# LVL Now use Miners and Builders!.ini # Edited with NeoLemmix Editor V1.26n-B # SuperLemmini level releaseRate = 8 numLemmings = 10 numToRescue = 10 timeLimitSeconds = 180 numClimbers = 0 numFloaters = 0 numBombers = 0 numBlockers = 0 numBuilders = 6 numBashers = 0 numMiners = 4 numDiggers = 0 xPosCenter = 1620 yPosCenter = 160 style = rock maxFallDistance = 126 width = 3200 height = 320 topBoundary = 8 bottomBoundary = 20 leftBoundary = 0 rightBoundary = -16 # Objects # ID, X position, Y position, paint mode, flags, object-specific modifier (optional) # Paint modes: 0 = full, 2 = invisible, 4 = don't overwrite, 8 = visible only on terrain (only one value possible) # Flags: 1 = upside down, 2 = fake, 4 = upside-down mask, 8 = horizontally flipped (combining allowed) object_0 = 0, 1636, -6, 4, 0, 0 object_1 = 1, 1769, 146, 4, 0, 0 object_2 = 1, 1476, 2, 4, 0, 0 object_3 = 6, 1510, 249, 0, 0, 0 object_4 = 5, 1619, 91, 4, 0, 0 # Terrain # ID, X position, Y position, modifier # Modifier: 1 = invisible, 2 = remove, 4 = upside down, 8 = don't overwrite, # 16 = fake, 32 = horizontally flipped, 64 = no one-way arrows (combining allowed) terrain_0 = 8, 1556, 59, 8 terrain_1 = 3, 1348, 118, 8 terrain_2 = 9, 1412, 113, 8 terrain_3 = 9, 1401, 97, 8 terrain_4 = 7, 1334, 63, 0 terrain_5 = 13, 1380, 57, 0 terrain_6 = 13, 1438, 58, 0 terrain_7 = 13, 1496, 59, 0 terrain_8 = 13, 1542, 56, 0 terrain_9 = 13, 1599, 54, 0 terrain_10 = 14, 1327, 57, 0 terrain_11 = 17, 1439, 59, 0 terrain_12 = 17, 1607, 55, 0 terrain_13 = 13, 1648, 56, 0 terrain_14 = 25, 1386, 113, 0 terrain_15 = 25, 1434, 71, 0 terrain_16 = 16, 1357, 121, 4 terrain_17 = 16, 1340, 153, 4 terrain_18 = 7, 1502, 175, 0 terrain_19 = 13, 1502, 173, 0 terrain_20 = 13, 1595, 171, 0 terrain_21 = 9, 1739, 271, 8 terrain_22 = 13, 1814, 212, 0 terrain_23 = 14, 1718, 258, 0 terrain_24 = 0, 1233, -23, 8 terrain_25 = 3, 1217, 153, 0 terrain_26 = 2, 1209, 225, 0 terrain_27 = 4, 1273, 235, 8 terrain_28 = 15, 1279, 159, 0 terrain_29 = 16, 1212, 185, 4 terrain_30 = 1, 1241, -135, 4 terrain_31 = 9, 1582, 89, 12 terrain_32 = 9, 1549, 65, 12 terrain_33 = 8, 1830, 297, 0 terrain_34 = 13, 1863, 295, 0 terrain_35 = 15, 1959, 295, 0 terrain_36 = 0, 1917, 86, 8 terrain_37 = 7, 1785, 63, 0 terrain_38 = 3, 1923, 64, 8 terrain_39 = 8, 1775, 69, 8 terrain_40 = 4, 1947, 120, 8 terrain_41 = 1, 1819, 64, 8 terrain_42 = 13, 1869, 60, 0 terrain_43 = 13, 1917, 60, 0 terrain_44 = 15, 2013, 66, 0 terrain_45 = 13, 1963, 62, 0 terrain_46 = 17, 1895, 59, 0 terrain_47 = 15, 1967, 207, 0 terrain_48 = 15, 1911, 223, 4 terrain_49 = 24, 1560, 270, 0 terrain_50 = 25, 1896, 70, 0 terrain_51 = 25, 1968, 222, 0 terrain_52 = 15, 1751, 220, 4 terrain_53 = 13, 1773, 211, 0 terrain_54 = 2, 1798, 195, 8 terrain_55 = 3, 1758, 191, 8 terrain_56 = 13, 1814, 194, 6 terrain_57 = 13, 1766, 193, 6 terrain_58 = 13, 1766, 186, 6 terrain_59 = 13, 1798, 186, 6 terrain_60 = 1, 1400, 232, 8 terrain_61 = 3, 1346, 230, 8 terrain_62 = 13, 1502, 277, 0 terrain_63 = 13, 1437, 243, 0 terrain_64 = 15, 1422, 229, 0 terrain_65 = 16, 1486, 253, 0 terrain_66 = 2, 1545, 193, 8 terrain_67 = 5, 1534, 292, 0 terrain_68 = 1, 1550, 175, 12 terrain_69 = 8, 1723, 271, 8 terrain_70 = 3, 1542, 236, 0 terrain_71 = 24, 1456, 256, 0 terrain_72 = 16, 1344, 260, 4 terrain_73 = 8, 1718, 297, 8 terrain_74 = 24, 1878, 185, 0 terrain_75 = 13, 1542, 173, 0 terrain_76 = 13, 1627, 171, 0 terrain_77 = 58, 1712, 171, 0 terrain_78 = 13, 1653, 171, 0 terrain_79 = 13, 1532, 59, 0 terrain_80 = 25, 1503, 86, 0 terrain_81 = 13, 1446, 59, 0 terrain_82 = 9, 1414, 98, 8 terrain_83 = 11, 1646, 123, 8 terrain_84 = 11, 1614, 123, 8 terrain_85 = 11, 1678, 123, 8 terrain_86 = 11, 1710, 123, 8 terrain_87 = 7, 1737, 71, 0 terrain_88 = 13, 1790, 60, 0 terrain_89 = 13, 1869, 60, 0 terrain_90 = 13, 1917, 60, 0 terrain_91 = 14, 1731, 60, 0 terrain_92 = 13, 1838, 60, 0 terrain_93 = 10, 1596, 123, 0 terrain_94 = 12, 1758, 123, 0 terrain_95 = 11, 1726, 123, 0 terrain_96 = 11, 1612, 123, 0 terrain_97 = 11, 1596, 139, 2 terrain_98 = 5, 1259, 30, 8 #Steel # X position, Y position, width, height, flags (optional) # Flags: 1 = remove existing steel steel_0 = 1712, 171, 48, 28 #Name and author name = Now use Miners and Builders\! author = Gronkling