# LVL extracted by SuperLemmini # why do you all look the same_.lvl releaseRate = 1 numLemmings = 10 numToRescue = 10 timeLimitSeconds = 180 numClimbers = 0 numFloaters = 0 numBombers = 0 numBlockers = 1 numBuilders = 4 numBashers = 1 numMiners = 0 numDiggers = 1 xPosCenter = 1584 yPosCenter = 160 style = pillar width = 3168 height = 320 music = Turrican projects/alongsea.mod # Objects # ID, X position, Y position, paint mode, flags, # object-specific modifier (optional), # style (optional, requires object-specific modifier) # Paint modes: 0 = full, 2 = invisible, 4 = don't overwrite, # 8 = visible only on terrain (only one value possible) # Flags: 1 = upside down, 2 = fake, 4 = upside-down mask, # 8 = flip horizontally, 16 = rotate (combining allowed) object_0 = 0, 1680, 170, 0, 0, 0 object_1 = 6, 1680, 154, 4, 0, 0 object_2 = 1, 1152, 56, 0, 0, 0 object_3 = 1, 1968, 56, 0, 0, 0 object_4 = 9, 1392, 152, 4, 0, 0 object_5 = 9, 1392, 136, 4, 0, 0 object_6 = 9, 1392, 120, 4, 0, 0 object_7 = 9, 1392, 104, 4, 0, 0 object_8 = 9, 1392, 88, 4, 0, 0 object_9 = 9, 1392, 144, 4, 0, 0 object_10 = 9, 1392, 128, 4, 0, 0 object_11 = 9, 1392, 112, 4, 0, 0 object_12 = 9, 1392, 100, 4, 0, 0 object_13 = 9, 1392, 84, 4, 0, 0 object_14 = 8, 2016, 232, 4, 0, 0 object_15 = 8, 1168, 232, 4, 0, 0 # Terrain # ID, X position, Y position, modifier, style (optional) # Modifier: 1 = invisible, 2 = remove, 4 = upside down, 8 = don't overwrite, # 16 = fake, 32 = flip horizontally, 64 = no one-way arrows, # 128 = rotate (combining allowed) terrain_0 = 38, 1606, 204, 0 terrain_1 = 38, 1606, 124, 0 terrain_2 = 38, 1522, 124, 0 terrain_3 = 38, 1690, 204, 0 terrain_4 = 38, 1606, 164, 0 terrain_5 = 38, 1606, 244, 0 terrain_6 = 38, 1690, 124, 0 terrain_7 = 38, 1522, 204, 0 terrain_8 = 38, 1606, 46, 0 terrain_9 = 38, 1398, 302, 0 terrain_10 = 38, 1482, 302, 0 terrain_11 = 38, 1438, 204, 0 terrain_12 = 38, 1566, 302, 0 terrain_13 = 38, 1650, 302, 0 terrain_14 = 38, 1734, 302, 0 terrain_15 = 36, 1812, 46, 0 terrain_16 = 38, 1818, 302, 0 terrain_17 = 38, 1314, 302, 0 terrain_18 = 38, 1902, 302, 0 terrain_19 = 55, 1900, 230, 0 terrain_20 = 55, 1954, 158, 0 terrain_21 = 56, 1930, 88, 0 terrain_22 = 56, 1876, 16, 0 terrain_23 = 55, 1214, 88, 0 terrain_24 = 55, 1268, 16, 0 terrain_25 = 56, 1244, 230, 0 terrain_26 = 56, 1190, 158, 0 terrain_27 = 47, 2006, 158, 8 terrain_28 = 14, 2070, 130, 0 terrain_29 = 14, 2070, 68, 0 terrain_30 = 14, 2070, 194, 0 terrain_31 = 47, 1146, 158, 8 terrain_32 = 20, 1130, 132, 0 terrain_33 = 20, 1130, 68, 0 terrain_34 = 20, 1130, 196, 0 terrain_35 = 47, 1836, 16, 8 terrain_36 = 47, 1772, 16, 8 terrain_37 = 47, 1708, 16, 8 terrain_38 = 47, 1644, 16, 8 terrain_39 = 47, 1580, 16, 8 terrain_40 = 47, 1516, 16, 8 terrain_41 = 47, 1452, 16, 8 terrain_42 = 47, 1388, 16, 8 terrain_43 = 20, 1130, 4, 0 terrain_44 = 20, 1130, 260, 0 terrain_45 = 14, 2070, 258, 0 terrain_46 = 14, 2070, 4, 0 terrain_47 = 38, 1986, 302, 0 terrain_48 = 38, 1230, 302, 0 terrain_49 = 38, 1522, 46, 0 terrain_50 = 38, 1438, 46, 0 terrain_51 = 36, 1812, 124, 0 terrain_52 = 36, 1812, 204, 0 terrain_53 = 36, 1734, 204, 8 terrain_54 = 36, 1360, 46, 0 terrain_55 = 36, 1360, 124, 0 terrain_56 = 36, 1360, 204, 0 terrain_57 = 38, 1146, 302, 0 terrain_58 = 47, 1324, 16, 8 terrain_59 = 47, 1316, 16, 8 terrain_60 = 36, 1438, 204, 8 terrain_61 = 14, 2070, -60, 0 terrain_62 = 20, 1130, -60, 0 terrain_63 = 30, 1984, 28, 0 terrain_64 = 10, 1960, 232, 0 terrain_65 = 10, 1996, 196, 0 terrain_66 = 8, 1960, 266, 8 terrain_67 = 10, 2032, 266, 0 terrain_68 = 9, 1996, 232, 0 terrain_69 = 8, 2032, 232, 0 terrain_70 = 11, 1996, 264, 0 terrain_71 = 11, 2032, 194, 0 terrain_72 = 10, 1182, 266, 8 terrain_73 = 9, 1146, 232, 0 terrain_74 = 8, 1182, 232, 0 terrain_75 = 11, 1146, 264, 0 terrain_76 = 11, 1220, 232, 0 terrain_77 = 11, 1182, 194, 0 terrain_78 = 9, 1220, 268, 8 terrain_79 = 10, 1146, 196, 0 terrain_80 = 30, 1168, 28, 0 terrain_81 = 37, 2000, -48, 0 terrain_82 = 37, 1184, -48, 0 terrain_83 = 56, 1288, 216, 0 terrain_84 = 56, 1246, 160, 0 terrain_85 = 56, 1846, 46, 0 terrain_86 = 56, 1888, 102, 0 terrain_87 = 55, 1852, 216, 0 terrain_88 = 55, 1894, 160, 0 terrain_89 = 55, 1250, 102, 0 terrain_90 = 47, 1254, 158, 8 terrain_91 = 47, 1318, 158, 8 terrain_92 = 47, 1888, 158, 8 terrain_93 = 47, 1824, 158, 8 terrain_94 = 55, 1294, 46, 0 terrain_95 = 12, 1240, 148, 2 terrain_96 = 12, 1954, 142, 2 terrain_97 = 39, 1690, 46, 0 terrain_98 = 20, 1352, 46, 0 terrain_99 = 20, 1352, 106, 0 terrain_100 = 20, 1352, 170, 0 terrain_101 = 20, 1352, 224, 0 terrain_102 = 14, 1844, 46, 0 terrain_103 = 14, 1844, 110, 0 terrain_104 = 14, 1844, 174, 0 terrain_105 = 14, 1844, 224, 0 terrain_106 = 12, 1598, 16, 8 terrain_107 = 50, 1816, 50, 0 terrain_108 = 50, 1372, 50, 0 terrain_109 = 50, 1372, 260, 0 terrain_110 = 50, 1816, 260, 0 terrain_111 = 11, 1860, 120, 0 terrain_112 = 10, 1314, 122, 0 terrain_113 = 9, 1860, 174, 8 terrain_114 = 8, 1314, 174, 0 terrain_115 = 50, 1368, 260, 0 terrain_116 = 50, 1368, 256, 0 terrain_117 = 50, 1372, 256, 0 terrain_118 = 50, 1370, 258, 0 terrain_119 = 50, 1812, 260, 0 terrain_120 = 50, 1812, 256, 0 terrain_121 = 50, 1816, 256, 0 terrain_122 = 50, 1814, 258, 0 terrain_123 = 50, 1812, 50, 0 terrain_124 = 50, 1812, 46, 0 terrain_125 = 50, 1816, 46, 0 terrain_126 = 50, 1814, 48, 0 terrain_127 = 50, 1368, 50, 0 terrain_128 = 50, 1368, 46, 0 terrain_129 = 50, 1372, 46, 0 terrain_130 = 50, 1370, 48, 0 # Steel # X position, Y position, width, height, flags (optional) # Flags: 1 = remove existing steel steel_0 = 1360, 40, 48, 40, 0 steel_1 = 1800, 40, 48, 40, 0 steel_2 = 1368, 256, 32, 32, 0 steel_3 = 1808, 256, 40, 32, 0 # Name and author name = Why do you all look the same? author = Akseli