# LVL extracted by SuperLemmini # a long way down (part 2).lvl releaseRate = 1 numLemmings = 50 numToRescue = 48 timeLimitSeconds = 600 numClimbers = 0 numFloaters = 0 numBombers = 0 numBlockers = 2 numBuilders = 4 numBashers = 0 numMiners = 1 numDiggers = 4 xPosCenter = 1760 yPosCenter = 160 style = crystal width = 3168 height = 320 maxFallDistance = 120 music = Turrican projects/asm98.xm # Objects # ID, X position, Y position, paint mode, flags, # object-specific modifier (optional), # style (optional, requires object-specific modifier) # Paint modes: 0 = full, 2 = invisible, 4 = don't overwrite, # 8 = visible only on terrain (only one value possible) # Flags: 1 = upside down, 2 = fake, 4 = upside-down mask, # 8 = flip horizontally, 16 = rotate (combining allowed) object_0 = 1, 1518, 16, 0, 0, 0 object_1 = 0, 1520, 280, 0, 0, 0 object_2 = 8, 1520, 264, 0, 0, 0 # Terrain # ID, X position, Y position, modifier, style (optional) # Modifier: 1 = invisible, 2 = remove, 4 = upside down, 8 = don't overwrite, # 16 = fake, 32 = flip horizontally, 64 = no one-way arrows, # 128 = rotate (combining allowed) terrain_0 = 27, 1502, 76, 0 terrain_1 = 27, 1508, -16, 0 terrain_2 = 13, 998, 382, 0 terrain_3 = 13, 998, 430, 0 terrain_4 = 22, 1502, 242, 0 terrain_5 = 27, 1498, -16, 0 terrain_6 = 22, 1566, 242, 0 terrain_7 = 7, 1492, 66, 8 terrain_8 = 7, 1492, 66, 8 terrain_9 = 7, 1492, 96, 8 terrain_10 = 7, 1492, 232, 8 terrain_11 = 7, 1492, 294, 8 terrain_12 = 9, 1858, -4, 0 terrain_13 = 9, 1858, -4, 0 terrain_14 = 9, 1858, 116, 0 terrain_15 = 9, 1858, 236, 0 terrain_16 = 0, 1978, 256, 0 terrain_17 = 0, 1220, 60, 0 terrain_18 = 0, 1172, 140, 0 terrain_19 = 0, 1124, 220, 0 terrain_20 = 22, 1566, 258, 2 terrain_21 = 22, 1502, 258, 2 terrain_22 = 27, 1502, 308, 0 terrain_23 = 22, 1488, 290, 2 terrain_24 = 27, 1502, 308, 0 terrain_25 = 22, 1504, 258, 2 terrain_26 = 27, 1502, 308, 0 terrain_27 = 13, 1626, 252, 8 terrain_28 = 13, 1502, 252, 8 # Steel # X position, Y position, width, height, flags (optional) # Flags: 1 = remove existing steel # Name and author name = A Long Way Down (Part 2) author = Bulletride