# LVL Shabbat Shalom, Mr Lemberg.rlv # Created with RetroLemmini Editor Version 1.1.1 # RetroLemmini Level Version 13 # Level stats name = Shabbat Shalom, Mr Lemberg author = hrb264 version = 13 releaseRate = 50 maxReleaseRate = 99 lockReleaseRate = False numLemmings = 40 numToRescue = 40 timeLimitSeconds = 0 numClimbers = 0 numFloaters = 0 numBombers = 0 numBlockers = 0 numBuilders = 40 numBashers = 40 numMiners = 40 numDiggers = 40 xPosCenter = 400 yPosCenter = 160 style = Crystal width = 1600 height = 320 superlemming = False forceNormalTimerSpeed = True maxFallDistance = 126 classicSteel = False autosteelMode = 1 topBoundary = 8 bottomBoundary = 20 leftBoundary = 0 rightBoundary = -16 music = awesome # Objects # ID, X pos, Y pos, paint mode, flags, (optional) object-specific modifier # Paint modes (one value only): 0 = full, 2 = invisible, 4 = no overwrite, 8 = only on terrain # Flags (combining allowed): 1 = inverted, 2 = fake, 4 = inverted trigger, 8 = flipped, 16 = rotated object_0 = 5, 411, 99, 4, 0, 0, fire object_1 = 5, 410, 116, 4, 0, 0, fire object_2 = 5, 596, 134, 4, 16, 0, fire object_3 = 5, 681, 136, 4, 16, 0, fire object_4 = 6, 994, 164, 4, 0, 0, pillar object_5 = 1, 29, 142, 4, 0, 0, pillar object_6 = 3, 269, 230, 8, 0, 0, pillar object_7 = 3, 206, 232, 8, 0, 0, pillar object_8 = 3, 143, 264, 8, 0, 0, pillar object_9 = 3, 200, 271, 8, 0, 0, pillar object_10 = 3, 260, 276, 8, 0, 0, pillar object_11 = 3, 283, 261, 8, 0, 0, pillar object_12 = 3, 263, 199, 8, 0, 0, pillar object_13 = 3, 204, 201, 8, 0, 0, pillar object_14 = 3, 147, 211, 8, 0, 0, pillar object_15 = 3, 291, 217, 8, 0, 0, pillar # Terrain # ID, X pos, Y pos, flags # Flags (combining allowed): 1 = invisible, 2 = eraser, 4 = inverted, 8 = no overwrite, 16 = fake, 32 = flipped, 64 = no one-way, 128 = rotated terrain_0 = 55, 61, 42, 0, pillar terrain_1 = 56, 104, 40, 0, pillar terrain_2 = 47, 89, 109, 0, pillar terrain_3 = 46, 61, 108, 0, pillar terrain_4 = 46, 141, 107, 0, pillar terrain_5 = 55, 106, 59, 0, pillar terrain_6 = 56, 52, 66, 0, pillar terrain_7 = 47, 88, 61, 0, pillar terrain_8 = 46, 60, 58, 0, pillar terrain_9 = 46, 134, 61, 0, pillar terrain_10 = 55, 261, 40, 0, pillar terrain_11 = 56, 304, 38, 0, pillar terrain_12 = 47, 289, 107, 0, pillar terrain_13 = 46, 261, 106, 0, pillar terrain_14 = 46, 341, 105, 0, pillar terrain_15 = 55, 306, 57, 0, pillar terrain_16 = 56, 252, 64, 0, pillar terrain_17 = 47, 288, 59, 0, pillar terrain_18 = 46, 260, 56, 0, pillar terrain_19 = 46, 334, 59, 0, pillar terrain_20 = 55, 18, 201, 0, pillar terrain_21 = 56, 61, 199, 0, pillar terrain_22 = 47, 46, 268, 0, pillar terrain_23 = 46, 18, 267, 0, pillar terrain_24 = 46, 98, 266, 0, pillar terrain_25 = 55, 63, 218, 0, pillar terrain_26 = 56, 9, 225, 0, pillar terrain_27 = 47, 45, 220, 0, pillar terrain_28 = 46, 17, 217, 0, pillar terrain_29 = 46, 91, 220, 0, pillar terrain_30 = 51, -20, 295, 0, pillar terrain_31 = 51, 61, 294, 0, pillar terrain_32 = 61, 142, 257, 0, pillar terrain_33 = 60, 169, 257, 0, pillar terrain_34 = 60, 220, 216, 0, pillar terrain_35 = 61, 193, 222, 0, pillar terrain_36 = 60, 218, 257, 0, pillar terrain_37 = 61, 190, 261, 0, pillar terrain_38 = 60, 265, 220, 0, pillar terrain_39 = 60, 265, 251, 