# LVL Gyps2.ini # Edited with NeoLemmix Editor V1.26n-B # SuperLemmini level releaseRate = 99 numLemmings = 80 numToRescue = 80 timeLimitSeconds = 120 numClimbers = 2 numFloaters = 1 numBombers = 2 numBlockers = 2 numBuilders = 5 numBashers = 5 numMiners = 0 numDiggers = 0 xPosCenter = 1520 yPosCenter = 160 style = dirt maxFallDistance = 126 width = 3200 height = 320 topBoundary = 8 bottomBoundary = 20 leftBoundary = 0 rightBoundary = -16 # Objects # ID, X position, Y position, paint mode, flags, object-specific modifier (optional) # Paint modes: 0 = full, 2 = invisible, 4 = don't overwrite, 8 = visible only on terrain (only one value possible) # Flags: 1 = upside down, 2 = fake, 4 = upside-down mask, 8 = horizontally flipped (combining allowed) object_0 = 1, 1384, 10, 0, 0, 0 object_1 = 0, 975, 192, 4, 0, 0 object_2 = 7, 975, 176, 0, 0, 0 object_3 = 5, 1216, 292, 0, 0, 0 object_4 = 5, 1344, 292, 0, 0, 0 object_5 = 5, 1472, 292, 0, 0, 0 object_6 = 5, 1600, 292, 0, 0, 0 object_7 = 5, 1728, 292, 0, 0, 0 object_8 = 5, 1856, 292, 0, 0, 0 object_9 = 5, 1984, 292, 0, 0, 0 object_10 = 5, 2112, 292, 0, 0, 0 object_11 = 5, 2240, 292, 0, 0, 0 object_12 = 5, 2368, 292, 0, 0, 0 object_13 = 5, 2496, 292, 0, 0, 0 object_14 = 5, 2624, 292, 0, 0, 0 object_15 = 5, 2752, 292, 0, 0, 0 object_16 = 5, 2880, 292, 0, 0, 0 object_17 = 5, 3008, 292, 0, 0, 0 object_18 = 5, 3136, 292, 0, 0, 0 object_19 = 5, 1088, 292, 0, 0, 0 object_20 = 5, 960, 292, 0, 0, 0 object_21 = 5, 832, 292, 0, 0, 0 object_22 = 5, 704, 292, 0, 0, 0 object_23 = 5, 576, 292, 0, 0, 0 object_24 = 5, 448, 292, 0, 0, 0 object_25 = 5, 320, 292, 0, 0, 0 object_26 = 5, 192, 292, 0, 0, 0 object_27 = 5, 64, 292, 0, 0, 0 object_28 = 5, 131008, 292, 0, 0, 0 object_29 = 1, 1600, 10, 0, 0, 0 object_30 = 5, 0, 292, 0, 0, 0 object_31 = 4, 1690, 161, 8, 0, 0 object_32 = 4, 1798, 161, 8, 0, 0 # Terrain # ID, X position, Y position, modifier # Modifier: 1 = invisible, 2 = remove, 4 = upside down, 8 = don't overwrite, # 16 = fake, 32 = horizontally flipped, 64 = no one-way arrows (combining allowed) terrain_0 = 10, 1356, 94, 0 terrain_1 = 11, 1468, 92, 8 terrain_2 = 11, 1508, 90, 8 terrain_3 = 10, 1494, 228, 0 terrain_4 = 1, 1332, 124, 0 terrain_5 = 24, 1558, 101, 0 terrain_6 = 24, 1558, 53, 8 terrain_7 = 1, 1530, 176, 0 terrain_8 = 7, 1550, 162, 0 terrain_9 = 1, 1510, 168, 0 terrain_10 = 0, 1536, 208, 0 terrain_11 = 7, 1588, 204, 0 terrain_12 = 8, 1674, 254, 0 terrain_13 = 9, 1628, 246, 0 terrain_14 = 24, 1702, 266, 0 terrain_15 = 24, 1702, 218, 0 terrain_16 = 24, 1702, 122, 0 terrain_17 = 24, 1702, 85, 8 terrain_18 = 29, 1605, 72, 8 terrain_19 = 41, 1692, 168, 0 terrain_20 = 41, 1692, 174, 0 terrain_21 = 12, 1702, 190, 8 terrain_22 = 12, 1702, 166, 8 terrain_23 = 3, 1712, 204, 8 terrain_24 = 9, 1732, 200, 0 terrain_25 = 9, 1778, 204, 0 terrain_26 = 11, 1800, 168, 0 terrain_27 = 29, 1217, 234, 0 terrain_28 = 29, 1406, 276, 0 terrain_29 = 1, 1113, 230, 8 terrain_30 = 1, 1129, 266, 12 terrain_31 = 20, 1159, 218, 8 terrain_32 = 2, 1087, 238, 12 terrain_33 = 24, 1530, 54, 8 terrain_34 = 3, 925, 212, 0 terrain_35 = 35, 1362, 156, 8 terrain_36 = 32, 1442, 200, 0 terrain_37 = 34, 1486, 186, 0 terrain_38 = 35, 1816, 222, 8 terrain_39 = 32, 1826, 238, 0 terrain_40 = 36, 1736, 244, 0 terrain_41 = 39, 1812, 242, 0 terrain_42 = 38, 1291, 252, 0 terrain_43 = 39, 1229, 248, 8 terrain_44 = 10, 2450, 254, 0 terrain_45 = 13, 2502, 224, 8 terrain_46 = 15, 2522, 248, 0 terrain_47 = 13, 2454, 262, 8 terrain_48 = 2, 2570, 254, 4 terrain_49 = 27, 2482, 252, 8 terrain_50 = 31, 1650, 234, 0 terrain_51 = 2, 903, 250, 12 terrain_52 = 2, 989, 242, 8 terrain_53 = 2, 943, 268, 8 terrain_54 = 20, 943, 250, 8 terrain_55 = 30, 2410, 282, 0 terrain_56 = 30, 885, 282, 0 terrain_57 = 24, 1674, 170, 2 terrain_58 = 24, 1778, 150, 2 terrain_59 = 24, 1780, 136, 2 terrain_60 = 24, 1784, 128, 2 terrain_61 = 24, 1782, 130, 2 terrain_62 = 1, 1362, 110, 0 terrain_63 = 10, 1217, 29, 2 terrain_64 = 10, 1226, 24, 2 terrain_65 = 3, 1259, 84, 2 terrain_66 = 24, 1674, 146, 2 terrain_67 = 31, 1418, 77, 2 terrain_68 = 31, 1442, 74, 2 terrain_69 = 1, 1565, 257, 0 terrain_70 = 0, 1629, 292, 8 terrain_71 = 24, 1311, 129, 2 terrain_72 = 29, 1629, 72, 0 terrain_73 = 39, 1736, 181, 0 terrain_74 = 26, 1350, 96, 2 terrain_75 = 24, 1246, 97, 2 #Steel # X position, Y position, width, height, flags (optional) # Flags: 1 = remove existing steel steel_0 = 1558, 53, 27, 96 steel_1 = 1702, 88, 27, 80 steel_2 = 1702, 218, 27, 90 steel_3 = 1530, 54, 32, 40 #Name and author name = Gyps Isles author = -H0ru5-