# LVL lapland new forest 1.rlv # Created with RetroLemmini Editor Version 1.1.1 # RetroLemmini Level Version 18 # Level stats name = Lapland New Forest author = hrb264 version = 18 releaseRate = 1 maxReleaseRate = 99 lockReleaseRate = False numLemmings = 10 numToRescue = 9 timeLimitSeconds = 300 numClimbers = 10 numFloaters = 10 numBombers = 1 numBlockers = 10 numBuilders = 35 numBashers = 10 numMiners = 15 numDiggers = 15 xPosCenter = 400 yPosCenter = 160 style = Christmas width = 2000 height = 320 superlemming = False forceNormalTimerSpeed = True maxFallDistance = 126 classicSteel = False autosteelMode = 1 topBoundary = 8 bottomBoundary = 20 leftBoundary = 0 rightBoundary = -16 # Objects # ID, X pos, Y pos, paint mode, flags, (optional) object-specific modifier # Paint modes (one value only): 0 = full, 2 = invisible, 4 = no overwrite, 8 = only on terrain # Flags (combining allowed): 1 = inverted, 2 = fake, 4 = inverted trigger, 8 = flipped, 16 = rotated object_0 = 10, 1506, 54, 4, 0, 0 object_1 = 12, 1346, 94, 4, 0, 0 object_2 = 12, 1173, 96, 4, 0, 0 object_3 = 12, 1434, 93, 4, 0, 0 object_4 = 12, 1222, 98, 4, 0, 0 object_5 = 3, 1807, 120, 4, 0, 0 object_6 = 10, 693, 271, 4, 0, 0 object_7 = 10, 565, 272, 4, 0, 0 object_8 = 10, 437, 271, 4, 0, 0 object_9 = 3, 55, 129, 4, 0, 0 object_10 = 2, 805, 75, 4, 0, 0 object_11 = 12, 1503, 85, 4, 0, 0 object_12 = 12, 1302, 95, 4, 0, 0 object_13 = 12, 1678, 112, 4, 0, 0 object_14 = 5, 29, -2, 4, 0, 0 object_15 = 5, 1780, -4, 4, 0, 0 object_16 = 11, 1696, 61, 4, 0, 0 object_17 = 11, 114, 185, 4, 0, 0 # Terrain # ID, X pos, Y pos, flags # Flags (combining allowed): 1 = invisible, 2 = eraser, 4 = inverted, 8 = no overwrite, 16 = fake, 32 = flipped, 64 = no one-way, 128 = rotated terrain_0 = 0, 816, 188, 0 terrain_1 = 12, 924, 136, 36 terrain_2 = 11, 1026, 212, 0 terrain_3 = 14, 1056, 236, 0 terrain_4 = 12, 879, 211, 128 terrain_5 = 30, 1140, 240, 0 terrain_6 = 31, 1162, 249, 0 terrain_7 = 31, 1239, 209, 0 terrain_8 = 31, 1111, 229, 0 terrain_9 = 32, 919, 252, 0 terrain_10 = 33, 1015, 242, 0 terrain_11 = 4, 950, 141, 160 terrain_12 = 4, 1329, 22, 128 terrain_13 = 4, 1159, 47, 128 terrain_14 = 6, 1111, 42, 0 terrain_15 = 38, 1259, 141, 64 terrain_16 = 38, 1213, 144, 64 terrain_17 = 38, 1166, 145, 64 terrain_18 = 38, 1121, 145, 64 terrain_19 = 38, 1090, 225, 64 terrain_20 = 39, 1280, 202, 64 terrain_21 = 39, 1309, 202, 64 terrain_22 = 38, 1337, 201, 64 terrain_23 = 38, 1384, 200, 64 terrain_24 = 38, 1432, 200, 64 terrain_25 = 39, 1478, 200, 64 terrain_26 = 15, 1152, 204, 128 terrain_27 = 2, 1516, 109, 0 terrain_28 = 14, 1106, 181, 0 terrain_29 = 23, 997, 153, 0 terrain_30 = 29, 1502, 85, 64 terrain_31 = 38, 1551, 89, 64 terrain_32 = 29, 1599, 90, 64 terrain_33 = 2, 1443, 98, 0 terrain_34 = 1, 1639, 98, 0 terrain_35 = 1, 1606, 61, 0 terrain_36 = 38, 1505, 