# LVL 408.ini # Edited with NeoLemmix Editor V1.43n-C # SuperLemmini level releaseRate = 50 numLemmings = 4 numToRescue = 4 timeLimitSeconds = 120 numClimbers = 1 numFloaters = 0 numBombers = 0 numBlockers = 0 numBuilders = 4 numBashers = 2 numMiners = 0 numDiggers = 1 xPosCenter = 1530 yPosCenter = 160 style = dirt maxFallDistance = 126 width = 3200 height = 320 topBoundary = 8 bottomBoundary = 20 leftBoundary = 0 rightBoundary = -16 # Objects # ID, X position, Y position, paint mode, flags, object-specific modifier (optional) # Paint modes: 0 = full, 2 = invisible, 4 = don't overwrite, 8 = visible only on terrain (only one value possible) # Flags: 1 = upside down, 2 = fake, 4 = upside-down mask, 8 = horizontally flipped (combining allowed) object_0 = 0, 2036, 265, 4, 0, 0 object_1 = 1, 1551, 0, 4, 0, 0 object_2 = 5, 1714, 137, 4, 0, 0 object_3 = 6, 1605, 75, 4, 0, 0 object_4 = 6, 1570, 75, 4, 0, 0 object_5 = 6, 1536, 75, 4, 0, 0 object_6 = 5, 1055, 289, 4, 0, 0 object_7 = 10, 1694, 199, 4, 0, 0 object_8 = 7, 2036, 249, 4, 0, 0 object_9 = 4, 1594, 166, 8, 0, 0 object_10 = 6, 1880, 99, 4, 0, 0 object_11 = 6, 1825, 87, 4, 0, 0 object_12 = 6, 1553, 75, 4, 0, 0 object_13 = 6, 1588, 75, 4, 0, 0 object_14 = 6, 1560, 75, 4, 0, 0 object_15 = 6, 1581, 75, 4, 0, 0 object_16 = 4, 1594, 102, 8, 0, 0 object_17 = 6, 1545, 75, 4, 0, 0 object_18 = 6, 1562, 75, 4, 0, 0 object_19 = 6, 1543, 75, 4, 0, 0 object_20 = 4, 1594, 230, 8, 0, 0 # Terrain # ID, X position, Y position, modifier # Modifier: 1 = invisible, 2 = remove, 4 = upside down, 8 = don't overwrite, # 16 = fake, 32 = horizontally flipped, 64 = no one-way arrows (combining allowed) terrain_0 = 14, 1499, 202, 4 terrain_1 = 0, 1247, 237, 0 terrain_2 = 0, 1243, 278, 0 terrain_3 = 4, 1152, 206, 0 terrain_4 = 0, 1235, 200, 0 terrain_5 = 0, 1165, 203, 8 terrain_6 = 3, 1167, 193, 4 terrain_7 = 1, 1322, 33, 0 terrain_8 = 3, 1338, 20, 4 terrain_9 = 3, 1488, 102, 4 terrain_10 = 3, 1570, 102, 12 terrain_11 = 9, 1504, 99, 0 terrain_12 = 6, 1476, 100, 0 terrain_13 = 9, 1542, 98, 0 terrain_14 = 9, 1631, 98, 0 terrain_15 = 7, 1677, 100, 0 terrain_16 = 9, 1646, 103, 8 terrain_17 = 0, 1480, 113, 8 terrain_18 = 0, 1484, 148, 8 terrain_19 = 10, 1513, 120, 8 terrain_20 = 0, 1643, 124, 8 terrain_21 = 23, 1486, 72, 8 terrain_22 = 2, 1564, 139, 8 terrain_23 = 23, 1486, 24, 8 terrain_24 = 23, 1660, 72, 8 terrain_25 = 23, 1660, 24, 8 terrain_26 = 25, 1443, 130, 8 terrain_27 = 29, 1407, 197, 8 terrain_28 = 3, 1315, 124, 12 terrain_29 = 9, 1393, 122, 0 terrain_30 = 9, 1343, 120, 0 terrain_31 = 6, 1305, 122, 0 terrain_32 = 0, 1310, 134, 8 terrain_33 = 29, 1278, 246, 8 terrain_34 = 13, 1362, 163, 6 terrain_35 = 9, 1387, 15, 0 terrain_36 = 9, 1342, 18, 0 terrain_37 = 9, 1431, 19, 0 terrain_38 = 3, 1315, 64, 0 terrain_39 = 6, 1318, 19, 0 terrain_40 = 3, 1243, 57, 0 terrain_41 = 9, 1272, 52, 0 terrain_42 = 6, 1244, 51, 0 terrain_43 = 7, 1307, 53, 0 terrain_44 = 7, 1424, 66, 0 terrain_45 = 9, 1377, 65, 0 terrain_46 = 29, 1215, 113, 0 terrain_47 = 42, 1359, 204, 8 terrain_48 = 29, 1093, 