0, pillar terrain_40 = 61, 244, 212, 0, pillar terrain_41 = 61, 243, 244, 0, pillar terrain_42 = 60, 319, 246, 0, pillar terrain_43 = 61, 289, 210, 0, pillar terrain_44 = 61, 291, 247, 0, pillar terrain_45 = 60, 308, 206, 0, pillar terrain_46 = 51, 347, 286, 0, pillar terrain_47 = 39, 426, 300, 0, pillar terrain_48 = 39, 464, 301, 0, pillar terrain_49 = 39, 505, 285, 0, pillar terrain_50 = 50, 477, 276, 0, pillar terrain_51 = 50, 450, 275, 0, pillar terrain_52 = 50, 426, 278, 0, pillar terrain_53 = 20, 469, 187, 0, pillar terrain_54 = 2, 376, 116, 36, pillar terrain_55 = 20, 468, 220, 0, pillar terrain_56 = 22, 543, 283, 0, pillar terrain_57 = 21, 577, 283, 0, pillar terrain_58 = 39, 614, 286, 0, pillar terrain_59 = 39, 648, 285, 0, pillar terrain_60 = 39, 687, 284, 0, pillar terrain_61 = 40, 722, 298, 0, pillar terrain_62 = 40, 722, 282, 0, pillar terrain_63 = 55, 617, 26, 0, pillar terrain_64 = 56, 660, 24, 0, pillar terrain_65 = 47, 645, 93, 0, pillar terrain_66 = 46, 617, 92, 0, pillar terrain_67 = 46, 697, 91, 0, pillar terrain_68 = 55, 662, 43, 0, pillar terrain_69 = 56, 608, 50, 0, pillar terrain_70 = 47, 644, 45, 0, pillar terrain_71 = 46, 616, 42, 0, pillar terrain_72 = 46, 690, 45, 0, pillar terrain_73 = 60, 574, 260, 128, pillar terrain_74 = 60, 662, 257, 128, pillar terrain_75 = 68, 482, 149, 0, pillar terrain_76 = 68, 437, 150, 128, pillar terrain_77 = 37, 678, 191, 0, pillar terrain_78 = 37, 596, 193, 0, pillar terrain_79 = 55, 796, 192, 0, pillar terrain_80 = 56, 839, 190, 0, pillar terrain_81 = 47, 824, 259, 0, pillar terrain_82 = 46, 796, 258, 0, pillar terrain_83 = 46, 876, 257, 0, pillar terrain_84 = 55, 841, 209, 0, pillar terrain_85 = 56, 787, 216, 0, pillar terrain_86 = 47, 823, 211, 0, pillar terrain_87 = 46, 795, 208, 0, pillar terrain_88 = 46, 869, 211, 0, pillar terrain_89 = 51, 759, 288, 0, pillar terrain_90 = 51, 837, 288, 0, pillar terrain_91 = 61, 919, 252, 0, pillar terrain_92 = 60, 947, 252, 0, pillar terrain_93 = 60, 998, 207, 0, pillar terrain_94 = 61, 971, 213, 0, pillar terrain_95 = 60, 996, 248, 0, pillar terrain_96 = 61, 968, 252, 0, pillar terrain_97 = 60, 1043, 211, 0, pillar terrain_98 = 60, 1043, 242, 0, pillar terrain_99 = 61, 1022, 203, 0, pillar terrain_100 = 61, 1021, 235, 0, pillar terrain_101 = 60, 1099, 236, 0, pillar terrain_102 = 61, 1067, 201, 0, pillar terrain_103 = 61, 1071, 239, 0, pillar terrain_104 = 60, 1074, 198, 0, pillar terrain_105 = 51, 1125, 277, 0, pillar terrain_106 = 22, 1205, 276, 0, pillar terrain_107 = 21, 1241, 277, 0, pillar terrain_108 = 21, 1278, 275, 0, pillar terrain_109 = 55, 1170, 131, 0, pillar terrain_110 = 56, 1213, 129, 0, pillar terrain_111 = 47, 1198, 198, 0, pillar terrain_112 = 46, 1170, 197, 0, pillar terrain_113 = 46, 1250, 196, 0, pillar terrain_114 = 55, 1215, 148, 0, pillar terrain_115 = 56, 1161, 155, 0, pillar terrain_116 = 47, 1197, 150, 0, pillar terrain_117 = 46, 1169, 147, 0, pillar terrain_118 = 46, 1243, 150, 0, pillar terrain_119 = 20, 1318, 275, 0, pillar # Steel # X position, Y position, width, height, flags (optional) # Flags: 1 = remove existing steel # Hints # hint_N = Your hint here # Rulers # X position, Y position, width, height, modifier (optional) # Flags: 1 = remove existing steel