192, 64 terrain_37 = 38, 1555, 176, 64 terrain_38 = 39, 1601, 194, 64 terrain_39 = 38, 1553, 198, 64 terrain_40 = 2, 1151, 213, 0 terrain_41 = 2, 1196, 226, 0 terrain_42 = 2, 1268, 215, 0 terrain_43 = 12, 1249, 35, 0 terrain_44 = 2, 1353, 209, 0 terrain_45 = 2, 1417, 225, 0 terrain_46 = 2, 1469, 209, 0 terrain_47 = 2, 1564, 211, 0 terrain_48 = 14, 1696, 206, 0 terrain_49 = 7, 1635, 192, 0 terrain_50 = 4, 1732, 202, 128 terrain_51 = 6, 1883, 205, 0 terrain_52 = 6, 1780, 241, 0 terrain_53 = 7, 1829, 270, 0 terrain_54 = 34, 1857, 290, 0 terrain_55 = 39, 1618, 134, 64 terrain_56 = 39, 1619, 151, 64 terrain_57 = 14, 1630, 40, 0 terrain_58 = 2, 1804, 203, 0 terrain_59 = 14, 1794, 176, 0 terrain_60 = 29, 389, 260, 64 terrain_61 = 39, 398, 233, 64 terrain_62 = 39, 399, 206, 64 terrain_63 = 29, 504, 181, 64 terrain_64 = 29, 456, 181, 64 terrain_65 = 29, 410, 180, 64 terrain_66 = 39, 381, 192, 64 terrain_67 = 29, 332, 179, 64 terrain_68 = 29, 285, 179, 64 terrain_69 = 39, 499, 155, 64 terrain_70 = 39, 472, 154, 64 terrain_71 = 29, 427, 137, 64 terrain_72 = 39, 399, 148, 64 terrain_73 = 39, 402, 166, 64 terrain_74 = 29, 361, 153, 64 terrain_75 = 38, 319, 160, 64 terrain_76 = 38, 452, 122, 64 terrain_77 = 38, 365, 136, 64 terrain_78 = 38, 325, 136, 64 terrain_79 = 39, 418, 114, 64 terrain_80 = 29, 365, 105, 64 terrain_81 = 29, 453, 76, 64 terrain_82 = 37, 329, 88, 64 terrain_83 = 38, 386, 82, 64 terrain_84 = 39, 422, 59, 64 terrain_85 = 39, 364, 77, 64 terrain_86 = 29, 398, 36, 64 terrain_87 = 37, 409, 20, 64 terrain_88 = 0, 136, 184, 0 terrain_89 = 14, 101, 244, 0 terrain_90 = 10, 147, 179, 0 terrain_91 = 11, 162, 160, 0 terrain_92 = 29, 53, 216, 64 terrain_93 = 29, 99, 216, 64 terrain_94 = 39, 1219, 232, 64 terrain_95 = 37, 417, 217, 64 terrain_96 = 38, 275, 153, 64 terrain_97 = 39, 20, 138, 64 terrain_98 = 39, 22, 164, 64 terrain_99 = 39, 22, 182, 64 terrain_100 = 39, 25, 204, 64 terrain_101 = 39, 25, 230, 64 terrain_102 = 39, 31, 274, 64 terrain_103 = 39, 28, 251, 64 terrain_104 = 39, 1198, 234, 64 terrain_105 = 29, 239, 166, 64 terrain_106 = 39, 1171, 232, 64 terrain_107 = 39, 1146, 229, 64 terrain_108 = 39, 1125, 232, 64 terrain_109 = 16, 1095, 113, 0 terrain_110 = 15, 1089, 68, 0 terrain_111 = 16, 1089, 22, 0 terrain_112 = 16, 1089, 155, 0 terrain_113 = 1, 1288, 88, 0 terrain_114 = 2, 1291, 135, 0 terrain_115 = 1, 1398, 100, 0 terrain_116 = 2, 1470, 128, 0 terrain_117 = 14, 1675, 140, 0 terrain_118 = 39, 361, 108, 0 terrain_119 = 39, 359, 100, 0 terrain_120 = 37, 314, 70, 128 terrain_121 = 37, 280, 113, 0 terrain_122 = 39, 288, 119, 0 terrain_123 = 39, 377, 42, 0 # Steel # X position, Y position, width, height, flags (optional) # Flags: 1 = remove existing steel # Hints # hint_N = Your hint here # Rulers # X position, Y position, width, height, modifier (optional) # Flags: 1 = remove existing steel