 1766, 255, 0, dirt terrain_122 = 29, 1747, 237, 0, dirt terrain_123 = 51, 1688, 279, 64, brick terrain_124 = 26, 1830, 291, 64, dirt terrain_125 = 26, 1847, 293, 64, dirt terrain_126 = 26, 1860, 247, 64, dirt terrain_127 = 11, 1870, 262, 0, dirt terrain_128 = 19, 1906, 201, 0, dirt terrain_129 = 27, 1890, 237, 0, dirt terrain_130 = 54, 252, 222, 64, brick terrain_131 = 22, 467, 255, 128, brick # Steel # X position, Y position, width, height, flags (optional) # Flags: 1 = remove existing steel # Hints # hint_N = Your hint here # Rulers # X position, Y position, width, height, modifier (optional) # Flags: 1 = remove existing steel