# LVL 615.ini # Edited with NeoLemmix Editor V1.43n-C # SuperLemmini level releaseRate = 70 numLemmings = 10 numToRescue = 9 timeLimitSeconds = 60 numClimbers = 8 numFloaters = 8 numBombers = 1 numBlockers = 0 numBuilders = 3 numBashers = 1 numMiners = 0 numDiggers = 0 xPosCenter = 1566 yPosCenter = 160 style = brick maxFallDistance = 126 width = 3200 height = 320 topBoundary = 8 bottomBoundary = 20 leftBoundary = 0 rightBoundary = -16 # Objects # ID, X position, Y position, paint mode, flags, object-specific modifier (optional) # Paint modes: 0 = full, 2 = invisible, 4 = don't overwrite, 8 = visible only on terrain (only one value possible) # Flags: 1 = upside down, 2 = fake, 4 = upside-down mask, 8 = horizontally flipped (combining allowed) object_0 = 0, 1803, 240, 4, 0, 0 object_1 = 9, 1803, 272, 0, 0, 0 object_2 = 1, 1650, 0, 0, 0, 0 object_3 = 6, 1683, 163, 4, 0, 0 # Terrain # ID, X position, Y position, modifier # Modifier: 1 = invisible, 2 = remove, 4 = upside down, 8 = don't overwrite, # 16 = fake, 32 = horizontally flipped, 64 = no one-way arrows (combining allowed) terrain_0 = 53, 1505, 231, 0 terrain_1 = 53, 1553, 231, 0 terrain_2 = 53, 1601, 231, 0 terrain_3 = 53, 1649, 231, 0 terrain_4 = 53, 1697, 231, 0 terrain_5 = 53, 1745, 231, 0 terrain_6 = 0, 1376, 163, 0 terrain_7 = 0, 1376, 67, 0 terrain_8 = 24, 1467, 231, 8 terrain_9 = 26, 1504, 310, 0 terrain_10 = 26, 1568, 310, 0 terrain_11 = 26, 1632, 310, 0 terrain_12 = 26, 1696, 310, 0 terrain_13 = 26, 1760, 310, 0 terrain_14 = 26, 1824, 310, 0 terrain_15 = 52, 1765, 183, 0 terrain_16 = 53, 1745, 155, 0 terrain_17 = 53, 1697, 155, 0 terrain_18 = 53, 1649, 155, 0 terrain_19 = 33, 1498, 310, 0 terrain_20 = 33, 1870, 310, 0 terrain_21 = 33, 1684, 310, 0 terrain_22 = 30, 1464, 296, 0 terrain_23 = 19, 1409, 308, 8 terrain_24 = 12, 1377, 255, 8 terrain_25 = 13, 1440, 255, 8 terrain_26 = 30, 1393, 283, 8 terrain_27 = 30, 1393, 298, 0 terrain_28 = 30, 1464, 281, 8 terrain_29 = 37, 1440, 203, 0 terrain_30 = 37, 1376, 203, 0 terrain_31 = 37, 1440, 113, 0 terrain_32 = 37, 1376, 113, 0 terrain_33 = 33, 1370, 171, 0 terrain_34 = 33, 1370, 121, 0 terrain_35 = 33, 1370, 148, 0 terrain_36 = 33, 1486, 171, 0 terrain_37 = 33, 1486, 148, 0 terrain_38 = 33, 1486, 121, 0 terrain_39 = 3, 1388, 121, 2 terrain_40 = 3, 1428, 121, 2 terrain_41 = 3, 1388, 155, 2 terrain_42 = 3, 1428, 155, 2 terrain_43 = 53, 1697, 79, 0 terrain_44 = 53, 1745, 79, 0 terrain_45 = 52, 1765, 107, 0 terrain_46 = 52, 1765, 31, 0 terrain_47 = 53, 1745, 3, 0 terrain_48 = 52, 1765, -45, 0 terrain_49 = 33, 1282, 256, 0 terrain_50 = 33, 1282, 288, 0 terrain_51 = 33, 1282, 192, 0 terrain_52 = 33, 1282, 224, 0 terrain_53 = 33, 1282, 160, 0 terrain_54 = 33, 1282, 96, 0 terrain_55 = 33, 1282, 64, 0 terrain_56 = 33, 1334, 163, 0 terrain_57 = 33, 1282, 32, 0 terrain_58 = 33, 1282, 0, 0 terrain_59 = 33, 1282, 128, 0 terrain_60 = 33, 1334, 132, 0 terrain_61 = 33, 1334, 227, 0 terrain_62 = 33, 1334, 