# LVL customextra 30 fix road quickly.ini # Edited with Alpha version of Lemmings Level Editor releaseRate = 1 numLemmings = 20 numToRescue = 20 timeLimit = 2 numClimbers = 2 numFloaters = 2 numBombers = 0 numBlockers = 1 numBuilders = 25 numBashers = 25 numMiners = 3 numDiggers = 0 xPos = 0 style = Marble # Objects # id, xpos, ypos, paint mode (), upside down (0,1) # paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) object_0 = 0, 1475, 185, 0, 0 object_1 = 6, 1476, 171, 0, 0 object_2 = 8, 1480, 155, 0, 0 object_3 = 1, 1195, 160, 0, 0 object_4 = 1, 487, 158, 0, 0 object_5 = 9, 1119, 186, 0, 0 object_6 = 9, 1389, 148, 0, 0 object_7 = 9, 717, 183, 0, 0 object_8 = 9, 815, 184, 0, 0 object_9 = 9, 614, 185, 0, 0 object_10 = 9, 931, 185, 0, 0 # Terrain # id, xpos, ypos, modifier # modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) terrain_0 = 32, 788, 220, 0 terrain_1 = 32, 884, 220, 0 terrain_2 = 32, 1070, 220, 0 terrain_3 = 32, 978, 220, 0 terrain_4 = 21, 1166, 245, 0 terrain_5 = 32, 692, 220, 0 terrain_6 = 53, 1478, -23, 0 terrain_7 = 32, 503, 220, 0 terrain_8 = 32, 597, 220, 0 terrain_9 = 32, 603, 239, 0 terrain_10 = 32, 500, 239, 0 terrain_11 = 1, 398, 131, 0 terrain_12 = 21, 1016, 133, 0 terrain_13 = 21, 553, 131, 0 terrain_14 = 21, 712, 132, 0 terrain_15 = 32, 706, 239, 0 terrain_16 = 21, 1166, 219, 0 terrain_17 = 53, 1478, 218, 0 terrain_18 = 53, 1388, 218, 0 terrain_19 = 24, 1379, 139, 0 terrain_20 = 32, 1074, 238, 0 terrain_21 = 21, 1169, 134, 0 terrain_22 = 21, 864, 132, 0 terrain_23 = 21, 399, 130, 0 terrain_24 = 32, 915, 239, 0 terrain_25 = 32, 809, 239, 0 terrain_26 = 32, 1077, 251, 0 terrain_27 = 31, 1027, 239, 0 terrain_28 = 43, 381, 269, 0 #Steel # id, xpos, ypos, width, height #Name name = Fix road quickly