# LVL Trapped at the reptile sanctuary.rlv # Created with RetroLemmini Editor Version 1.3 # RetroLemmini Level Version 8 # Level stats name = Trapped at the reptile sanctuary author = hrb264 version = 8 releaseRate = 50 maxReleaseRate = 99 lockReleaseRate = False numLemmings = 1 numToRescue = 1 timeLimitSeconds = 0 numClimbers = 0 numFloaters = 0 numBombers = 0 numBlockers = 0 numBuilders = 70 numBashers = 70 numMiners = 70 numDiggers = 70 xPosCenter = 400 yPosCenter = 160 superlemming = False forceNormalTimerSpeed = True maxFallDistance = 126 classicSteel = False autosteelMode = 1 style = rock width = 2800 height = 320 topBoundary = 8 bottomBoundary = 20 leftBoundary = 0 rightBoundary = -16 music = special/beasti # Objects # ID, X pos, Y pos, paint mode, flags, (optional) object-specific modifier # Paint modes (one value only): 0 = full, 2 = invisible, 4 = no overwrite, 8 = only on terrain # Flags (combining allowed): 1 = inverted, 2 = fake, 4 = inverted trigger, 8 = flipped, 16 = rotated object_0 = 8, 488, 137, 4, 0, 0 object_1 = 5, 783, 273, 4, 0, 0 object_2 = 9, 730, 124, 4, 0, 0 object_3 = 8, 1051, 94, 4, 0, 0 object_4 = 5, 931, 273, 4, 0, 0 object_5 = 8, 1097, 179, 4, 0, 0 object_6 = 9, 888, 167, 4, 0, 0 object_7 = 6, 1314, 213, 4, 0, 0 object_8 = 6, 1619, 198, 4, 0, 0 object_9 = 5, 1618, 92, 4, 0, 0 object_10 = 6, 1881, 54, 4, 0, 0 object_11 = 3, 1909, 106, 8, 0, 0 object_12 = 9, 2283, 94, 4, 16, 0 object_13 = 0, 2687, 224, 4, 0, 0 object_14 = 6, 243, 132, 4, 0, 0 object_15 = 1, 7, 38, 4, 0, 0 # Terrain # ID, X pos, Y pos, flags # Flags (combining allowed): 1 = invisible, 2 = eraser, 4 = inverted, 8 = no overwrite, 16 = fake, 32 = flipped, 64 = no one-way, 128 = rotated terrain_0 = 0, -18, 115, 0 terrain_1 = 0, 40, 109, 0 terrain_2 = 2, 91, 200, 0 terrain_3 = 2, 173, 226, 0 terrain_4 = 2, 205, 158, 0 terrain_5 = 56, 215, 284, 0 terrain_6 = 56, 234, 257, 0 terrain_7 = 56, 262, 214, 0 terrain_8 = 58, 276, 256, 0 terrain_9 = 56, 313, 202, 0 terrain_10 = 56, 326, 252, 0 terrain_11 = 56, 287, 289, 0 terrain_12 = 59, 260, 306, 0 terrain_13 = 59, 339, 296, 0 terrain_14 = 14, 355, 218, 0 terrain_15 = 14, 410, 192, 0 terrain_16 = 14, 464, 166, 0 terrain_17 = 2, 499, 166, 0 terrain_18 = 21, 502, 112, 0 terrain_19 = 28, 533, 130, 0 terrain_20 = 3, 488, 150, 0 terrain_21 = 2, 435, 233, 0 terrain_22 = 18, 473, 178, 0 terrain_23 = 2, 558, 158, 0 terrain_24 = 2, 632, 175, 0 terrain_25 = 59, 520, 61, 0 terrain_26 = 56, 545, 58, 0 terrain_27 = 56, 552, 36, 0 terrain_28 = 56, 512, 4, 0 terrain_29 = 18, 504, 83, 0 terrain_30 = 18, 507, 269, 0 terrain_31 = 59, 439, 223, 0 terrain_32 = 59, 455, 212, 0 terrain_33 = 58, 552, 271, 0 terrain_34 = 59, 597, 270, 0 terrain_35 = 56, 612, 287, 0 terrain_36 = 2, 651, 210, 0 terrain_37 = 56, 590, 69, 0 terrain_38 = 56, 613, 37, 0 terrain_39 = 58, 632, 94, 0 terrain_40 = 18, 541, -6, 0 terrain_41 = 18, 572, 24, 0 terrain_42 = 19, 667, 94, 0 terrain_43 = 19, 628, 75, 0 terrain_44 = 59, 448, 202, 0 terrain_45 = 2, 681, 131, 0 terrain_46 = 19, 678, 111, 0 terrain_47 = 20, 613, 