64, 0 terrain_49 = 43, 1172, 71, 8 terrain_50 = 7, 1281, 191, 0 terrain_51 = 9, 1198, 188, 0 terrain_52 = 6, 1160, 190, 0 terrain_53 = 9, 1239, 190, 0 terrain_54 = 23, 1586, 130, 0 terrain_55 = 4, 1491, 107, 4 terrain_56 = 9, 1585, 98, 0 terrain_57 = 1, 1662, 9, 8 terrain_58 = 3, 1684, 18, 12 terrain_59 = 3, 1748, 35, 0 terrain_60 = 7, 1794, 19, 0 terrain_61 = 9, 1823, 36, 0 terrain_62 = 7, 1860, 40, 0 terrain_63 = 9, 1713, 14, 0 terrain_64 = 9, 1753, 16, 0 terrain_65 = 11, 1595, 204, 12 terrain_66 = 41, 1542, 164, 0 terrain_67 = 37, 1215, 259, 0 terrain_68 = 35, 1352, 159, 0 terrain_69 = 38, 1659, 124, 0 terrain_70 = 34, 1556, 259, 0 terrain_71 = 33, 1735, 56, 8 terrain_72 = 3, 1871, 136, 4 terrain_73 = 29, 1690, 277, 0 terrain_74 = 19, 1380, 235, 0 terrain_75 = 20, 1432, 265, 8 terrain_76 = 19, 982, 243, 0 terrain_77 = 1, 1840, 55, 8 terrain_78 = 46, 875, 99, 0 terrain_79 = 43, 1022, 73, 0 terrain_80 = 42, 900, 73, 0 terrain_81 = 43, 1070, 121, 0 terrain_82 = 43, 1172, 106, 0 terrain_83 = 29, 1215, 149, 0 terrain_84 = 29, 1113, 164, 0 terrain_85 = 43, 1300, 203, 8 terrain_86 = 38, 1279, 214, 0 terrain_87 = 33, 1646, 171, 0 terrain_88 = 29, 943, 66, 0 terrain_89 = 29, 1765, 162, 8 terrain_90 = 23, 1811, 126, 8 terrain_91 = 29, 1762, 277, 8 terrain_92 = 42, 1840, 234, 8 terrain_93 = 29, 1961, 304, 8 terrain_94 = 43, 1917, 261, 8 terrain_95 = 9, 1918, 132, 0 terrain_96 = 9, 1955, 134, 0 terrain_97 = 9, 1878, 135, 0 terrain_98 = 36, 2176, 258, 0 terrain_99 = 20, 2163, 140, 0 terrain_100 = 24, 1833, 12, 8 terrain_101 = 29, 2046, 178, 0 terrain_102 = 3, 1700, 280, 8 terrain_103 = 35, 1887, 170, 0 terrain_104 = 29, 2156, 245, 0 terrain_105 = 0, 2044, 296, 0 terrain_106 = 9, 2047, 292, 0 terrain_107 = 9, 2078, 291, 0 terrain_108 = 42, 2113, 253, 8 terrain_109 = 42, 2001, 185, 8 terrain_110 = 23, 1940, 109, 8 terrain_111 = 23, 1940, 61, 8 terrain_112 = 36, 1760, 176, 8 terrain_113 = 36, 1233, 163, 8 terrain_114 = 36, 961, 78, 8 terrain_115 = 30, 870, 114, 0 terrain_116 = 24, 2068, 144, 8 terrain_117 = 24, 2068, 96, 8 terrain_118 = 24, 1028, 214, 8 terrain_119 = 24, 1028, 166, 8 terrain_120 = 9, 1437, 19, 8 terrain_121 = 3, 1367, 20, 12 terrain_122 = 26, 1705, 165, 8 terrain_123 = 29, 1693, 162, 8 terrain_124 = 26, 1673, 180, 8 terrain_125 = 25, 1607, 64, 0 terrain_126 = 25, 1539, 64, 0 terrain_127 = 35, 1834, 181, 0 terrain_128 = 14, 1125, 20, 8 terrain_129 = 14, 2083, 136, 40 #Steel # X position, Y position, width, height, flags (optional) # Flags: 1 = remove existing steel steel_0 = 1443, 130, 48, 28 steel_1 = 1486, 63, 48, 48 steel_2 = 1660, 63, 48, 48 steel_3 = 1660, 24, 48, 48 steel_4 = 1486, 24, 48, 48 steel_5 = 1603, 139, 30, 40 steel_6 = 1811, 126, 48, 40 steel_7 = 1940, 108, 48, 48 steel_8 = 1833, 12, 28, 30 steel_9 = 1940, 61, 48, 48 steel_10 = 2068, 143, 28, 48 steel_11 = 2068, 96, 28, 48 steel_12 = 1028, 213, 28, 48 steel_13 = 1028, 166, 28, 48 steel_14 = 1717, 157, 30, 40 steel_15 = 1671, 180, 30, 40 steel_16 = 1530, 64, 150, 28 #Name and author name = Logs & Lag Lems # NeoLemmix Editor Data