# LVL customextra26 bashcontroll.ini # Edited with Alpha version of Lemmings Level Editor releaseRate = 80 numLemmings = 80 numToRescue = 80 timeLimit = 4 numClimbers = 2 numFloaters = 2 numBombers = 0 numBlockers = 0 numBuilders = 5 numBashers = 6 numMiners = 2 numDiggers = 1 xPos = 0 style = Marble # Objects # id, xpos, ypos, paint mode (), upside down (0,1) # paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) object_0 = 0, 1772, 254, 0, 0 object_1 = 6, 1773, 240, 0, 0 object_2 = 1, 522, 214, 0, 0 object_3 = 9, 425, 255, 0, 0 object_4 = 9, 1355, 259, 0, 0 object_5 = 4, 1666, 231, 0, 0 object_6 = 9, 1462, 257, 0, 0 object_7 = 9, 1514, 195, 0, 0 object_8 = 8, 1145, 170, 0, 0 object_9 = 9, 820, 232, 0, 0 object_10 = 9, 902, 259, 0, 0 object_11 = 3, 1579, 230, 0, 0 object_12 = 9, 997, 246, 0, 0 object_13 = 9, 1356, 230, 0, 0 object_14 = 9, 1240, 230, 0, 0 object_15 = 9, 1207, 260, 0, 0 object_16 = 5, 467, 291, 0, 0 object_17 = 5, 832, 293, 0, 0 object_18 = 5, 1081, 292, 0, 0 object_19 = 5, 589, 290, 0, 0 object_20 = 5, 709, 293, 0, 0 object_21 = 5, 958, 293, 0, 0 object_22 = 5, 1459, 290, 0, 0 object_23 = 5, 1694, 290, 0, 0 object_24 = 5, 1203, 289, 0, 0 object_25 = 5, 1331, 290, 0, 0 object_26 = 5, 1581, 289, 0, 0 object_27 = 9, 747, 198, 0, 0 object_28 = 5, 809, 183, 0, 0 object_29 = 9, 849, 147, 0, 0 # Terrain # id, xpos, ypos, modifier # modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) terrain_0 = 39, 867, 233, 0 terrain_1 = 39, 1052, 233, 0 terrain_2 = 39, 806, 233, 0 terrain_3 = 39, 1233, 233, 0 terrain_4 = 39, 931, 233, 0 terrain_5 = 39, 746, 233, 0 terrain_6 = 39, 1413, 233, 0 terrain_7 = 39, 1174, 233, 0 terrain_8 = 39, 1115, 233, 0 terrain_9 = 38, 651, 287, 0 terrain_10 = 39, 992, 233, 0 terrain_11 = 39, 1292, 233, 0 terrain_12 = 39, 1353, 233, 0 terrain_13 = 39, 1474, 233, 0 terrain_14 = 12, 376, 288, 0 terrain_15 = 38, 1536, 288, 0 terrain_16 = 38, 1630, 288, 0 terrain_17 = 38, 471, 287, 0 terrain_18 = 39, 1581, 233, 0 terrain_19 = 37, 1533, 232, 0 terrain_20 = 38, 562, 287, 0 terrain_21 = 53, 1776, 284, 0 terrain_22 = 53, 1129, -9, 0 terrain_23 = 39, 746, 175, 0 terrain_24 = 39, 746, 114, 0 terrain_25 = 39, 745, -11, 0 terrain_26 = 39, 1661, 234, 0 terrain_27 = 24, 806, 56, 0 terrain_28 = 53, 932, 56, 0 terrain_29 = 38, 868, 176, 0 terrain_30 = 57, 935, 185, 0 terrain_31 = 57, 966, 133, 0 terrain_32 = 57, 966, 74, 0 terrain_33 = 26, 1890, 260, 0 #Steel # id, xpos, ypos, width, height steel_0 = 923, 185, 40, 40 steel_1 = 953, 78, 40, 40 steel_2 = 949, 139, 40, 40 #Name name = The Bash controlls