263, 0 terrain_48 = 11, 710, 304, 0 terrain_49 = 11, 736, 304, 0 terrain_50 = 56, 662, 220, 0 terrain_51 = 58, 742, 291, 0 terrain_52 = 56, 742, 238, 0 terrain_53 = 18, 739, 198, 0 terrain_54 = 1, 746, 125, 0 terrain_55 = 2, 868, 153, 0 terrain_56 = 2, 813, 14, 0 terrain_57 = 2, 882, 41, 0 terrain_58 = 57, 904, 275, 0 terrain_59 = 14, 920, 243, 0 terrain_60 = 14, 966, 217, 0 terrain_61 = 14, 1020, 191, 0 terrain_62 = 14, 1071, 164, 0 terrain_63 = 14, 1122, 136, 0 terrain_64 = 16, 1174, 135, 0 terrain_65 = 26, 1040, 137, 0 terrain_66 = 26, 1035, 154, 0 terrain_67 = 22, 1017, 257, 0 terrain_68 = 13, 1037, 221, 0 terrain_69 = 14, 1090, 200, 0 terrain_70 = 21, 1112, 211, 0 terrain_71 = 14, 1108, 206, 0 terrain_72 = 2, 1178, 189, 0 terrain_73 = 2, 1125, 213, 0 terrain_74 = 57, 1057, 290, 0 terrain_75 = 2, 1245, 118, 0 terrain_76 = 16, 1233, 284, 0 terrain_77 = 14, 1256, 284, 0 terrain_78 = 2, 1276, 237, 0 terrain_79 = 19, 1326, 290, 0 terrain_80 = 19, 1365, 252, 0 terrain_81 = 19, 1404, 206, 0 terrain_82 = 58, 1447, 162, 0 terrain_83 = 59, 1505, 112, 0 terrain_84 = 2, 1519, 50, 0 terrain_85 = 20, 1570, 188, 0 terrain_86 = 26, 1576, 204, 0 terrain_87 = 2, 1538, 257, 0 terrain_88 = 19, 1595, 268, 0 terrain_89 = 19, 1606, 242, 0 terrain_90 = 21, 1597, 222, 0 terrain_91 = 19, 1610, 283, 0 terrain_92 = 2, 1655, 245, 0 terrain_93 = 2, 1684, 130, 0 terrain_94 = 2, 1742, 62, 0 terrain_95 = 1, 1734, 154, 0 terrain_96 = 2, 1641, 119, 0 terrain_97 = 18, 1570, 98, 0 terrain_98 = 19, 1610, 133, 0 terrain_99 = 20, 1582, 136, 0 terrain_100 = 26, 1868, 180, 0 terrain_101 = 27, 1876, 122, 0 terrain_102 = 28, 1876, 97, 0 terrain_103 = 19, 1866, 75, 0 terrain_104 = 56, 1880, 198, 0 terrain_105 = 59, 1932, 228, 0 terrain_106 = 1, 1902, 156, 0 terrain_107 = 2, 2047, 268, 0 terrain_108 = 2, 1911, 58, 0 terrain_109 = 2, 1967, 22, 0 terrain_110 = 2, 2005, 12, 0 terrain_111 = 24, 2062, 270, 0 terrain_112 = 3, 2119, 268, 0 terrain_113 = 3, 2204, 204, 0 terrain_114 = 3, 2147, 138, 0 terrain_115 = 3, 2200, 91, 0 terrain_116 = 16, 2284, 123, 0 terrain_117 = 16, 2303, 149, 0 terrain_118 = 16, 2323, 178, 0 terrain_119 = 16, 2343, 203, 0 terrain_120 = 16, 2354, 220, 0 terrain_121 = 18, 2357, 277, 0 terrain_122 = 18, 2396, 276, 0 terrain_123 = 18, 2427, 257, 0 terrain_124 = 17, 2367, 252, 0 terrain_125 = 20, 2335, 265, 0 terrain_126 = 2, 2461, 219, 0 terrain_127 = 2, 2524, 148, 0 terrain_128 = 56, 2598, 139, 0 terrain_129 = 58, 2635, 186, 0 terrain_130 = 59, 2606, 215, 0 terrain_131 = 18, 2568, 239, 0 terrain_132 = 18, 2567, 254, 0 terrain_133 = 16, 2609, 263, 0 terrain_134 = 15, 2292, 247, 0 terrain_135 = 58, 2631, 248, 0 terrain_136 = 59, 2680, 269, 0 terrain_137 = 11, 2707, 282, 0 terrain_138 = 12, 2736, 281, 0 terrain_139 = 2, 2550, 46, 0 terrain_140 = 2, 2635, 75, 0 terrain_141 = 2, 2658, 102, 0 # Steel # X position, Y position, width, height, flags (optional) # Flags: 1 = remove existing steel # Hints # hint_N = Your hint here # Rulers # X position, Y position, width, height, modifier (optional) # Flags: 1 = remove existing steel