195, 0 terrain_63 = 33, 1334, 291, 0 terrain_64 = 33, 1334, 259, 0 terrain_65 = 37, 1289, 132, 0 terrain_66 = 37, 1289, 312, 0 terrain_67 = 5, 1288, 132, 8 terrain_68 = 5, 1288, 228, 8 terrain_69 = 37, 1289, 180, 0 terrain_70 = 37, 1289, 264, 0 terrain_71 = 18, 1300, 188, 2 terrain_72 = 18, 1308, 188, 2 terrain_73 = 18, 1308, 232, 2 terrain_74 = 18, 1300, 232, 2 terrain_75 = 18, 1308, 208, 2 terrain_76 = 18, 1300, 208, 2 terrain_77 = 33, 1908, 256, 0 terrain_78 = 33, 1908, 288, 0 terrain_79 = 33, 1908, 192, 0 terrain_80 = 33, 1908, 224, 0 terrain_81 = 33, 1908, 160, 0 terrain_82 = 33, 1960, 100, 0 terrain_83 = 33, 1960, 68, 0 terrain_84 = 33, 1960, 163, 0 terrain_85 = 33, 1960, 36, 0 terrain_86 = 33, 1960, 4, 0 terrain_87 = 33, 1908, 132, 0 terrain_88 = 33, 1960, 132, 0 terrain_89 = 33, 1960, 227, 0 terrain_90 = 33, 1960, 195, 0 terrain_91 = 33, 1960, 291, 0 terrain_92 = 33, 1960, 259, 0 terrain_93 = 37, 1913, 132, 0 terrain_94 = 37, 1913, 312, 0 terrain_95 = 5, 1914, 132, 8 terrain_96 = 5, 1914, 228, 8 terrain_97 = 37, 1913, 180, 0 terrain_98 = 37, 1913, 264, 0 terrain_99 = 18, 1926, 188, 2 terrain_100 = 18, 1934, 188, 2 terrain_101 = 18, 1934, 232, 2 terrain_102 = 18, 1926, 232, 2 terrain_103 = 18, 1934, 208, 2 terrain_104 = 18, 1926, 208, 2 terrain_105 = 33, 1960, -8, 0 terrain_106 = 24, 1649, 177, 0 terrain_107 = 24, 1713, 177, 0 terrain_108 = 24, 1697, 101, 0 terrain_109 = 24, 1505, 253, 0 terrain_110 = 24, 1569, 253, 0 terrain_111 = 24, 1633, 253, 0 terrain_112 = 24, 1697, 253, 0 terrain_113 = 24, 1761, 253, 0 terrain_114 = 24, 1793, 253, 2 terrain_115 = 58, 1785, 205, 0 terrain_116 = 58, 1785, 157, 0 terrain_117 = 58, 1785, 109, 0 terrain_118 = 58, 1785, 61, 0 terrain_119 = 58, 1785, 13, 0 terrain_120 = 58, 1785, -35, 0 terrain_121 = 24, 1745, 25, 0 terrain_122 = 24, 1793, 25, 2 terrain_123 = 24, 1761, 101, 0 terrain_124 = 24, 1793, 101, 2 terrain_125 = 24, 1777, 177, 0 terrain_126 = 24, 1793, 177, 2 terrain_127 = 53, 1456, 231, 0 terrain_128 = 37, 1440, 251, 0 terrain_129 = 53, 1376, 231, 0 terrain_130 = 37, 1376, 251, 0 terrain_131 = 53, 1376, 67, 0 terrain_132 = 53, 1456, 67, 0 terrain_133 = 37, 1376, 67, 0 terrain_134 = 37, 1440, 67, 0 terrain_135 = 19, 1407, 308, 8 terrain_136 = 19, 1406, 308, 8 #Steel # X position, Y position, width, height, flags (optional) # Flags: 1 = remove existing steel steel_0 = 1745, 79, 48, 28 steel_1 = 1697, 79, 48, 28 steel_2 = 1697, 155, 48, 28 steel_3 = 1649, 155, 48, 28 steel_4 = 1745, 155, 48, 28 steel_5 = 1765, 107, 28, 48 steel_6 = 1765, 31, 28, 48 steel_7 = 1745, 0, 48, 31 steel_8 = 1765, 183, 28, 48 steel_9 = 1505, 231, 48, 28 steel_10 = 1553, 231, 48, 28 steel_11 = 1601, 231, 48, 28 steel_12 = 1649, 231, 48, 28 steel_13 = 1697, 231, 48, 28 steel_14 = 1745, 231, 48, 28 steel_15 = 1376, 231, 48, 28 steel_16 = 1456, 231, 48, 28 steel_17 = 1376, 67, 48, 28 steel_18 = 1456, 67, 48, 28 #Name and author name = In Odd We Trust # NeoLemmix Editor Data