# LVL no lemming behind.ini # Edited with NeoLemmix Editor V1.26n-B # SuperLemmini level releaseRate = 50 numLemmings = 20 numToRescue = 20 timeLimitSeconds = 360 numClimbers = 1 numFloaters = 1 numBombers = 0 numBlockers = 0 numBuilders = 2 numBashers = 6 numMiners = 1 numDiggers = 1 xPosCenter = 1120 yPosCenter = 160 style = rock maxFallDistance = 126 width = 3200 height = 320 topBoundary = 8 bottomBoundary = 20 leftBoundary = 0 rightBoundary = -16 # Objects # ID, X position, Y position, paint mode, flags, object-specific modifier (optional) # Paint modes: 0 = full, 2 = invisible, 4 = don't overwrite, 8 = visible only on terrain (only one value possible) # Flags: 1 = upside down, 2 = fake, 4 = upside-down mask, 8 = horizontally flipped (combining allowed) object_0 = 1, 966, 2, 0, 0, 0 object_1 = 0, 759, 216, 0, 0, 0 object_2 = 0, 2052, 224, 0, 0, 0 object_3 = 1, 2488, 172, 0, 0, 0 object_4 = 4, 2402, 208, 8, 0, 0 object_5 = 4, 2402, 144, 8, 0, 0 object_6 = 4, 2402, 80, 8, 0, 0 object_7 = 4, 2402, 48, 8, 0, 0 object_8 = 3, 1212, 208, 8, 0, 0 object_9 = 3, 1276, 208, 8, 0, 0 # Terrain # ID, X position, Y position, modifier # Modifier: 1 = invisible, 2 = remove, 4 = upside down, 8 = don't overwrite, # 16 = fake, 32 = horizontally flipped, 64 = no one-way arrows (combining allowed) terrain_0 = 3, 836, 6, 0 terrain_1 = 0, 830, -78, 8 terrain_2 = 57, 818, -32, 0 terrain_3 = 57, 818, 16, 0 terrain_4 = 57, 818, 64, 0 terrain_5 = 7, 812, 102, 6 terrain_6 = 7, 866, 56, 4 terrain_7 = 3, 1110, -36, 0 terrain_8 = 42, 1098, 26, 0 terrain_9 = 43, 1170, 16, 0 terrain_10 = 7, 1044, 62, 0 terrain_11 = 2, 1186, -36, 8 terrain_12 = 52, 1260, 42, 8 terrain_13 = 8, 1150, 62, 0 terrain_14 = 7, 889, 286, 0 terrain_15 = 11, 751, 280, 0 terrain_16 = 11, 783, 280, 0 terrain_17 = 11, 815, 280, 0 terrain_18 = 11, 847, 280, 0 terrain_19 = 10, 735, 280, 0 terrain_20 = 49, 743, 280, 8 terrain_21 = 49, 759, 296, 8 terrain_22 = 49, 775, 312, 8 terrain_23 = 1, 869, 278, 0 terrain_24 = 1, 1031, 194, 2 terrain_25 = 57, 1130, 144, 0 terrain_26 = 57, 1130, 192, 0 terrain_27 = 8, 967, 295, 4 terrain_28 = 56, 1204, 272, 0 terrain_29 = 56, 1252, 272, 0 terrain_30 = 56, 1300, 272, 0 terrain_31 = 0, 1206, -6, 12 terrain_32 = 56, 1204, 160, 0 terrain_33 = 56, 1252, 160, 0 terrain_34 = 56, 1300, 160, 0 terrain_35 = 8, 1252, 154, 8 terrain_36 = 56, 1348, 160, 0 terrain_37 = 7, 1318, 136, 8 terrain_38 = 3, 1214, 194, 12 terrain_39 = 3, 1242, 196, 8 terrain_40 = 7, 1352, 270, 8 terrain_41 = 2, 1298, 272, 8 terrain_42 = 58, 1492, 208, 0 terrain_43 = 56, 1492, 84, 0 terrain_44 = 56, 1444, 160, 0 terrain_45 = 56, 1492, 160, 0 terrain_46 = 56, 1396, 160, 0 terrain_47 = 58, 1492, 132, 0 terrain_48 = 58, 1470, 170, 0 terrain_49 = 7, 1398, 132, 8 terrain_50 = 42, 1718, 224, 0 terrain_51 = 42, 1718, 176, 0 