# LVL 513 - Strike for victory!.ini # Edited with NeoLemmix Editor V1.43n-C # SuperLemmini level releaseRate = 50 numLemmings = 80 numToRescue = 79 timeLimitSeconds = 300 numClimbers = 2 numFloaters = 0 numBombers = 1 numBlockers = 0 numBuilders = 5 numBashers = 3 numMiners = 1 numDiggers = 0 xPosCenter = 760 yPosCenter = 160 style = brick maxFallDistance = 126 width = 1760 height = 320 topBoundary = 8 bottomBoundary = 20 leftBoundary = 0 rightBoundary = -16 # Objects # ID, X position, Y position, paint mode, flags, object-specific modifier (optional) # Paint modes: 0 = full, 2 = invisible, 4 = don't overwrite, 8 = visible only on terrain (only one value possible) # Flags: 1 = upside down, 2 = fake, 4 = upside-down mask, 8 = horizontally flipped (combining allowed) object_0 = 1, 791, 30, 0, 0, 0 object_1 = 3, 903, 64, 8, 0, 0 object_2 = 3, 903, 32, 8, 0, 0 object_3 = 3, 935, 64, 8, 0, 0 object_4 = 3, 935, 32, 8, 0, 0 object_5 = 0, 994, 210, 0, 0, 0 object_6 = 9, 994, 242, 0, 0, 0 object_7 = 7, 190, 100, 4, 1, 0 object_8 = 6, 1175, 80, 0, 0, 0 object_9 = 3, 934, 130, 8, 0, 0 object_10 = 4, 710, 31, 8, 0, 0 object_11 = 4, 710, 127, 8, 0, 0 object_12 = 4, 748, 79, 8, 0, 0 # Terrain # ID, X position, Y position, modifier # Modifier: 1 = invisible, 2 = remove, 4 = upside down, 8 = don't overwrite, # 16 = fake, 32 = horizontally flipped, 64 = no one-way arrows (combining allowed) terrain_0 = 30, 1743, 192, 0 terrain_1 = 0, 711, 128, 0 terrain_2 = 0, 839, 224, 0 terrain_3 = 0, 711, 224, 0 terrain_4 = 0, 839, 128, 0 terrain_5 = 5, 903, 32, 0 terrain_6 = 5, 711, 32, 0 terrain_7 = 37, 775, 120, 0 terrain_8 = 37, 839, 120, 0 terrain_9 = 13, 711, 124, 0 terrain_10 = 12, 903, 124, 0 terrain_11 = 11, 711, 256, 0 terrain_12 = 10, 903, 256, 0 terrain_13 = 46, 661, 152, 0 terrain_14 = 46, 661, 184, 0 terrain_15 = 46, 661, 248, 0 terrain_16 = 0, 519, 224, 0 terrain_17 = 0, 519, 128, 0 terrain_18 = 37, 583, 120, 0 terrain_19 = 37, 519, 120, 0 terrain_20 = 37, 455, 120, 0 terrain_21 = 37, 391, 120, 0 terrain_22 = 5, 327, 120, 0 terrain_23 = 46, 327, 216, 0 terrain_24 = 46, 359, 216, 0 terrain_25 = 44, 369, 278, 0 terrain_26 = 44, 225, 278, 0 terrain_27 = 47, 215, 222, 4 terrain_28 = 46, 471, 216, 0 terrain_29 = 37, 967, 280, 0 terrain_30 = 37, 1031, 280, 0 terrain_31 = 53, 967, 192, 4 terrain_32 = 56, 343, 153, 2 terrain_33 = 53, 1047, 192, 4 terrain_34 = 53, 1007, 192, 4 terrain_35 = 0, 1095, 192, 0 terrain_36 = 5, 327, 0, 0 terrain_37 = 13, 391, 32, 0 terrain_38 = 13, 439, -16, 0 terrain_39 = 5, 391, -60, 0 terrain_40 = 13, 391, 24, 2 terrain_41 = 13, 423, -8, 2 terrain_42 = 5, 335, -8, 2 terrain_43 = 5, 359, -40, 2 terrain_44 = 46, 521, 0, 0 terrain_45 = 0, 1223, 0, 0 terrain_46 = 33, 1239, 288, 0 terrain_47 = 33, 1311, 288, 0 terrain_48 = 33, 1275, 288, 0 terrain_49 = 33, 1275, 256, 0 terrain_50 = 34, 1275, 240, 0 terrain_51 = 34, 1239, 272, 0 terrain_52 = 34, 1311, 272, 0 terrain_53 = 27, 1351, 8, 0 terrain_54 = 42, 1351, 56, 0 terrain_55 = 27, 1383, 8, 0 terrain_56 = 46, 1351, 88, 0 terrain_57 = 46, 1383, 40, 0 terrain_58 = 47, 1351, 144, 0 terrain_59 = 48, 1383, 96, 0 terrain_60 = 42, 1191, 48, 0 terrain_61 = 42, 1191, 16, 0 terrain_62 = 42, 1159, 16, 0 terrain_63 = 42, 1159, 48, 0 terrain_64 = 42, 1175, 32, 0 terrain_65 = 30, 585, 0, 0 terrain_66 = 30, 609, 0, 0 terrain_67 = 30, 633, 0, 0 terrain_68 = 30, 657, 0, 0 terrain_69 = 29, 657, 32, 0 terrain_70 = 29, 633, 32, 0 terrain_71 = 29, 609, 32, 0 terrain_72 = 29, 585, 32, 0 terrain_73 = 14, 551, 258, 6 terrain_74 = 14, 551, 224, 2 terrain_75 = 19, 1095, 256, 0 terrain_76 = 19, 1159, 256, 0 terrain_77 = 19, 1159, 192, 4 terrain_78 = 19, 1095, 192, 4 terrain_79 = 33, 223, 0, 0 terrain_80 = 33, 223, 32, 0 terrain_81 = 33, 223, 64, 0 terrain_82 = 37, 190, 96, 0 terrain_83 = 37, 220, 96, 0 terrain_84 = 46, 749, 128, 0 terrain_85 = 46, 749, 192, 0 terrain_86 = 46, 749, 256, 0 terrain_87 = 46, 893, 256, 0 terrain_88 = 46, 893, 192, 0 terrain_89 = 46, 893, 128, 0 terrain_90 = 13, 839, 204, 2 terrain_91 = 12, 775, 204, 2 terrain_92 = 53, 855, 128, 0 terrain_93 = 54, 769, 180, 0 terrain_94 = 56, 823, 196, 0 terrain_95 = 54, 1145, 210, 0 terrain_96 = 51, 711, 80, 0 terrain_97 = 51, 727, 32, 0 terrain_98 = 53, 727, 88, 0 terrain_99 = 53, 711, 40, 0 terrain_100 = 54, 727, 64, 0 terrain_101 = 35, 98, 192, 0 terrain_102 = 35, 66, 192, 0 terrain_103 = 35, 66, 64, 0 terrain_104 = 35, 98, 64, 0 terrain_105 = 35, 66, -64, 0 terrain_106 = 35, 98, -64, 0 terrain_107 = 10, 2, 256, 0 terrain_108 = 10, 2, 196, 0 terrain_109 = 10, 2, 136, 0 terrain_110 = 10, 2, 76, 0 terrain_111 = 10, 2, 16, 0 terrain_112 = 10, 2, -44, 0 terrain_113 = 30, -6, 288, 0 terrain_114 = 30, -6, 256, 0 terrain_115 = 30, -6, 224, 0 terrain_116 = 30, -6, 192, 0 terrain_117 = 30, -6, 160, 0 terrain_118 = 30, -6, 128, 0 terrain_119 = 30, -6, 96, 0 terrain_120 = 30, -6, 64, 0 terrain_121 = 30, -6, 32, 0 terrain_122 = 30, -6, 0, 0 terrain_123 = 20, 18, 198, 0 terrain_124 = 20, 18, 258, 0 terrain_125 = 20, 18, 138, 0 terrain_126 = 47, 471, 166, 4 terrain_127 = 20, 18, 78, 0 terrain_128 = 20, 18, 18, 0 terrain_129 = 44, 1409, 22, 0 terrain_130 = 42, 1529, 8, 0 terrain_131 = 46, 1527, 40, 0 terrain_132 = 46, 1527, 104, 0 terrain_133 = 46, 1527, 168, 0 terrain_134 = 37, 1543, 232, 0 terrain_135 = 37, 1479, 232, 0 terrain_136 = 49, 1481, 196, 0 terrain_137 = 49, 1553, 196, 0 terrain_138 = 50, 1585, 204, 0 terrain_139 = 49, 1489, 164, 0 terrain_140 = 50, 1513, 204, 0 terrain_141 = 50, 1561, 172, 0 terrain_142 = 10, 1577, 260, 0 terrain_143 = 13, 1641, 260, 0 terrain_144 = 10, 1633, 204, 0 terrain_145 = 13, 1697, 204, 0 terrain_146 = 12, 1633, 144, 0 terrain_147 = 11, 1697, 144, 0 terrain_148 = 10, 1633, 84, 0 terrain_149 = 13, 1697, 84, 0 terrain_150 = 11, 1697, 24, 0 terrain_151 = 12, 1633, 24, 0 terrain_152 = 12, 1577, -32, 0 terrain_153 = 11, 1637, -36, 0 terrain_154 = 30, 1743, 288, 0 terrain_155 = 30, 1743, 256, 0 terrain_156 = 30, 1743, 224, 0 terrain_157 = 30, 1743, 160, 0 terrain_158 = 30, 1743, 128, 0 terrain_159 = 30, 1743, 96, 0 terrain_160 = 30, 1743, 64, 0 terrain_161 = 30, 1743, 32, 0 terrain_162 = 30, 1743, 0, 0 terrain_163 = 19, 130, 288, 0 terrain_164 = 33, 188, 288, 0 terrain_165 = 31, 188, 272, 0 terrain_166 = 48, 521, 52, 0 terrain_167 = 46, 661, 120, 0 terrain_168 = 46, 661, 264, 0 terrain_169 = 37, 647, 120, 0 terrain_170 = 33, 1532, -24, 0 terrain_171 = 3, 1255, 24, 0 terrain_172 = 54, 967, 120, 0 terrain_173 = 53, 995, 120, 4 terrain_174 = 53, 995, 127, 6 terrain_175 = 52, 749, 207, 0 terrain_176 = 52, 902, 207, 0 terrain_177 = 52, 874, 139, 0 #Steel # X position, Y position, width, height, flags (optional) # Flags: 1 = remove existing steel steel_0 = 967, 192, 128, 28 steel_1 = 775, 180, 28, 28 steel_2 = 855, 128, 48, 28 steel_3 = 875, 146, 28, 48 steel_4 = 1145, 210, 28, 28 steel_5 = 711, 78, 48, 50 steel_6 = 727, 30, 48, 50 steel_7 = 727, 88, 48, 28 steel_8 = 711, 40, 48, 28 steel_9 = 749, 207, 28, 48 steel_10 = 902, 207, 28, 48 steel_11 = 967, 120, 28, 28 steel_12 = 995, 120, 48, 8 #Name and author name = Strike for victory\! # NeoLemmix Editor Data