terrain_52 = 42, 1718, 144, 0 terrain_53 = 11, 774, 276, 8 terrain_54 = 7, 1746, 266, 0 terrain_55 = 7, 1752, 220, 8 terrain_56 = 7, 1752, 172, 8 terrain_57 = 56, 1492, 0, 0 terrain_58 = 7, 1398, -28, 8 terrain_59 = 8, 1320, -18, 0 terrain_60 = 29, 1384, 16, 12 terrain_61 = 30, 1600, 198, 12 terrain_62 = 28, 1598, 176, 12 terrain_63 = 43, 1598, -10, 12 terrain_64 = 56, 1974, 278, 0 terrain_65 = 56, 1974, 230, 0 terrain_66 = 56, 1974, 182, 0 terrain_67 = 56, 1974, 134, 0 terrain_68 = 56, 2022, 134, 0 terrain_69 = 56, 2070, 134, 0 terrain_70 = 56, 2118, 134, 0 terrain_71 = 56, 2118, 86, 0 terrain_72 = 8, 1960, 118, 8 terrain_73 = 8, 2008, 102, 8 terrain_74 = 8, 2056, 86, 8 terrain_75 = 11, 2022, 288, 0 terrain_76 = 11, 2054, 288, 0 terrain_77 = 11, 2086, 288, 0 terrain_78 = 11, 2118, 288, 0 terrain_79 = 11, 2150, 288, 0 terrain_80 = 11, 2182, 288, 0 terrain_81 = 6, 2134, 18, 8 terrain_82 = 1, 1672, 116, 12 terrain_83 = 42, 1686, 144, 2 terrain_84 = 42, 1686, 192, 2 terrain_85 = 42, 1670, 196, 2 terrain_86 = 7, 1512, 270, 8 terrain_87 = 1, 1792, 116, 8 terrain_88 = 56, 1926, 110, 2 terrain_89 = 7, 1762, 132, 8 terrain_90 = 8, 1809, 110, 6 terrain_91 = 56, 2166, 86, 2 terrain_92 = 5, 2132, -30, 8 terrain_93 = 8, 1992, -10, 8 terrain_94 = 8, 1944, 6, 8 terrain_95 = 8, 1896, 22, 8 terrain_96 = 8, 1846, 40, 8 terrain_97 = 3, 1854, -32, 4 terrain_98 = 7, 1760, -14, 8 terrain_99 = 3, 1784, -56, 0 terrain_100 = 43, 2036, 6, 12 terrain_101 = 8, 1700, -20, 8 terrain_102 = 43, 1820, 24, 12 terrain_103 = 7, 2196, 266, 0 terrain_104 = 42, 2420, 190, 0 terrain_105 = 42, 2420, 142, 0 terrain_106 = 42, 2420, 80, 0 terrain_107 = 57, 2424, 272, 0 terrain_108 = 7, 2418, 266, 8 terrain_109 = 10, 2410, 226, 0 terrain_110 = 11, 2420, 226, 0 terrain_111 = 12, 2446, 226, 0 terrain_112 = 12, 2446, 194, 0 terrain_113 = 10, 2410, 194, 0 terrain_114 = 11, 2420, 194, 0 terrain_115 = 12, 2446, 162, 0 terrain_116 = 10, 2410, 162, 0 terrain_117 = 11, 2420, 162, 0 terrain_118 = 42, 2420, 60, 0 terrain_119 = 12, 2446, 130, 0 terrain_120 = 11, 2420, 130, 0 terrain_121 = 10, 2410, 130, 0 terrain_122 = 12, 2446, 98, 0 terrain_123 = 11, 2420, 98, 0 terrain_124 = 10, 2410, 98, 0 terrain_125 = 8, 2524, 290, 0 terrain_126 = 27, 2606, 212, 8 terrain_127 = 39, 2618, 218, 8 terrain_128 = 7, 1270, 164, 8 terrain_129 = 1, 1809, 116, 0 terrain_130 = 3, 1673, 263, 0 terrain_131 = 11, 2067, 284, 8 #Steel # X position, Y position, width, height, flags (optional) # Flags: 1 = remove existing steel steel_0 = 768, -6, 80, 200 steel_1 = 1128, 142, 32, 100 steel_2 = 1204, 272, 140, 50 steel_3 = 1202, 158, 340, 50 steel_4 = 1492, 78, 50, 170 steel_5 = 1490, -2, 50, 50 steel_6 = 1974, 134, 200, 50 steel_7 = 1972, 150, 50, 170 steel_8 = 2118, 88, 50, 50 #Name and author name = Leave No Lemming Behind author = Ben Bryant